My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Furnace Baby Dragon
Zap
Furnace Inferno Tower
Barbarian Barrel
Barbarians Valkyrie Furnace Inferno Tower Wizard
The Log
Barbarians Furnace
Earthquake
Barbarians Furnace Inferno Tower
Arrows
Furnace
Royal Delivery
Barbarians Valkyrie Wizard Baby Dragon
Fireball
Barbarians Furnace Inferno Tower Wizard Baby Dragon
Poison
Barbarians Furnace Inferno Tower Wizard
Lightning
Valkyrie Furnace Inferno Tower Wizard Baby Dragon
Rocket
Barbarians Valkyrie Furnace Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Furnace Baby Dragon Barbarians Inferno Tower Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Valkyrie Furnace Baby Dragon

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Fireball
Baby Dragon
Valkyrie
Furnace Wizard Baby Dragon
Furnace
Valkyrie Baby Dragon
Inferno Tower
Wizard
Valkyrie
Baby Dragon
Fireball Valkyrie Furnace Lightning
Lightning
Baby Dragon

Defense Synergies 0 9

Barbarians
Furnace
Fireball
Valkyrie Inferno Tower
Valkyrie
Fireball Furnace Inferno Tower Wizard Baby Dragon
Furnace
Barbarians Valkyrie Baby Dragon
Inferno Tower
Fireball Valkyrie Baby Dragon
Wizard
Valkyrie
Baby Dragon
Valkyrie Furnace Inferno Tower
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Fireball Valkyrie Inferno Tower Wizard Baby Dragon
Barbarians Inferno Tower Valkyrie Furnace
Barbarians Furnace Inferno Tower Valkyrie Lightning
Barbarians Inferno Tower Valkyrie Furnace
Lightning Barbarians Fireball Valkyrie
Fireball Valkyrie Furnace Baby Dragon
Furnace Inferno Tower Lightning Fireball Wizard Baby Dragon
Lightning Barbarians Fireball Valkyrie Inferno Tower Baby Dragon
Barbarians Inferno Tower Furnace
Barbarians Valkyrie Inferno Tower
Barbarians Valkyrie Fireball Furnace Wizard Baby Dragon
Inferno Tower Fireball Furnace Wizard Baby Dragon
Barbarians Furnace Inferno Tower Fireball Valkyrie Wizard Lightning
Fireball Valkyrie Wizard Barbarians Furnace Baby Dragon
Barbarians Inferno Tower Furnace
Barbarians Inferno Tower Fireball Furnace Lightning
Barbarians Wizard Fireball Valkyrie Furnace Inferno Tower
Fireball Barbarians Valkyrie Furnace Wizard Baby Dragon
Valkyrie Furnace Wizard Baby Dragon Barbarians Fireball
Barbarians Inferno Tower
Valkyrie Wizard Barbarians Fireball Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball Furnace Inferno Tower
Fireball Valkyrie Wizard Baby Dragon Lightning
Barbarians Valkyrie Furnace Inferno Tower Lightning
Valkyrie Lightning Barbarians Fireball Inferno Tower
Barbarians Inferno Tower Valkyrie
Fireball Furnace Wizard Baby Dragon
Barbarians Fireball Valkyrie Furnace Inferno Tower Lightning
Inferno Tower Barbarians Valkyrie
Lightning Barbarians Fireball Valkyrie Inferno Tower Baby Dragon
Inferno Tower Barbarians
Barbarians Valkyrie Inferno Tower
Lightning Barbarians Fireball Valkyrie
Barbarians Lightning Fireball Valkyrie Inferno Tower Wizard
Wizard Barbarians Fireball Valkyrie Furnace Baby Dragon
Barbarians Inferno Tower Fireball Valkyrie Furnace Baby Dragon Lightning
Valkyrie Barbarians Fireball Inferno Tower Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Valkyrie Baby Dragon
Fireball Baby Dragon
Lightning Fireball Baby Dragon
Lightning Barbarians Fireball Valkyrie
Fireball Wizard Valkyrie Furnace Baby Dragon
Fireball Wizard Furnace Baby Dragon
Furnace Wizard Baby Dragon
Fireball Wizard Baby Dragon Lightning
Fireball Wizard Lightning
Lightning Fireball
Lightning Fireball Valkyrie Wizard
Fireball Lightning Wizard Baby Dragon
Lightning Fireball Baby Dragon
Lightning Fireball Baby Dragon
Lightning Fireball Furnace Baby Dragon
Lightning Fireball Furnace Wizard Baby Dragon
Lightning Fireball Furnace Wizard Baby Dragon
Lightning Fireball
Lightning
Lightning Fireball Wizard Baby Dragon
Lightning Fireball Valkyrie Wizard Baby Dragon
Lightning Fireball Baby Dragon
Lightning Fireball Wizard
Lightning
Lightning Barbarians Fireball Baby Dragon
Fireball Valkyrie Furnace Wizard Baby Dragon
Fireball Wizard Baby Dragon Lightning
Fireball Lightning Wizard Baby Dragon
Fireball Lightning Baby Dragon
Lightning Fireball Furnace Wizard Baby Dragon
Lightning Fireball Wizard
Lightning Fireball
Lightning Fireball Wizard
Lightning Fireball
Fireball Wizard Lightning
Lightning Barbarians Fireball
Fireball Lightning Wizard Baby Dragon
Fireball
Fireball Lightning Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon Lightning
Lightning Fireball
Fireball Baby Dragon Lightning
Fireball Lightning
Lightning Fireball Baby Dragon

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