My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Flying Machine Baby Dragon Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon
Giant Snowball
Flying Machine Guards Baby Dragon Balloon Lumberjack
Zap
Flying Machine Guards Balloon
Barbarian Barrel
Tesla Guards Lumberjack
The Log
Guards Lumberjack
Earthquake
Tesla Guards
Arrows
Flying Machine Guards
Royal Delivery
Flying Machine Guards Baby Dragon Balloon Lumberjack
Fireball
Tesla Flying Machine Baby Dragon Balloon Lumberjack
Poison
Flying Machine Guards Balloon
Lightning
Tesla Baby Dragon Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Tesla Fireball Flying Machine Baby Dragon Freeze Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Guards Tesla Fireball Flying Machine

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Baby Dragon Freeze
Flying Machine
Baby Dragon Balloon Lumberjack
Guards
Lumberjack
Baby Dragon
Fireball Flying Machine Balloon Lumberjack
Freeze
Balloon Fireball
Balloon
Freeze Lumberjack Flying Machine Baby Dragon
Lumberjack
Balloon Flying Machine Guards Baby Dragon

Defense Synergies 0 12

Tesla
Fireball Guards Baby Dragon
Fireball
Tesla Freeze Lumberjack
Flying Machine
Guards Baby Dragon Lumberjack
Guards
Tesla Flying Machine Baby Dragon Lumberjack
Baby Dragon
Tesla Flying Machine Guards Lumberjack
Freeze
Fireball Lumberjack
Balloon
Lumberjack
Fireball Flying Machine Guards Baby Dragon Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Flying Machine Baby Dragon
Lumberjack Tesla Flying Machine
Tesla Lumberjack Freeze
Tesla Lumberjack Guards
Fireball Lumberjack
Fireball Freeze Tesla Flying Machine Guards Baby Dragon Lumberjack
Tesla Fireball Flying Machine Baby Dragon Freeze
Tesla Fireball Flying Machine Baby Dragon
Tesla Lumberjack
Guards Tesla Lumberjack
Guards Tesla Fireball Flying Machine Baby Dragon Freeze Lumberjack
Tesla Fireball Flying Machine Baby Dragon
Tesla Lumberjack Fireball Flying Machine Guards Freeze
Fireball Tesla Guards Baby Dragon Freeze Lumberjack
Tesla Lumberjack
Tesla Fireball Freeze Lumberjack
Tesla Fireball Lumberjack
Tesla Fireball Flying Machine Guards Baby Dragon Lumberjack
Baby Dragon Freeze Tesla Fireball Flying Machine Guards Lumberjack
Tesla Lumberjack
Tesla Fireball Flying Machine Guards Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Tesla Fireball
Fireball Tesla Flying Machine Baby Dragon Lumberjack
Guards Lumberjack
Guards Lumberjack Tesla Fireball
Tesla Guards Lumberjack
Fireball Tesla Flying Machine Baby Dragon Freeze
Guards Tesla Fireball Flying Machine Lumberjack
Tesla Lumberjack
Freeze Fireball Flying Machine Baby Dragon
Tesla Guards
Tesla Flying Machine Guards Lumberjack
Fireball Guards
Tesla Fireball Guards Lumberjack
Tesla Fireball Flying Machine Baby Dragon
Tesla Guards Fireball Flying Machine Baby Dragon Freeze Lumberjack
Tesla Fireball Flying Machine Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Guards Baby Dragon Freeze
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Guards Freeze
Fireball Baby Dragon
Fireball Flying Machine Baby Dragon Freeze
Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon Freeze
Fireball Flying Machine
Fireball Guards Lumberjack
Fireball Flying Machine
Fireball Flying Machine Baby Dragon
Flying Machine Fireball Baby Dragon
Fireball Flying Machine Baby Dragon Freeze
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Freeze
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Flying Machine Baby Dragon
Freeze Fireball Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Guards Freeze
Fireball
Fireball
Fireball Freeze
Fireball
Fireball Flying Machine Guards Freeze
Fireball Flying Machine Baby Dragon
Freeze
Fireball
Fireball Flying Machine Baby Dragon Lumberjack
Fireball Flying Machine Baby Dragon
Fireball
Flying Machine
Fireball Flying Machine Guards Baby Dragon Freeze
Fireball Flying Machine
Fireball Flying Machine Baby Dragon Freeze

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