My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Musketeer Battle Ram Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ice Golem Mini P.E.K.K.A Battle Ram Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram
Giant Snowball
Musketeer Battle Ram Baby Dragon
Zap
Battle Ram
Barbarian Barrel
Elite Barbarians Musketeer Battle Ram
The Log
Elite Barbarians Mini P.E.K.K.A Musketeer Battle Ram
Earthquake
Arrows
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Musketeer Battle Ram Baby Dragon
Fireball
Elite Barbarians Musketeer Battle Ram Baby Dragon
Poison
Musketeer
Lightning
Elite Barbarians Ice Golem Mini P.E.K.K.A Musketeer Battle Ram Baby Dragon
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Earthquake Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Mini P.E.K.K.A Battle Ram Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Earthquake Mini P.E.K.K.A Musketeer Battle Ram Baby Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Arrows Earthquake Mini P.E.K.K.A

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Earthquake Mini P.E.K.K.A Battle Ram
Elite Barbarians
Arrows Ice Golem Battle Ram
Ice Golem
Musketeer Battle Ram Elite Barbarians Mini P.E.K.K.A Baby Dragon
Earthquake
Arrows Mini P.E.K.K.A Battle Ram
Mini P.E.K.K.A
Arrows Ice Golem Earthquake Musketeer Baby Dragon
Musketeer
Ice Golem Mini P.E.K.K.A Battle Ram Baby Dragon
Battle Ram
Ice Golem Arrows Elite Barbarians Earthquake Musketeer Baby Dragon
Baby Dragon
Ice Golem Mini P.E.K.K.A Musketeer Battle Ram

Defense Synergies 1 11

Arrows
Ice Golem Mini P.E.K.K.A
Elite Barbarians
Ice Golem Mini P.E.K.K.A
Ice Golem
Musketeer Arrows Elite Barbarians Earthquake Mini P.E.K.K.A Baby Dragon
Earthquake
Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Elite Barbarians Ice Golem Earthquake Musketeer Baby Dragon
Musketeer
Ice Golem Mini P.E.K.K.A Baby Dragon
Battle Ram
Baby Dragon
Ice Golem Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Ice Golem Musketeer Baby Dragon
Elite Barbarians Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Elite Barbarians Musketeer
Elite Barbarians Mini P.E.K.K.A Musketeer
Arrows Elite Barbarians Earthquake Mini P.E.K.K.A
Arrows Earthquake Musketeer Baby Dragon
Musketeer Arrows Baby Dragon
Earthquake Arrows Ice Golem Musketeer Baby Dragon
Mini P.E.K.K.A Elite Barbarians Musketeer
Elite Barbarians Ice Golem Mini P.E.K.K.A Musketeer
Arrows Ice Golem Earthquake Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Mini P.E.K.K.A Elite Barbarians Earthquake Musketeer
Arrows Earthquake Mini P.E.K.K.A Baby Dragon
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Arrows Elite Barbarians Mini P.E.K.K.A Musketeer
Arrows Elite Barbarians Musketeer Baby Dragon
Arrows Earthquake Baby Dragon Ice Golem Musketeer
Mini P.E.K.K.A Elite Barbarians Musketeer
Arrows Elite Barbarians Earthquake Mini P.E.K.K.A Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Ice Golem
Arrows Elite Barbarians Ice Golem Mini P.E.K.K.A Musketeer Baby Dragon
Elite Barbarians Ice Golem Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Elite Barbarians Ice Golem Musketeer
Elite Barbarians Mini P.E.K.K.A Musketeer
Arrows Ice Golem Musketeer Baby Dragon
Mini P.E.K.K.A Elite Barbarians Ice Golem Musketeer
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Ice Golem Mini P.E.K.K.A Baby Dragon
Musketeer
Elite Barbarians Mini P.E.K.K.A Musketeer
Arrows Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Ice Golem
Musketeer Baby Dragon
Elite Barbarians Ice Golem Mini P.E.K.K.A Musketeer Baby Dragon
Arrows Elite Barbarians Ice Golem Earthquake Mini P.E.K.K.A Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Ice Golem Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Earthquake Arrows Baby Dragon
Earthquake Arrows Ice Golem Musketeer
Arrows Earthquake Baby Dragon
Arrows Ice Golem Musketeer Baby Dragon
Arrows Earthquake Musketeer Baby Dragon
Arrows Earthquake Ice Golem Baby Dragon
Arrows
Elite Barbarians Mini P.E.K.K.A Musketeer
Arrows Earthquake Musketeer
Arrows Musketeer Baby Dragon
Earthquake Elite Barbarians Ice Golem Musketeer Baby Dragon
Earthquake Arrows Musketeer Baby Dragon
Earthquake Arrows Elite Barbarians Ice Golem Musketeer Baby Dragon
Earthquake Arrows Musketeer Baby Dragon
Earthquake Arrows Musketeer Baby Dragon
Arrows Earthquake
Mini P.E.K.K.A
Arrows Earthquake Mini P.E.K.K.A Musketeer Baby Dragon
Arrows Earthquake Baby Dragon
Earthquake Musketeer Baby Dragon
Arrows
Musketeer
Earthquake Arrows Musketeer Baby Dragon
Arrows Ice Golem Earthquake Baby Dragon
Arrows Earthquake Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Elite Barbarians Arrows Ice Golem Musketeer Baby Dragon
Musketeer
Elite Barbarians Mini P.E.K.K.A
Arrows Earthquake Musketeer
Arrows
Arrows Earthquake
Earthquake Musketeer
Arrows Musketeer Baby Dragon
Arrows
Mini P.E.K.K.A Musketeer Baby Dragon
Arrows Ice Golem Earthquake Musketeer Baby Dragon
Arrows
Elite Barbarians Musketeer
Elite Barbarians Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon

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