My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Prince Electro Dragon Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Prince Sparky
Giant Snowball
Barbarians Electro Dragon
Zap
Royal Giant Prince Sparky
Barbarian Barrel
Barbarians Wizard Electro Wizard Sparky
The Log
Barbarians Royal Giant Prince Sparky
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Wizard Prince Electro Dragon Electro Wizard Sparky
Fireball
Barbarians Wizard Electro Dragon Electro Wizard Sparky
Poison
Barbarians Wizard Electro Dragon Electro Wizard Sparky
Lightning
Wizard Prince Electro Dragon Electro Wizard Sparky
Rocket
Barbarians Wizard Prince Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Electro Dragon Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Wizard Barbarians Wizard Prince Electro Dragon Royal Giant Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Electro Wizard Barbarians Wizard Prince

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Royal Giant
Wizard Electro Dragon Electro Wizard Sparky
Wizard
Royal Giant Prince Sparky Mega Knight
Prince
Mega Knight Wizard Electro Wizard
Electro Dragon
Royal Giant Sparky Mega Knight
Electro Wizard
Royal Giant Prince Sparky Mega Knight
Sparky
Royal Giant Wizard Electro Dragon Electro Wizard
Mega Knight
Prince Wizard Electro Dragon Electro Wizard

Defense Synergies 0 6

Barbarians
Royal Giant
Wizard
Prince Electro Wizard Mega Knight
Prince
Wizard Electro Wizard
Electro Dragon
Electro Wizard
Electro Wizard
Wizard Prince Electro Dragon Mega Knight
Sparky
Mega Knight
Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Dragon Electro Wizard Sparky
Barbarians Sparky Prince Electro Dragon Electro Wizard Mega Knight
Barbarians Prince Sparky Mega Knight Electro Dragon Electro Wizard
Barbarians Prince Sparky Electro Dragon Electro Wizard Mega Knight
Barbarians Prince Sparky Mega Knight
Electro Dragon Electro Wizard Mega Knight
Electro Wizard Wizard Electro Dragon
Barbarians Electro Dragon Electro Wizard Sparky Mega Knight
Barbarians Sparky Prince
Barbarians Prince Electro Wizard Sparky Mega Knight
Barbarians Electro Wizard Wizard Electro Dragon Mega Knight
Wizard Electro Dragon Electro Wizard
Barbarians Prince Sparky Mega Knight Wizard Electro Dragon Electro Wizard
Wizard Sparky Mega Knight Barbarians Prince Electro Dragon Electro Wizard
Barbarians Sparky Prince Electro Wizard Mega Knight
Barbarians Prince Electro Wizard Sparky Mega Knight
Barbarians Wizard Sparky Mega Knight Prince Electro Dragon Electro Wizard
Mega Knight Barbarians Wizard Prince Electro Dragon Electro Wizard
Wizard Barbarians Electro Dragon Electro Wizard Mega Knight
Barbarians Sparky Prince Electro Wizard
Wizard Mega Knight Barbarians Prince Electro Dragon Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Prince Electro Wizard Sparky
Electro Wizard Wizard Prince Electro Dragon Mega Knight
Barbarians Mega Knight Prince Electro Dragon Electro Wizard Sparky
Prince Mega Knight Barbarians Electro Wizard Sparky
Barbarians Prince Sparky Mega Knight
Wizard Electro Dragon Electro Wizard
Prince Sparky Barbarians Electro Wizard
Mega Knight Barbarians Prince Sparky
Electro Dragon Electro Wizard Mega Knight Barbarians Prince Sparky
Barbarians Sparky
Mega Knight Barbarians Prince Electro Dragon Sparky
Mega Knight Barbarians Prince Electro Wizard
Barbarians Prince Mega Knight Wizard Sparky
Wizard Barbarians Electro Dragon Sparky Mega Knight
Barbarians Electro Dragon Electro Wizard Sparky Prince
Mega Knight Barbarians Wizard Electro Dragon Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon Sparky
Electro Dragon Electro Wizard
Electro Dragon Sparky
Barbarians Prince Sparky
Wizard Sparky Mega Knight
Wizard Electro Dragon
Wizard Sparky
Wizard Electro Dragon
Wizard Electro Dragon
Prince Electro Dragon Electro Wizard Sparky
Wizard Prince Electro Dragon Electro Wizard Sparky
Wizard Electro Dragon
Sparky
Electro Dragon
Prince Sparky
Wizard Electro Dragon Sparky
Wizard Electro Dragon Sparky Mega Knight
Sparky
Sparky
Wizard Prince Electro Dragon Electro Wizard Sparky Mega Knight
Wizard Electro Dragon Mega Knight
Prince Sparky Mega Knight
Wizard
Prince Sparky
Barbarians Electro Dragon
Wizard Electro Dragon Sparky Mega Knight
Wizard Electro Dragon Electro Wizard Sparky
Wizard Prince Electro Dragon Sparky Mega Knight
Sparky
Wizard Electro Dragon Electro Wizard Sparky
Electro Dragon Electro Wizard Wizard
Sparky
Wizard Electro Dragon Sparky Mega Knight
Electro Dragon Electro Wizard Sparky
Prince Sparky Mega Knight
Wizard Sparky
Electro Wizard Barbarians Prince Electro Dragon
Wizard Electro Dragon Electro Wizard
Wizard Prince Electro Dragon Electro Wizard Sparky Mega Knight
Wizard Electro Dragon
Sparky
Prince Electro Dragon Sparky Mega Knight
Electro Dragon Electro Wizard Sparky
Electro Dragon Electro Wizard
Electro Dragon Prince Electro Wizard Sparky Mega Knight

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