My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Balloon Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Barbarians Mega Minion Furnace Balloon
Zap
Furnace Balloon
Barbarian Barrel
Barbarians Furnace Executioner Electro Wizard
The Log
Barbarians Furnace
Earthquake
Barbarians Furnace
Arrows
Furnace
Royal Delivery
Barbarians Mega Minion Balloon Executioner Electro Wizard
Fireball
Barbarians Mega Minion Furnace Balloon Executioner Electro Wizard
Poison
Barbarians Mega Minion Furnace Balloon Executioner Electro Wizard
Lightning
Mega Minion Furnace Balloon Executioner Electro Wizard
Rocket
Barbarians Furnace Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rage Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Mega Minion Fireball Furnace Electro Wizard Barbarians Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Mega Minion Fireball Furnace

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Balloon
Mega Minion
Fireball Furnace Balloon
Fireball
Mega Minion Electro Wizard
Furnace
Mega Minion Balloon
Rage
Balloon Electro Wizard
Balloon
Rage Barbarians Mega Minion Furnace Executioner Electro Wizard
Executioner
Balloon
Electro Wizard
Fireball Rage Balloon

Defense Synergies 0 5

Barbarians
Furnace
Mega Minion
Furnace Electro Wizard
Fireball
Electro Wizard
Furnace
Barbarians Mega Minion Electro Wizard
Rage
Balloon
Executioner
Electro Wizard
Mega Minion Fireball Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Executioner Electro Wizard
Barbarians Mega Minion Furnace Executioner Electro Wizard
Barbarians Furnace Mega Minion Executioner Electro Wizard
Barbarians Mega Minion Furnace Electro Wizard
Barbarians Fireball
Fireball Mega Minion Furnace Executioner Electro Wizard
Mega Minion Furnace Electro Wizard Fireball Executioner
Barbarians Fireball Electro Wizard
Barbarians Furnace
Barbarians Electro Wizard
Barbarians Executioner Electro Wizard Mega Minion Fireball Furnace
Mega Minion Executioner Fireball Furnace Electro Wizard
Barbarians Furnace Fireball Electro Wizard
Fireball Executioner Barbarians Mega Minion Furnace Electro Wizard
Barbarians Furnace Electro Wizard
Barbarians Fireball Furnace Electro Wizard
Barbarians Fireball Furnace Executioner Electro Wizard
Fireball Barbarians Mega Minion Furnace Executioner Electro Wizard
Furnace Executioner Barbarians Mega Minion Fireball Electro Wizard
Barbarians Electro Wizard
Barbarians Fireball Furnace Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Furnace Electro Wizard
Fireball Electro Wizard Mega Minion Executioner
Barbarians Furnace Electro Wizard
Barbarians Fireball Electro Wizard
Barbarians Executioner
Fireball Furnace Executioner Electro Wizard
Barbarians Mega Minion Fireball Furnace Electro Wizard
Barbarians
Electro Wizard Barbarians Mega Minion Fireball
Barbarians Mega Minion
Barbarians Mega Minion
Barbarians Fireball Electro Wizard
Barbarians Fireball Executioner
Barbarians Fireball Furnace Executioner
Barbarians Electro Wizard Mega Minion Fireball Furnace Executioner
Executioner Barbarians Mega Minion Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Executioner Electro Wizard
Fireball
Barbarians Fireball
Fireball Executioner Furnace
Fireball Executioner Mega Minion Furnace
Furnace Executioner
Fireball Executioner
Fireball
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Executioner
Fireball Executioner
Fireball
Fireball Furnace
Fireball Furnace Executioner
Fireball Furnace Executioner
Fireball
Mega Minion Fireball Executioner Electro Wizard
Fireball
Fireball
Fireball
Barbarians Fireball
Fireball Furnace Executioner
Mega Minion
Fireball Executioner Electro Wizard
Fireball
Fireball
Fireball Furnace Executioner Electro Wizard
Electro Wizard Mega Minion Fireball
Mega Minion Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Barbarians Fireball
Fireball Mega Minion Executioner Electro Wizard
Fireball
Fireball Mega Minion Executioner Electro Wizard
Fireball Executioner
Fireball
Mega Minion Executioner
Fireball Electro Wizard
Fireball Executioner Electro Wizard
Fireball Executioner Electro Wizard

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