My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner P.E.K.K.A Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians
Zap
Barbarian Barrel
Barbarians Wizard Executioner
The Log
Barbarians Mini P.E.K.K.A
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Mini P.E.K.K.A Wizard Executioner P.E.K.K.A
Fireball
Barbarians Wizard Executioner
Poison
Barbarians Wizard Executioner
Lightning
Mini P.E.K.K.A Wizard Executioner
Rocket
Barbarians Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mini P.E.K.K.A Golden Knight Barbarians Wizard Executioner P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Mini P.E.K.K.A Golden Knight Barbarians

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Mini P.E.K.K.A
Wizard The Log Mega Knight
Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Executioner
P.E.K.K.A The Log Mega Knight
P.E.K.K.A
Wizard Executioner The Log
The Log
Mini P.E.K.K.A Executioner P.E.K.K.A Mega Knight
Mega Knight
Mini P.E.K.K.A Wizard Executioner The Log
Golden Knight

Defense Synergies 2 10

Barbarians
Mini P.E.K.K.A
The Log Wizard Executioner
Wizard
Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight Golden Knight
Executioner
Mini P.E.K.K.A The Log Mega Knight
P.E.K.K.A
The Log Wizard
The Log
Mini P.E.K.K.A P.E.K.K.A Wizard Executioner Mega Knight Golden Knight
Mega Knight
Wizard Executioner The Log
Golden Knight
Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner The Log Golden Knight
Barbarians Mini P.E.K.K.A P.E.K.K.A Executioner The Log Mega Knight
Barbarians Mini P.E.K.K.A P.E.K.K.A Mega Knight Executioner
Barbarians Mini P.E.K.K.A P.E.K.K.A Mega Knight
Barbarians Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
The Log Executioner Mega Knight
Wizard Executioner
Barbarians P.E.K.K.A The Log Mega Knight Golden Knight
Barbarians Mini P.E.K.K.A P.E.K.K.A
Barbarians Mini P.E.K.K.A Mega Knight
Barbarians Executioner Wizard The Log Mega Knight
Executioner Wizard
Barbarians Mini P.E.K.K.A P.E.K.K.A Mega Knight Wizard The Log
Wizard Executioner Mega Knight Barbarians Mini P.E.K.K.A P.E.K.K.A The Log Golden Knight
Barbarians Mini P.E.K.K.A P.E.K.K.A Mega Knight
Barbarians Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
Barbarians Wizard Mega Knight Mini P.E.K.K.A Executioner P.E.K.K.A
Mega Knight Barbarians Wizard Executioner The Log Golden Knight
Wizard Executioner The Log Barbarians Mega Knight
Barbarians Mini P.E.K.K.A P.E.K.K.A
Wizard Mega Knight Barbarians Mini P.E.K.K.A Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Mega Knight P.E.K.K.A
Mini P.E.K.K.A Wizard Executioner The Log Mega Knight
Barbarians P.E.K.K.A Mega Knight Mini P.E.K.K.A The Log Golden Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight Barbarians The Log
Barbarians P.E.K.K.A Mini P.E.K.K.A Executioner Mega Knight
Wizard Executioner
Mini P.E.K.K.A P.E.K.K.A Barbarians
Mini P.E.K.K.A P.E.K.K.A Mega Knight Barbarians
P.E.K.K.A Mega Knight Barbarians Mini P.E.K.K.A The Log
P.E.K.K.A Barbarians
P.E.K.K.A Mega Knight Barbarians Mini P.E.K.K.A Golden Knight
P.E.K.K.A Mega Knight Barbarians The Log
Barbarians Mini P.E.K.K.A P.E.K.K.A Mega Knight Wizard Executioner Golden Knight
Wizard Barbarians Executioner Mega Knight
Barbarians Mini P.E.K.K.A Executioner P.E.K.K.A The Log Golden Knight
Executioner Mega Knight Barbarians Mini P.E.K.K.A Wizard P.E.K.K.A The Log Golden Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Golden Knight
Executioner The Log Golden Knight
The Log
Barbarians The Log
Wizard Executioner The Log Mega Knight
Wizard Executioner
Wizard Executioner The Log
The Log Wizard Executioner
The Log Wizard Golden Knight
Mini P.E.K.K.A
Wizard The Log Golden Knight
Wizard Executioner
Executioner The Log Golden Knight
The Log
Wizard Executioner The Log Golden Knight
Wizard Executioner The Log Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Executioner The Log Mega Knight
Wizard The Log Mega Knight Golden Knight
The Log Mega Knight
Wizard
The Log
Barbarians The Log
The Log Wizard Executioner Mega Knight
The Log Wizard Executioner Golden Knight
Wizard The Log Mega Knight Golden Knight
The Log Golden Knight
Wizard Executioner
Wizard
Mini P.E.K.K.A
Wizard The Log Mega Knight
P.E.K.K.A Mega Knight
Wizard The Log
Barbarians
Wizard Executioner
The Log
Mini P.E.K.K.A Wizard Executioner Mega Knight
The Log Wizard Executioner
Executioner P.E.K.K.A Mega Knight
The Log Golden Knight
Executioner
Executioner The Log Mega Knight Golden Knight
P.E.K.K.A
Wizard Mega Knight

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