My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Barbarian Hut P.E.K.K.A Inferno Dragon Mother Witch Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Barbarians Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Barbarians Barbarian Hut
The Log
Barbarians Barbarian Hut
Earthquake
Barbarians Barbarian Hut
Arrows
Royal Delivery
Barbarians P.E.K.K.A Inferno Dragon Mother Witch
Fireball
Barbarians Barbarian Hut Inferno Dragon Mother Witch
Poison
Barbarians Barbarian Hut Mother Witch
Lightning
Barbarian Hut Inferno Dragon Mother Witch Monk
Rocket
Barbarians Barbarian Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Inferno Dragon Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Void Inferno Dragon Mother Witch Barbarians Monk Barbarian Hut Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Void Inferno Dragon Mother Witch Barbarians

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Barbarian Hut
Mother Witch
Void
Lightning
P.E.K.K.A
Mother Witch
Inferno Dragon
Mother Witch
Barbarian Hut P.E.K.K.A
Monk

Defense Synergies 0 2

Barbarians
Barbarian Hut
Inferno Dragon Mother Witch
Void
Lightning
P.E.K.K.A
Inferno Dragon
Barbarian Hut
Mother Witch
Barbarian Hut
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Void
Barbarians Barbarian Hut P.E.K.K.A Inferno Dragon Monk
Barbarians Barbarian Hut P.E.K.K.A Void Lightning Inferno Dragon
Barbarians Barbarian Hut P.E.K.K.A Inferno Dragon Monk
Lightning Barbarians P.E.K.K.A Monk
Mother Witch
Lightning Inferno Dragon Barbarian Hut Void
Barbarian Hut Lightning Barbarians Void P.E.K.K.A Monk
Barbarians Barbarian Hut P.E.K.K.A Inferno Dragon
Barbarians
Barbarians Mother Witch
Inferno Dragon Barbarian Hut
Barbarians Barbarian Hut P.E.K.K.A Lightning
Barbarian Hut Barbarians P.E.K.K.A
Barbarians Barbarian Hut P.E.K.K.A Inferno Dragon
Barbarians Barbarian Hut Monk Lightning P.E.K.K.A Inferno Dragon
Barbarians Barbarian Hut P.E.K.K.A
Barbarians Barbarian Hut
Barbarians Barbarian Hut Inferno Dragon Mother Witch
Barbarians Barbarian Hut P.E.K.K.A Inferno Dragon
Barbarians P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Hut Void P.E.K.K.A
Void Lightning Inferno Dragon Monk
Barbarians P.E.K.K.A Barbarian Hut Lightning
Lightning P.E.K.K.A Barbarians Barbarian Hut Monk
Barbarians Barbarian Hut P.E.K.K.A Inferno Dragon
Mother Witch Monk
P.E.K.K.A Barbarians Barbarian Hut Void Lightning
P.E.K.K.A Barbarians Barbarian Hut Inferno Dragon
Void Lightning P.E.K.K.A Barbarians Barbarian Hut Inferno Dragon Monk
P.E.K.K.A Barbarians Barbarian Hut Inferno Dragon
P.E.K.K.A Inferno Dragon Barbarians
Lightning P.E.K.K.A Monk Barbarians Void
Barbarians Lightning P.E.K.K.A Barbarian Hut
Barbarians Barbarian Hut
Barbarians Barbarian Hut Lightning P.E.K.K.A Inferno Dragon Monk
Barbarians Barbarian Hut P.E.K.K.A Inferno Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Barbarian Hut Monk
Void Monk
Lightning Barbarian Hut Void
Lightning Barbarians Barbarian Hut Void
Mother Witch Monk
Barbarian Hut Lightning
Void Monk Lightning
Lightning Void
Void Lightning Monk
Void Lightning Monk
Lightning Barbarian Hut Void
Lightning Void Monk
Lightning Barbarian Hut
Lightning Barbarian Hut
Lightning Barbarian Hut
Lightning Monk
Lightning
Void Lightning Monk
Lightning Mother Witch Monk
Lightning Void Monk
Lightning Void
Void Lightning Monk
Lightning Barbarians Barbarian Hut Void Monk
Mother Witch
Inferno Dragon
Void Lightning Monk
Void Lightning Monk
Void Lightning
Lightning Mother Witch
Lightning Void
Lightning Void
Void Lightning
Void Lightning Monk
P.E.K.K.A
Lightning Monk
Lightning Barbarians Barbarian Hut Void
Lightning Monk
Void Lightning
Lightning
Void Lightning Monk
P.E.K.K.A
Lightning
Void Lightning
Void Lightning Monk

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