My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Bowler Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Baby Dragon Witch Graveyard
Zap
Witch Graveyard
Barbarian Barrel
Witch Ice Wizard Graveyard
The Log
Witch Graveyard
Earthquake
Witch Graveyard
Arrows
Witch Graveyard
Royal Delivery
Baby Dragon Witch Bowler Ice Wizard Graveyard
Fireball
Baby Dragon Witch Bowler Ice Wizard
Poison
Witch Ice Wizard Graveyard
Lightning
Baby Dragon Witch Bowler Ice Wizard
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Freeze Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Baby Dragon Freeze Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Freeze Bowler Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Tornado Ice Wizard Baby Dragon Freeze Witch Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Tornado Ice Wizard Baby Dragon

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarian Barrel
Graveyard Tornado Baby Dragon Bowler Ice Wizard
Tornado
Baby Dragon Barbarian Barrel Freeze Witch Bowler Ice Wizard Graveyard
Baby Dragon
Tornado Graveyard Barbarian Barrel Witch Bowler Ice Wizard
Freeze
Graveyard Tornado
Witch
Tornado Baby Dragon Bowler Graveyard
Bowler
Graveyard Barbarian Barrel Tornado Baby Dragon Witch Ice Wizard
Ice Wizard
Barbarian Barrel Tornado Baby Dragon Bowler Graveyard
Graveyard
Barbarian Barrel Baby Dragon Freeze Bowler Tornado Witch Ice Wizard

Defense Synergies 3 12

Barbarian Barrel
Tornado Baby Dragon Witch Bowler Ice Wizard
Tornado
Bowler Ice Wizard Barbarian Barrel Baby Dragon Witch
Baby Dragon
Ice Wizard Barbarian Barrel Tornado Witch Bowler
Freeze
Witch
Barbarian Barrel Tornado Baby Dragon Bowler Ice Wizard
Bowler
Tornado Barbarian Barrel Baby Dragon Witch Ice Wizard
Ice Wizard
Tornado Baby Dragon Barbarian Barrel Witch Bowler
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Barbarian Barrel Baby Dragon
Witch Ice Wizard
Tornado Witch Bowler Freeze Ice Wizard
Witch Bowler Ice Wizard
Barbarian Barrel Tornado Bowler
Barbarian Barrel Tornado Freeze Bowler Baby Dragon Ice Wizard
Tornado Baby Dragon Freeze Witch Ice Wizard
Bowler Barbarian Barrel Baby Dragon
Witch Tornado Ice Wizard
Tornado Barbarian Barrel Bowler Ice Wizard
Witch Ice Wizard Barbarian Barrel Tornado Baby Dragon Freeze Bowler
Tornado Baby Dragon Witch Ice Wizard
Bowler Freeze Witch Ice Wizard
Bowler Barbarian Barrel Tornado Baby Dragon Freeze Witch
Tornado Freeze Bowler
Tornado Witch Bowler
Barbarian Barrel Tornado Baby Dragon Witch Bowler Ice Wizard
Barbarian Barrel Tornado Baby Dragon Freeze Witch Bowler Ice Wizard
Tornado
Bowler Barbarian Barrel Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Witch Bowler
Barbarian Barrel Baby Dragon Bowler
Witch Bowler
Bowler Barbarian Barrel Tornado
Witch Bowler
Tornado Baby Dragon Freeze Witch Ice Wizard
Witch Bowler Ice Wizard
Freeze Barbarian Barrel Tornado Baby Dragon Witch
Witch
Witch Bowler
Tornado Bowler
Bowler Witch
Baby Dragon Witch Bowler
Witch Barbarian Barrel Tornado Baby Dragon Freeze Bowler
Bowler Barbarian Barrel Baby Dragon Freeze Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon Freeze
Barbarian Barrel Tornado Baby Dragon Bowler Ice Wizard
Barbarian Barrel Baby Dragon
Barbarian Barrel Freeze
Barbarian Barrel Baby Dragon Bowler
Tornado Baby Dragon Freeze Witch Ice Wizard
Tornado Baby Dragon Witch Bowler
Barbarian Barrel Tornado Baby Dragon Freeze Bowler Ice Wizard
Tornado
Tornado Bowler
Barbarian Barrel Tornado Bowler
Tornado Baby Dragon
Barbarian Barrel Baby Dragon Bowler
Barbarian Barrel Baby Dragon Freeze
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Witch Bowler
Barbarian Barrel Baby Dragon Bowler
Barbarian Barrel Tornado Freeze
Barbarian Barrel Baby Dragon Bowler
Barbarian Barrel Tornado Baby Dragon Witch Bowler
Baby Dragon Bowler
Tornado
Tornado Bowler
Barbarian Barrel Baby Dragon
Tornado Freeze Barbarian Barrel Baby Dragon Witch Bowler Ice Wizard
Witch
Barbarian Barrel Tornado Baby Dragon Witch Bowler Ice Wizard
Tornado Baby Dragon Witch Bowler
Barbarian Barrel Tornado Baby Dragon
Tornado Baby Dragon Witch Ice Wizard
Freeze Witch
Bowler
Freeze
Bowler
Barbarian Barrel Freeze Witch
Tornado Baby Dragon Witch Ice Wizard
Freeze
Barbarian Barrel
Baby Dragon Bowler
Baby Dragon Bowler
Tornado
Tornado Baby Dragon Freeze Witch Bowler
Tornado Witch
Barbarian Barrel Tornado Baby Dragon Freeze Witch Bowler

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