My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Wizard Baby Dragon Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Elite Barbarians Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Dark Prince
Giant Snowball
Barbarians Mega Minion Baby Dragon
Zap
Royal Giant Dark Prince
Barbarian Barrel
Barbarians Elite Barbarians Wizard Dark Prince
The Log
Barbarians Royal Giant Elite Barbarians Dark Prince
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Elite Barbarians Mega Minion Wizard Baby Dragon Dark Prince
Fireball
Barbarians Elite Barbarians Mega Minion Wizard Baby Dragon
Poison
Barbarians Mega Minion Wizard
Lightning
Elite Barbarians Mega Minion Wizard Baby Dragon Dark Prince
Rocket
Barbarians Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Baby Dragon Dark Prince Barbarians Wizard Royal Giant Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mega Minion Baby Dragon Dark Prince Barbarians

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Royal Giant
Lightning Elite Barbarians Mega Minion Wizard Baby Dragon Dark Prince
Elite Barbarians
Royal Giant Wizard
Mega Minion
Royal Giant Baby Dragon
Wizard
Royal Giant Elite Barbarians Dark Prince
Baby Dragon
Royal Giant Mega Minion Dark Prince Lightning
Dark Prince
Royal Giant Wizard Baby Dragon Lightning
Lightning
Royal Giant Baby Dragon Dark Prince

Defense Synergies 1 7

Barbarians
Royal Giant
Elite Barbarians
Dark Prince Mega Minion Wizard
Mega Minion
Elite Barbarians Wizard Baby Dragon Dark Prince
Wizard
Elite Barbarians Mega Minion Dark Prince
Baby Dragon
Mega Minion Dark Prince
Dark Prince
Elite Barbarians Mega Minion Wizard Baby Dragon
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Wizard Baby Dragon
Barbarians Elite Barbarians Mega Minion Dark Prince
Barbarians Elite Barbarians Mega Minion Dark Prince Lightning
Barbarians Elite Barbarians Mega Minion Dark Prince
Lightning Barbarians Elite Barbarians Dark Prince
Mega Minion Baby Dragon Dark Prince
Mega Minion Lightning Wizard Baby Dragon
Lightning Barbarians Baby Dragon
Barbarians Elite Barbarians
Elite Barbarians Barbarians Dark Prince
Barbarians Mega Minion Wizard Baby Dragon Dark Prince
Mega Minion Wizard Baby Dragon
Barbarians Elite Barbarians Wizard Dark Prince Lightning
Wizard Barbarians Mega Minion Baby Dragon Dark Prince
Barbarians Elite Barbarians
Barbarians Elite Barbarians Lightning
Barbarians Wizard Elite Barbarians Dark Prince
Barbarians Elite Barbarians Mega Minion Wizard Baby Dragon Dark Prince
Wizard Baby Dragon Barbarians Mega Minion Dark Prince
Barbarians Elite Barbarians
Wizard Dark Prince Barbarians Elite Barbarians Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians Dark Prince
Elite Barbarians Mega Minion Wizard Baby Dragon Lightning
Barbarians Elite Barbarians Dark Prince Lightning
Dark Prince Lightning Barbarians Elite Barbarians
Barbarians Elite Barbarians Dark Prince
Wizard Baby Dragon
Dark Prince Barbarians Elite Barbarians Mega Minion Lightning
Barbarians Elite Barbarians Dark Prince
Lightning Barbarians Elite Barbarians Mega Minion Baby Dragon Dark Prince
Barbarians Mega Minion
Barbarians Elite Barbarians Mega Minion Dark Prince
Lightning Barbarians Elite Barbarians Dark Prince
Barbarians Elite Barbarians Dark Prince Lightning Wizard
Wizard Barbarians Baby Dragon
Barbarians Elite Barbarians Mega Minion Baby Dragon Dark Prince Lightning
Barbarians Elite Barbarians Mega Minion Wizard Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon
Baby Dragon
Lightning Baby Dragon
Lightning Barbarians Dark Prince
Wizard Baby Dragon Dark Prince
Wizard Mega Minion Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon Lightning
Wizard Lightning
Lightning Elite Barbarians
Lightning Wizard Dark Prince
Lightning Wizard Baby Dragon
Lightning Elite Barbarians Baby Dragon
Lightning Baby Dragon
Lightning Elite Barbarians Baby Dragon
Lightning Wizard Baby Dragon
Lightning Wizard Baby Dragon
Lightning
Lightning
Lightning Mega Minion Wizard Baby Dragon Dark Prince
Lightning Wizard Baby Dragon
Lightning Baby Dragon
Lightning Wizard
Lightning
Lightning Barbarians Baby Dragon
Wizard Baby Dragon Dark Prince
Mega Minion
Wizard Baby Dragon Lightning
Lightning Wizard Baby Dragon
Lightning Baby Dragon
Elite Barbarians Lightning Wizard Baby Dragon
Lightning Mega Minion Wizard
Lightning Elite Barbarians Mega Minion
Lightning Wizard
Lightning
Wizard Lightning
Lightning Barbarians Dark Prince
Lightning Mega Minion Wizard Baby Dragon
Lightning Mega Minion Wizard Baby Dragon Dark Prince
Wizard Baby Dragon Lightning
Lightning
Elite Barbarians Mega Minion Dark Prince
Elite Barbarians Baby Dragon Lightning
Lightning
Lightning Baby Dragon Dark Prince

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