My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Balloon Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon Giant Skeleton
Giant Snowball
Barbarians Skeleton Army Balloon
Zap
Skeleton Army Balloon
Barbarian Barrel
Barbarians Valkyrie Wizard Skeleton Army Giant Skeleton Electro Wizard
The Log
Barbarians Skeleton Army Giant Skeleton
Earthquake
Barbarians Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Barbarians Valkyrie Wizard Skeleton Army Balloon Giant Skeleton Electro Wizard
Fireball
Barbarians Wizard Skeleton Army Balloon Electro Wizard
Poison
Barbarians Wizard Skeleton Army Balloon Electro Wizard
Lightning
Valkyrie Wizard Balloon Electro Wizard
Rocket
Barbarians Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Valkyrie Electro Wizard Barbarians Wizard Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Valkyrie Electro Wizard

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Balloon
Valkyrie
Balloon Wizard Giant Skeleton Electro Wizard
Wizard
Valkyrie Rage Balloon Giant Skeleton
Rage
Balloon Wizard Giant Skeleton Electro Wizard
Skeleton Army
Balloon
Valkyrie Rage Barbarians Wizard Giant Skeleton Electro Wizard
Giant Skeleton
Valkyrie Wizard Rage Balloon Electro Wizard
Electro Wizard
Valkyrie Rage Balloon Giant Skeleton

Defense Synergies 0 9

Barbarians
Skeleton Army
Valkyrie
Wizard Electro Wizard
Wizard
Valkyrie Skeleton Army Giant Skeleton Electro Wizard
Rage
Skeleton Army
Barbarians Wizard Giant Skeleton Electro Wizard
Balloon
Giant Skeleton
Wizard Skeleton Army Electro Wizard
Electro Wizard
Valkyrie Wizard Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Electro Wizard
Barbarians Skeleton Army Valkyrie Electro Wizard
Barbarians Skeleton Army Valkyrie Giant Skeleton Electro Wizard
Barbarians Skeleton Army Valkyrie Electro Wizard
Barbarians Valkyrie Skeleton Army Giant Skeleton
Skeleton Army Valkyrie Electro Wizard
Electro Wizard Wizard
Barbarians Valkyrie Giant Skeleton Electro Wizard
Barbarians Skeleton Army
Skeleton Army Barbarians Valkyrie Giant Skeleton Electro Wizard
Barbarians Valkyrie Skeleton Army Electro Wizard Wizard Giant Skeleton
Wizard Electro Wizard
Barbarians Skeleton Army Valkyrie Wizard Giant Skeleton Electro Wizard
Valkyrie Wizard Skeleton Army Barbarians Electro Wizard
Barbarians Skeleton Army Electro Wizard
Barbarians Skeleton Army Electro Wizard
Barbarians Wizard Valkyrie Skeleton Army Electro Wizard
Barbarians Valkyrie Wizard Skeleton Army Electro Wizard
Valkyrie Wizard Barbarians Giant Skeleton Electro Wizard
Barbarians Electro Wizard
Valkyrie Wizard Skeleton Army Barbarians Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Skeleton Army Giant Skeleton Electro Wizard
Electro Wizard Valkyrie Wizard
Barbarians Skeleton Army Giant Skeleton Valkyrie Electro Wizard
Valkyrie Skeleton Army Giant Skeleton Barbarians Electro Wizard
Barbarians Giant Skeleton Valkyrie Skeleton Army
Wizard Electro Wizard
Skeleton Army Barbarians Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Barbarians Valkyrie Skeleton Army
Giant Skeleton Electro Wizard Barbarians Valkyrie Skeleton Army
Barbarians Skeleton Army
Barbarians Valkyrie Giant Skeleton
Skeleton Army Barbarians Valkyrie Giant Skeleton Electro Wizard
Barbarians Skeleton Army Giant Skeleton Valkyrie Wizard
Wizard Barbarians Valkyrie Skeleton Army
Barbarians Skeleton Army Electro Wizard Valkyrie Giant Skeleton
Valkyrie Barbarians Wizard Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Electro Wizard
Giant Skeleton
Barbarians Valkyrie Giant Skeleton
Wizard Valkyrie
Wizard
Wizard
Wizard
Wizard
Electro Wizard
Valkyrie Wizard Electro Wizard
Wizard
Wizard
Wizard
Wizard Electro Wizard
Valkyrie Wizard
Giant Skeleton
Wizard
Barbarians
Valkyrie Wizard
Wizard Electro Wizard
Wizard
Wizard Electro Wizard
Electro Wizard Wizard
Wizard
Electro Wizard
Giant Skeleton
Wizard
Electro Wizard Barbarians Skeleton Army
Wizard Electro Wizard
Valkyrie Wizard Electro Wizard
Wizard
Giant Skeleton
Giant Skeleton Electro Wizard
Electro Wizard
Giant Skeleton Electro Wizard

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