My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Baby Dragon Witch Executioner P.E.K.K.A Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Baby Dragon P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Dart Goblin Baby Dragon Witch
Zap
Bomber Dart Goblin Witch
Barbarian Barrel
Bomber Dart Goblin Witch Executioner Electro Wizard
The Log
Bomber Dart Goblin Witch
Earthquake
Bomber Witch
Arrows
Bomber Dart Goblin Witch
Royal Delivery
Bomber Dart Goblin Baby Dragon Witch Executioner P.E.K.K.A Electro Wizard
Fireball
Bomber Dart Goblin Baby Dragon Witch Executioner Electro Wizard
Poison
Bomber Dart Goblin Witch Executioner Electro Wizard
Lightning
Baby Dragon Witch Executioner Electro Wizard
Rocket
Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Executioner P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Dart Goblin Baby Dragon Electro Wizard Witch Executioner P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Dart Goblin Baby Dragon Electro Wizard

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Baby Dragon P.E.K.K.A
Dart Goblin
Baby Dragon P.E.K.K.A Golem
Baby Dragon
Golem Bomber Dart Goblin Witch P.E.K.K.A Electro Wizard
Witch
Baby Dragon P.E.K.K.A Golem
Executioner
P.E.K.K.A Golem
P.E.K.K.A
Electro Wizard Bomber Dart Goblin Baby Dragon Witch Executioner
Golem
Bomber Baby Dragon Dart Goblin Witch Executioner Electro Wizard
Electro Wizard
P.E.K.K.A Baby Dragon Golem

Defense Synergies 0 9

Bomber
P.E.K.K.A Electro Wizard
Dart Goblin
Baby Dragon P.E.K.K.A Electro Wizard
Baby Dragon
Dart Goblin Witch P.E.K.K.A
Witch
Baby Dragon Electro Wizard
Executioner
P.E.K.K.A
Bomber Dart Goblin Baby Dragon Electro Wizard
Golem
Electro Wizard
Bomber Dart Goblin Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Baby Dragon Executioner Electro Wizard
P.E.K.K.A Bomber Dart Goblin Witch Executioner Electro Wizard
Witch P.E.K.K.A Bomber Dart Goblin Executioner Electro Wizard
Witch P.E.K.K.A Bomber Dart Goblin Electro Wizard
Bomber P.E.K.K.A
Bomber Dart Goblin Baby Dragon Executioner Electro Wizard
Dart Goblin Electro Wizard Baby Dragon Witch Executioner
Dart Goblin Baby Dragon P.E.K.K.A Electro Wizard
Witch P.E.K.K.A
Bomber Dart Goblin Electro Wizard
Dart Goblin Witch Executioner Electro Wizard Bomber Baby Dragon
Executioner Dart Goblin Baby Dragon Witch Electro Wizard
P.E.K.K.A Bomber Witch Electro Wizard
Bomber Executioner Dart Goblin Baby Dragon Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Bomber Witch Executioner P.E.K.K.A Electro Wizard
Bomber Dart Goblin Baby Dragon Witch Executioner Electro Wizard
Baby Dragon Witch Executioner Bomber Dart Goblin Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Bomber Dart Goblin Baby Dragon Witch Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch P.E.K.K.A Electro Wizard
Electro Wizard Bomber Baby Dragon Executioner
P.E.K.K.A Witch Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Witch Executioner
Executioner Dart Goblin Baby Dragon Witch Electro Wizard
P.E.K.K.A Dart Goblin Witch Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Baby Dragon Witch
Witch P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Witch
P.E.K.K.A Electro Wizard
P.E.K.K.A Witch Executioner
Bomber Dart Goblin Baby Dragon Witch Executioner
Witch Electro Wizard Bomber Dart Goblin Baby Dragon Executioner P.E.K.K.A
Executioner Bomber Dart Goblin Baby Dragon Witch P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Executioner Electro Wizard
Dart Goblin Baby Dragon
Dart Goblin
Bomber Executioner Baby Dragon
Executioner Dart Goblin Baby Dragon Witch
Bomber Dart Goblin Baby Dragon Witch Executioner
Dart Goblin Baby Dragon Executioner
Dart Goblin
Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Baby Dragon Executioner
Dart Goblin Baby Dragon Executioner
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Bomber Dart Goblin Baby Dragon Witch Executioner
Dart Goblin Baby Dragon Executioner
Bomber
Bomber Dart Goblin Baby Dragon Executioner Electro Wizard
Bomber Dart Goblin Baby Dragon Witch
Baby Dragon
Baby Dragon
Bomber Baby Dragon Witch Executioner
Witch
Dart Goblin Baby Dragon Witch Executioner Electro Wizard
Baby Dragon Witch
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Witch Executioner Electro Wizard
Electro Wizard Dart Goblin Witch
Bomber Dart Goblin
Electro Wizard
P.E.K.K.A
Electro Wizard Dart Goblin Witch
Dart Goblin Baby Dragon Witch Executioner Electro Wizard
Dart Goblin Baby Dragon Executioner Electro Wizard
Bomber Dart Goblin Baby Dragon Executioner
Dart Goblin Executioner P.E.K.K.A
Dart Goblin Baby Dragon Witch Electro Wizard
Dart Goblin Witch Executioner Electro Wizard
Dart Goblin Baby Dragon Witch Executioner Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: