My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Phoenix Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Zappies Fisherman Phoenix Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman Phoenix
Giant Snowball
Barbarians Zappies Fisherman
Zap
Royal Giant Zappies Fisherman
Barbarian Barrel
Barbarians Zappies
The Log
Barbarians Royal Giant Zappies Fisherman
Earthquake
Barbarians Zappies
Arrows
Zappies
Royal Delivery
Barbarians Zappies Fisherman Mother Witch
Fireball
Barbarians Zappies Fisherman Mother Witch
Poison
Barbarians Zappies Fisherman Phoenix Mother Witch
Lightning
Fisherman Phoenix Mother Witch
Rocket
Barbarians Phoenix

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fisherman Fireball Zappies Phoenix Mother Witch Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Fisherman Fireball Zappies

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Royal Giant
Fireball Fisherman Mother Witch Zappies The Log
Fireball
Royal Giant The Log
Zappies
Royal Giant
The Log
Royal Giant Fireball Fisherman
Fisherman
Royal Giant The Log
Phoenix
Mother Witch
Royal Giant

Defense Synergies 1 8

Barbarians
Zappies
Royal Giant
Fireball
The Log Zappies
Zappies
Barbarians Fireball The Log Fisherman Mother Witch
The Log
Fireball Zappies Fisherman Mother Witch
Fisherman
Zappies The Log Mother Witch
Phoenix
Mother Witch
Zappies The Log Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Zappies The Log
Barbarians Zappies The Log Fisherman Phoenix
Barbarians Fisherman Zappies
Barbarians Zappies Fisherman Phoenix
Barbarians Fireball The Log
Fireball The Log Zappies Mother Witch
Fireball Zappies Phoenix
Barbarians Fireball The Log Phoenix
Barbarians Zappies Fisherman Phoenix
Barbarians Zappies Fisherman Phoenix
Barbarians Mother Witch Fireball Zappies The Log Fisherman
Fireball Zappies Phoenix
Barbarians Fireball Zappies The Log
Fireball Barbarians Zappies The Log
Barbarians Zappies Phoenix
Barbarians Fireball Zappies The Log Fisherman
Barbarians Fireball Zappies Fisherman
Fireball Barbarians Zappies The Log Fisherman
The Log Barbarians Fireball Zappies Fisherman Mother Witch
Barbarians Zappies Fisherman Phoenix
Barbarians Fireball Zappies The Log Fisherman Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Zappies Fisherman
Fireball The Log Fisherman Phoenix
Barbarians Zappies The Log Fisherman
Barbarians Fireball Zappies The Log Fisherman Phoenix
Barbarians Zappies Fisherman Phoenix
Fireball Mother Witch Zappies
Barbarians Fireball Zappies Phoenix
Barbarians Zappies Fisherman Phoenix
Barbarians Fireball Zappies The Log Phoenix
Barbarians Zappies Phoenix
Barbarians Zappies Phoenix
Barbarians Fireball The Log Phoenix
Barbarians Fireball Zappies
Barbarians Fireball Zappies
Barbarians Zappies Phoenix Fireball The Log Fisherman
Barbarians Fireball Zappies The Log Phoenix Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Fisherman
Fireball The Log
Barbarians Fireball The Log
Fireball The Log
Fireball Mother Witch
The Log
Fireball The Log
Fireball The Log Fisherman
Fireball Fisherman
Fireball The Log Fisherman
Fireball
Fireball The Log Fisherman
Fireball Fisherman
Fireball The Log Fisherman
Fireball The Log
Fireball The Log
Fireball
Fisherman
Fireball The Log Fisherman
Fireball The Log Mother Witch
Fireball The Log
Fireball
The Log Fisherman
Barbarians Fireball The Log
The Log Mother Witch Fireball
Fisherman
Fireball The Log Fisherman
Fireball The Log Fisherman
Fireball The Log Fisherman
Fireball Mother Witch
Fireball Zappies
Fireball
Fireball The Log
Fireball Zappies
Fireball The Log
Barbarians Fireball Zappies
Fireball Zappies
The Log Fireball
Fireball
The Log Fireball
Fireball
Fireball Zappies The Log
Fireball Zappies
Fireball The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: