My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

3 problems 2 warnings Why?

Missing cards in your collection

Elixir Golem Ice Wizard Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Ice Golem Furnace Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Giant Ice Golem Elixir Golem Furnace Baby Dragon Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Giant Ice Golem Elixir Golem Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elixir Golem
Giant Snowball
Furnace Baby Dragon Electro Dragon
Zap
Royal Giant Furnace
Barbarian Barrel
Rascals Elixir Golem Furnace
The Log
Rascals Royal Giant Elixir Golem Furnace
Earthquake
Elixir Golem Furnace
Arrows
Rascals Furnace
Royal Delivery
Rascals Elixir Golem Baby Dragon Electro Dragon
Fireball
Rascals Elixir Golem Furnace Baby Dragon Electro Dragon
Poison
Rascals Elixir Golem Furnace Electro Dragon
Lightning
Ice Golem Furnace Baby Dragon Electro Dragon
Rocket
Rascals Furnace Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Furnace Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Furnace Baby Dragon Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Elixir Golem Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Elixir Golem Furnace Baby Dragon Rascals Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Ice Golem Elixir Golem Furnace

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Royal Giant Ice Golem Elixir Golem Furnace Baby Dragon Electro Dragon
Rascals
Baby Dragon Electro Dragon
Royal Giant
Furnace Zap Ice Golem Baby Dragon Electro Dragon
Ice Golem
Zap Royal Giant Furnace Baby Dragon Electro Dragon
Elixir Golem
Zap Furnace Baby Dragon Electro Dragon
Furnace
Royal Giant Zap Ice Golem Elixir Golem Baby Dragon Electro Dragon
Baby Dragon
Zap Rascals Royal Giant Ice Golem Elixir Golem Furnace Electro Dragon
Electro Dragon
Zap Rascals Royal Giant Ice Golem Elixir Golem Furnace Baby Dragon

Defense Synergies 0 11

Zap
Rascals Ice Golem Furnace Baby Dragon Electro Dragon
Rascals
Zap Baby Dragon
Royal Giant
Ice Golem
Zap Furnace Baby Dragon Electro Dragon
Elixir Golem
Furnace
Zap Ice Golem Baby Dragon
Baby Dragon
Zap Rascals Ice Golem Furnace Electro Dragon
Electro Dragon
Zap Ice Golem Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Baby Dragon Electro Dragon
Zap Rascals Furnace Electro Dragon
Furnace Rascals Electro Dragon
Rascals Furnace Electro Dragon
Zap Rascals Furnace Baby Dragon Electro Dragon
Furnace Zap Rascals Baby Dragon Electro Dragon
Zap Rascals Ice Golem Baby Dragon Electro Dragon
Rascals Furnace
Rascals Ice Golem
Zap Rascals Ice Golem Furnace Baby Dragon Electro Dragon
Zap Rascals Furnace Baby Dragon Electro Dragon
Furnace Zap Rascals Electro Dragon
Zap Rascals Furnace Baby Dragon Electro Dragon
Rascals Furnace
Zap Rascals Furnace
Rascals Furnace Electro Dragon
Zap Rascals Furnace Baby Dragon Electro Dragon
Zap Furnace Baby Dragon Rascals Ice Golem Electro Dragon
Rascals Furnace Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Zap Ice Golem Furnace
Zap Ice Golem Baby Dragon Electro Dragon
Zap Rascals Ice Golem Furnace Electro Dragon
Zap Rascals Ice Golem
Rascals
Furnace Zap Rascals Ice Golem Baby Dragon Electro Dragon
Rascals Ice Golem Furnace
Rascals
Zap Electro Dragon Ice Golem Baby Dragon
Rascals Electro Dragon
Zap
Rascals Ice Golem
Rascals Furnace Baby Dragon Electro Dragon
Rascals Electro Dragon Zap Ice Golem Furnace Baby Dragon
Zap Rascals Ice Golem Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Ice Golem Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Baby Dragon Electro Dragon
Rascals Ice Golem
Zap Furnace Baby Dragon
Zap Ice Golem Furnace Baby Dragon Electro Dragon
Furnace Baby Dragon
Zap Ice Golem Baby Dragon Electro Dragon
Zap Electro Dragon
Electro Dragon
Zap Electro Dragon
Zap Baby Dragon Electro Dragon
Ice Golem Baby Dragon
Baby Dragon Electro Dragon
Zap Ice Golem Furnace Baby Dragon
Zap Furnace Baby Dragon Electro Dragon
Furnace Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Baby Dragon
Zap Baby Dragon Electro Dragon
Zap Ice Golem Furnace Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Zap Baby Dragon Electro Dragon
Zap Baby Dragon
Zap Ice Golem Furnace Baby Dragon Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Baby Dragon Electro Dragon
Rascals Baby Dragon Electro Dragon
Zap Ice Golem Baby Dragon Electro Dragon
Zap
Electro Dragon
Zap Electro Dragon Rascals Baby Dragon
Zap Electro Dragon
Electro Dragon Zap Baby Dragon

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