My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Electro Wizard Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Executioner P.E.K.K.A Electro Wizard Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Ram Rider
Giant Snowball
Ram Rider Little Prince
Zap
Prince Ram Rider Little Prince
Barbarian Barrel
Wizard Executioner Electro Wizard Little Prince
The Log
Prince Ram Rider Little Prince
Earthquake
Arrows
Little Prince
Royal Delivery
Wizard Prince Executioner P.E.K.K.A Electro Wizard Ram Rider Little Prince
Fireball
Wizard Executioner Electro Wizard Ram Rider Little Prince
Poison
Wizard Executioner Electro Wizard Little Prince
Lightning
Wizard Prince Executioner Electro Wizard Ram Rider Little Prince
Rocket
Wizard Prince Executioner Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Prince Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Little Prince Electro Wizard Wizard Prince Executioner Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Little Prince Electro Wizard Wizard

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Prince Ram Rider
Wizard
Prince P.E.K.K.A Ram Rider
Prince
Arrows Wizard Electro Wizard Ram Rider Little Prince
Executioner
P.E.K.K.A
P.E.K.K.A
Arrows Electro Wizard Wizard Executioner Ram Rider
Electro Wizard
P.E.K.K.A Prince Ram Rider
Ram Rider
Arrows Wizard Prince P.E.K.K.A Electro Wizard
Little Prince
Prince

Defense Synergies 0 11

Arrows
Prince P.E.K.K.A Little Prince
Wizard
Prince P.E.K.K.A Electro Wizard
Prince
Arrows Wizard Executioner Electro Wizard
Executioner
Prince
P.E.K.K.A
Arrows Wizard Electro Wizard
Electro Wizard
Wizard Prince P.E.K.K.A Ram Rider Little Prince
Ram Rider
Electro Wizard
Little Prince
Arrows Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner Electro Wizard Ram Rider
P.E.K.K.A Prince Executioner Electro Wizard Ram Rider
Prince P.E.K.K.A Ram Rider Executioner Electro Wizard
Prince P.E.K.K.A Electro Wizard Ram Rider
Arrows Prince P.E.K.K.A
Arrows Executioner Electro Wizard
Electro Wizard Ram Rider Arrows Wizard Executioner Little Prince
Arrows P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Prince
Prince Electro Wizard Little Prince
Executioner Electro Wizard Arrows Wizard Ram Rider
Arrows Executioner Wizard Electro Wizard Ram Rider
Prince P.E.K.K.A Wizard Electro Wizard Ram Rider
Wizard Executioner Arrows Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Prince Electro Wizard Ram Rider
Prince P.E.K.K.A Electro Wizard Ram Rider
Wizard Arrows Prince Executioner P.E.K.K.A Electro Wizard
Arrows Wizard Prince Executioner Electro Wizard Ram Rider Little Prince
Arrows Wizard Executioner Electro Wizard Ram Rider Little Prince
P.E.K.K.A Prince Electro Wizard Ram Rider
Wizard Arrows Prince Executioner P.E.K.K.A Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince P.E.K.K.A Electro Wizard
Electro Wizard Arrows Wizard Prince Executioner
P.E.K.K.A Prince Electro Wizard Ram Rider
Prince P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Prince Executioner Ram Rider
Arrows Wizard Executioner Electro Wizard Ram Rider
Prince P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Prince
P.E.K.K.A Electro Wizard Prince
P.E.K.K.A
P.E.K.K.A Prince
P.E.K.K.A Arrows Prince Electro Wizard
Prince P.E.K.K.A Wizard Executioner Ram Rider
Wizard Executioner
Electro Wizard Prince Executioner P.E.K.K.A Little Prince
Arrows Executioner Wizard P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Executioner Electro Wizard Ram Rider
Arrows
Arrows Prince
Wizard Executioner Arrows
Arrows Wizard Executioner Ram Rider
Arrows Wizard Executioner
Arrows Wizard Executioner Ram Rider
Arrows Wizard Ram Rider
Prince Electro Wizard
Arrows Wizard Prince Electro Wizard Ram Rider
Arrows Wizard Executioner
Executioner
Arrows
Arrows Prince
Arrows Wizard Executioner
Arrows Wizard Executioner
Arrows
Arrows Wizard Prince Executioner Electro Wizard
Arrows Wizard Little Prince
Prince
Arrows Wizard
Prince
Arrows
Arrows Wizard Executioner Little Prince
Arrows Wizard Executioner Electro Wizard Ram Rider
Arrows Wizard Prince Ram Rider
Arrows
Arrows Wizard Executioner Electro Wizard Little Prince
Electro Wizard Wizard
Arrows Wizard
Arrows Electro Wizard
P.E.K.K.A Prince
Arrows Wizard
Electro Wizard Prince
Arrows Wizard Executioner Electro Wizard Ram Rider
Arrows
Wizard Prince Executioner Electro Wizard
Arrows Wizard Executioner
Arrows
Prince Executioner P.E.K.K.A
Electro Wizard
Executioner Electro Wizard
Prince Executioner Electro Wizard Little Prince

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