My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie Wizard Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Balloon
Giant Snowball
Bats Hog Rider Balloon Lumberjack
Zap
Bats Balloon
Barbarian Barrel
Tesla Valkyrie Wizard Lumberjack
The Log
Hog Rider Lumberjack
Earthquake
Tesla Hog Rider
Arrows
Bats
Royal Delivery
Bats Valkyrie Hog Rider Wizard Balloon Lumberjack
Fireball
Tesla Hog Rider Wizard Balloon Lumberjack
Poison
Bats Wizard Balloon
Lightning
Tesla Valkyrie Wizard Balloon Lumberjack
Rocket
Valkyrie Hog Rider Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Tesla Valkyrie Hog Rider Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Tesla Valkyrie

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Balloon Lumberjack
Arrows
Hog Rider Balloon Lumberjack
Tesla
Valkyrie
Bats Hog Rider Balloon Lumberjack Wizard
Hog Rider
Bats Arrows Valkyrie Wizard Balloon Lumberjack
Wizard
Valkyrie Hog Rider Balloon Lumberjack
Balloon
Bats Arrows Valkyrie Lumberjack Hog Rider Wizard
Lumberjack
Valkyrie Balloon Bats Arrows Hog Rider Wizard

Defense Synergies 0 11

Bats
Tesla Valkyrie Lumberjack
Arrows
Tesla Valkyrie Lumberjack
Tesla
Bats Arrows Valkyrie Wizard
Valkyrie
Bats Arrows Tesla Wizard Lumberjack
Hog Rider
Wizard
Tesla Valkyrie Lumberjack
Balloon
Lumberjack
Bats Arrows Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Wizard
Lumberjack Bats Tesla Valkyrie
Tesla Lumberjack Bats Valkyrie
Tesla Lumberjack Bats Valkyrie
Arrows Valkyrie Lumberjack
Arrows Bats Tesla Valkyrie Lumberjack
Bats Tesla Arrows Wizard
Arrows Tesla Valkyrie
Tesla Lumberjack
Tesla Valkyrie Lumberjack
Bats Valkyrie Arrows Tesla Wizard Lumberjack
Arrows Tesla Bats Wizard
Tesla Lumberjack Bats Valkyrie Wizard
Valkyrie Wizard Bats Arrows Tesla Lumberjack
Tesla Lumberjack
Tesla Lumberjack
Tesla Wizard Bats Arrows Valkyrie Lumberjack
Arrows Tesla Bats Valkyrie Wizard Lumberjack
Arrows Valkyrie Wizard Bats Tesla Lumberjack
Tesla Lumberjack
Valkyrie Wizard Bats Arrows Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Tesla
Arrows Tesla Valkyrie Wizard Lumberjack
Lumberjack Bats Valkyrie
Valkyrie Lumberjack Bats Tesla
Tesla Valkyrie Lumberjack
Arrows Wizard Bats Tesla
Bats Tesla Valkyrie Lumberjack
Tesla Valkyrie Lumberjack
Bats Valkyrie
Tesla
Bats Tesla Valkyrie Lumberjack
Arrows Valkyrie
Tesla Valkyrie Wizard Lumberjack
Wizard Tesla Valkyrie
Tesla Bats Valkyrie Lumberjack
Bats Arrows Valkyrie Tesla Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard Bats
Arrows Wizard
Arrows Wizard
Arrows Wizard
Bats Lumberjack
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Bats
Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Valkyrie Wizard
Arrows Wizard
Arrows Wizard
Arrows
Bats Arrows Wizard
Bats Wizard
Arrows Wizard
Arrows
Arrows Wizard
Bats
Arrows Wizard
Arrows
Valkyrie Wizard Lumberjack
Arrows Wizard
Arrows
Bats
Bats

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