My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Princess Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider Giant Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mortar Hog Rider Giant Princess Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Giant Bandit
Giant Snowball
Spear Goblins Hog Rider Princess
Zap
Spear Goblins Mortar Princess Bandit
Barbarian Barrel
Spear Goblins Mortar Princess Bandit Magic Archer
The Log
Spear Goblins Hog Rider Princess Bandit
Earthquake
Spear Goblins Mortar Hog Rider
Arrows
Spear Goblins Princess
Royal Delivery
Spear Goblins Hog Rider Princess Bandit Magic Archer
Fireball
Mortar Hog Rider Princess Bandit Magic Archer
Poison
Spear Goblins Mortar Princess Magic Archer
Lightning
Mortar Bandit Magic Archer
Rocket
Mortar Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Princess Bandit Mortar Hog Rider Magic Archer Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Rage Princess Bandit

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Mortar Giant Princess Bandit
Mortar
Spear Goblins Hog Rider Bandit
Hog Rider
Spear Goblins Rage Mortar Giant Princess Bandit Magic Archer
Giant
Rage Spear Goblins Hog Rider Princess Bandit Magic Archer
Rage
Hog Rider Giant
Princess
Spear Goblins Hog Rider Giant
Bandit
Spear Goblins Mortar Hog Rider Giant Magic Archer
Magic Archer
Hog Rider Giant Bandit

Defense Synergies 0 6

Spear Goblins
Mortar Bandit
Mortar
Spear Goblins Princess Bandit
Hog Rider
Giant
Rage
Princess
Mortar Bandit
Bandit
Spear Goblins Mortar Princess Magic Archer
Magic Archer
Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mortar Magic Archer
Mortar Bandit
Mortar Bandit
Mortar Bandit
Princess
Spear Goblins Bandit Magic Archer
Spear Goblins Mortar Princess Magic Archer
Bandit Magic Archer
Mortar Princess
Spear Goblins Bandit
Spear Goblins Princess Bandit Magic Archer
Spear Goblins Princess Magic Archer
Mortar Bandit
Mortar Princess Magic Archer
Mortar Bandit
Mortar Bandit
Mortar
Mortar Spear Goblins Bandit Magic Archer
Mortar Spear Goblins Princess Bandit Magic Archer
Mortar
Spear Goblins Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Bandit
Bandit Mortar Magic Archer
Bandit Spear Goblins
Bandit
Bandit
Princess Magic Archer
Spear Goblins Bandit
Spear Goblins Mortar Bandit Magic Archer
Bandit
Princess Magic Archer
Spear Goblins Mortar Magic Archer
Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Mortar Bandit
Mortar Princess Bandit Magic Archer
Bandit Magic Archer
Mortar Magic Archer
Spear Goblins Princess Magic Archer
Mortar Princess Magic Archer
Princess Magic Archer
Mortar Bandit
Mortar Princess Bandit Magic Archer
Princess Magic Archer
Mortar Princess Bandit Magic Archer
Mortar Princess Bandit Magic Archer
Princess Mortar Magic Archer
Spear Goblins Mortar Princess Bandit Magic Archer
Magic Archer Mortar Princess Bandit
Mortar
Mortar Princess Bandit Magic Archer
Mortar Princess Magic Archer
Magic Archer
Princess
Mortar
Mortar Princess Magic Archer
Mortar Princess Bandit Magic Archer
Mortar Princess Bandit Magic Archer
Mortar Bandit Magic Archer
Princess Magic Archer
Mortar Bandit Magic Archer
Princess Magic Archer
Princess Magic Archer
Spear Goblins Princess Bandit Magic Archer
Princess Magic Archer
Princess Magic Archer
Mortar Princess Magic Archer
Princess Magic Archer
Princess Magic Archer
Mortar Princess Bandit Magic Archer

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