My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch X-Bow Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Inferno Dragon
Giant Snowball
Witch Inferno Dragon
Zap
Witch X-Bow Inferno Dragon
Barbarian Barrel
Elite Barbarians Valkyrie Witch X-Bow
The Log
Elite Barbarians Witch X-Bow
Earthquake
Witch X-Bow
Arrows
Witch
Royal Delivery
Elite Barbarians Valkyrie Witch Inferno Dragon
Fireball
Elite Barbarians Witch X-Bow Inferno Dragon
Poison
Witch X-Bow
Lightning
Elite Barbarians Valkyrie Witch X-Bow Inferno Dragon
Rocket
Elite Barbarians Valkyrie Witch X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Valkyrie Freeze Inferno Dragon Witch Elite Barbarians X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Valkyrie Freeze

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Freeze X-Bow
Elite Barbarians
Arrows Valkyrie Fireball
Fireball
Arrows X-Bow Elite Barbarians Freeze
Valkyrie
Elite Barbarians Witch X-Bow
Freeze
Arrows Fireball
Witch
Valkyrie
X-Bow
Fireball Arrows Valkyrie
Inferno Dragon

Defense Synergies 2 7

Arrows
Fireball Valkyrie
Elite Barbarians
Valkyrie
Fireball
X-Bow Arrows Valkyrie Freeze
Valkyrie
Elite Barbarians Arrows Fireball Freeze Witch X-Bow
Freeze
Fireball Valkyrie
Witch
Valkyrie
X-Bow
Fireball Valkyrie
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie X-Bow
Elite Barbarians Inferno Dragon Valkyrie Witch X-Bow
Witch Elite Barbarians Valkyrie Freeze Inferno Dragon
Elite Barbarians Witch Inferno Dragon Valkyrie
Arrows Elite Barbarians Fireball Valkyrie X-Bow
Arrows Fireball Freeze Valkyrie X-Bow
Inferno Dragon Arrows Fireball Freeze Witch X-Bow
Arrows Fireball Valkyrie X-Bow
Witch Inferno Dragon Elite Barbarians X-Bow
Elite Barbarians Valkyrie
Valkyrie Witch Arrows Fireball Freeze X-Bow
Arrows Inferno Dragon Fireball Witch
Elite Barbarians Fireball Valkyrie Freeze Witch X-Bow
Fireball Valkyrie Arrows Freeze Witch X-Bow
Elite Barbarians Inferno Dragon X-Bow
Elite Barbarians Fireball Freeze X-Bow Inferno Dragon
Arrows Elite Barbarians Fireball Valkyrie Witch X-Bow
Arrows Fireball Elite Barbarians Valkyrie Witch X-Bow
Arrows Valkyrie Freeze Witch Fireball Inferno Dragon
Elite Barbarians Inferno Dragon
Valkyrie Arrows Elite Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball Witch X-Bow
Fireball Arrows Elite Barbarians Valkyrie X-Bow Inferno Dragon
Elite Barbarians Valkyrie Witch
Valkyrie Elite Barbarians Fireball X-Bow
Elite Barbarians Valkyrie Witch Inferno Dragon
Arrows Fireball Freeze Witch
Elite Barbarians Fireball Valkyrie Witch
Elite Barbarians Valkyrie Inferno Dragon
Freeze Elite Barbarians Fireball Valkyrie Witch X-Bow Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Elite Barbarians Valkyrie Witch
Arrows Elite Barbarians Fireball Valkyrie
Elite Barbarians Fireball Valkyrie Witch
Fireball Valkyrie Witch
Elite Barbarians Witch Fireball Valkyrie Freeze X-Bow Inferno Dragon
Arrows Valkyrie Elite Barbarians Fireball Freeze Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Freeze X-Bow
Arrows Fireball X-Bow
Arrows Fireball X-Bow
Arrows Fireball Valkyrie Freeze
Fireball Arrows Valkyrie
Arrows Fireball Freeze Witch
Arrows Witch
Arrows Fireball X-Bow Freeze
Arrows Fireball X-Bow
Elite Barbarians Fireball X-Bow
Arrows Fireball Valkyrie X-Bow
Fireball Arrows
Elite Barbarians Fireball
Arrows Fireball Freeze X-Bow
Arrows Elite Barbarians Fireball X-Bow
X-Bow Arrows Fireball Witch
Arrows Fireball X-Bow
Arrows Fireball Freeze
Arrows Fireball X-Bow
Arrows Fireball Valkyrie Witch X-Bow
Fireball X-Bow
Arrows Fireball
X-Bow
Arrows Fireball X-Bow
Arrows Freeze Fireball Valkyrie Witch
Witch Inferno Dragon
Arrows Fireball X-Bow Witch
Fireball Arrows Witch X-Bow
Fireball Arrows X-Bow
Elite Barbarians Arrows Fireball Witch X-Bow
Fireball Freeze Witch
Elite Barbarians Fireball
Arrows Fireball X-Bow
Arrows Fireball Freeze
Arrows Fireball
Fireball Freeze Witch X-Bow
Fireball Arrows Witch
Freeze
Arrows Fireball
Fireball Valkyrie
Arrows Fireball
Arrows Fireball
Elite Barbarians
Elite Barbarians Fireball Freeze Witch
Fireball Witch
Fireball Freeze Witch X-Bow

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