My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Mega Minion Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Wizard Balloon Bowler Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Mega Minion Balloon
Zap
Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Tesla Wizard Ice Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Wizard Balloon Bowler Ice Wizard
Fireball
Goblin Gang Tesla Mega Minion Wizard Balloon Bowler Ice Wizard
Poison
Goblin Gang Mega Minion Wizard Balloon Ice Wizard
Lightning
Tesla Mega Minion Wizard Balloon Bowler Ice Wizard
Rocket
Wizard Balloon Bowler

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Poison Bowler Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Mega Minion Ice Wizard Tesla Poison Wizard Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Mega Minion Ice Wizard Tesla

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Balloon Bowler
Tesla
Mega Minion
Poison Balloon Bowler
Wizard
Balloon
Poison
Mega Minion Balloon Bowler
Balloon
Goblin Gang Mega Minion Wizard Poison Ice Wizard
Bowler
Goblin Gang Mega Minion Poison Ice Wizard
Ice Wizard
Balloon Bowler

Defense Synergies 1 10

Goblin Gang
Tesla Ice Wizard
Tesla
Goblin Gang Mega Minion Wizard Poison Bowler
Mega Minion
Tesla Wizard Ice Wizard
Wizard
Tesla Mega Minion Ice Wizard
Poison
Tesla Ice Wizard
Balloon
Bowler
Tesla Ice Wizard
Ice Wizard
Goblin Gang Mega Minion Wizard Poison Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla Mega Minion Wizard
Goblin Gang Tesla Mega Minion Ice Wizard
Goblin Gang Tesla Bowler Mega Minion Ice Wizard
Tesla Goblin Gang Mega Minion Bowler Ice Wizard
Poison Bowler
Goblin Gang Bowler Tesla Mega Minion Ice Wizard
Tesla Mega Minion Goblin Gang Wizard Poison Ice Wizard
Bowler Tesla Poison
Tesla Goblin Gang Ice Wizard
Goblin Gang Tesla Bowler Ice Wizard
Goblin Gang Poison Ice Wizard Tesla Mega Minion Wizard Bowler
Tesla Mega Minion Goblin Gang Wizard Poison Ice Wizard
Tesla Bowler Goblin Gang Wizard Ice Wizard
Wizard Bowler Goblin Gang Tesla Mega Minion Poison
Goblin Gang Tesla
Goblin Gang Tesla Bowler
Tesla Wizard Goblin Gang Poison Bowler
Tesla Goblin Gang Mega Minion Wizard Bowler Ice Wizard
Wizard Poison Tesla Mega Minion Bowler Ice Wizard
Tesla
Goblin Gang Wizard Bowler Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Bowler
Poison Goblin Gang Tesla Mega Minion Wizard Bowler
Goblin Gang Bowler
Goblin Gang Bowler Tesla
Goblin Gang Tesla Bowler
Wizard Poison Goblin Gang Tesla Ice Wizard
Goblin Gang Tesla Mega Minion Bowler Ice Wizard
Tesla
Mega Minion Poison
Goblin Gang Tesla Mega Minion
Tesla Mega Minion Bowler
Poison Bowler
Bowler Goblin Gang Tesla Wizard
Wizard Tesla Bowler
Goblin Gang Tesla Mega Minion Poison Bowler
Poison Bowler Tesla Mega Minion Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Bowler Ice Wizard
Poison
Poison
Wizard Poison Bowler
Wizard Poison Mega Minion Ice Wizard
Wizard Poison Bowler
Poison Wizard Bowler Ice Wizard
Poison Wizard
Goblin Gang Poison Bowler
Poison Wizard Bowler
Poison Wizard
Poison Bowler
Poison
Poison
Wizard Poison Bowler
Wizard Poison Bowler
Poison
Mega Minion Wizard Poison Bowler
Wizard Poison Bowler
Poison Bowler
Wizard Poison
Bowler
Poison
Poison Wizard Bowler Ice Wizard
Mega Minion
Poison Wizard Bowler Ice Wizard
Wizard Poison Bowler
Poison
Poison Wizard Ice Wizard
Mega Minion Wizard Poison
Mega Minion Bowler
Poison Wizard
Poison
Wizard Poison Bowler
Goblin Gang
Poison Mega Minion Wizard Ice Wizard
Poison Goblin Gang Mega Minion Wizard Bowler
Wizard Poison Bowler
Poison
Mega Minion
Goblin Gang Poison Bowler
Poison
Poison Bowler

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