My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner Inferno Dragon Graveyard
Giant Snowball
Skeleton Army Miner Inferno Dragon Graveyard
Zap
Skeleton Army Inferno Dragon Graveyard
Barbarian Barrel
Valkyrie Wizard Skeleton Army Electro Wizard Graveyard
The Log
Skeleton Army Graveyard
Earthquake
Skeleton Army Graveyard
Arrows
Skeleton Army Graveyard
Royal Delivery
Valkyrie Wizard Skeleton Army Miner Electro Wizard Inferno Dragon Graveyard
Fireball
Wizard Skeleton Army Electro Wizard Inferno Dragon
Poison
Wizard Skeleton Army Electro Wizard Graveyard
Lightning
Valkyrie Wizard Electro Wizard Inferno Dragon
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Miner Valkyrie Electro Wizard Inferno Dragon Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Skeleton Army Miner Valkyrie

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Miner
Valkyrie
Graveyard Wizard Electro Wizard
Wizard
Valkyrie Miner
Skeleton Army
Miner
Arrows Wizard Electro Wizard Inferno Dragon Graveyard
Electro Wizard
Graveyard Valkyrie Miner
Inferno Dragon
Miner
Graveyard
Arrows Valkyrie Electro Wizard Miner

Defense Synergies 0 8

Arrows
Valkyrie
Valkyrie
Arrows Wizard Electro Wizard
Wizard
Valkyrie Skeleton Army Electro Wizard
Skeleton Army
Wizard Electro Wizard Inferno Dragon
Miner
Electro Wizard
Valkyrie Wizard Skeleton Army Inferno Dragon
Inferno Dragon
Skeleton Army Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Electro Wizard
Skeleton Army Inferno Dragon Valkyrie Electro Wizard
Skeleton Army Valkyrie Electro Wizard Inferno Dragon
Skeleton Army Inferno Dragon Valkyrie Electro Wizard
Arrows Valkyrie Skeleton Army
Arrows Skeleton Army Valkyrie Electro Wizard
Electro Wizard Inferno Dragon Arrows Wizard
Arrows Valkyrie Electro Wizard
Inferno Dragon Skeleton Army
Skeleton Army Valkyrie Miner Electro Wizard
Valkyrie Skeleton Army Electro Wizard Arrows Wizard
Arrows Inferno Dragon Wizard Electro Wizard
Skeleton Army Valkyrie Wizard Electro Wizard
Valkyrie Wizard Skeleton Army Arrows Electro Wizard
Skeleton Army Inferno Dragon Electro Wizard
Skeleton Army Electro Wizard Inferno Dragon
Wizard Arrows Valkyrie Skeleton Army Electro Wizard
Arrows Valkyrie Wizard Skeleton Army Electro Wizard
Arrows Valkyrie Wizard Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Valkyrie Wizard Skeleton Army Arrows Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Electro Wizard
Electro Wizard Arrows Valkyrie Wizard Miner Inferno Dragon
Skeleton Army Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard
Valkyrie Skeleton Army Inferno Dragon
Arrows Wizard Electro Wizard
Skeleton Army Valkyrie Electro Wizard
Valkyrie Skeleton Army Inferno Dragon
Electro Wizard Valkyrie Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Valkyrie
Skeleton Army Arrows Valkyrie Electro Wizard
Skeleton Army Valkyrie Wizard
Wizard Valkyrie Skeleton Army
Skeleton Army Electro Wizard Valkyrie Inferno Dragon
Arrows Valkyrie Wizard Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Miner Electro Wizard
Arrows Miner
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Miner Wizard
Electro Wizard
Miner Arrows Valkyrie Wizard Electro Wizard
Arrows Wizard
Miner
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard Electro Wizard
Arrows Valkyrie Wizard Miner
Arrows Wizard
Arrows
Arrows Valkyrie Wizard
Inferno Dragon
Arrows Miner Wizard Electro Wizard
Arrows Wizard Miner
Miner Arrows
Arrows Wizard Electro Wizard
Electro Wizard Wizard
Arrows Wizard Miner
Arrows Electro Wizard
Arrows Wizard
Electro Wizard Skeleton Army
Arrows Wizard Electro Wizard
Arrows
Miner Valkyrie Wizard Electro Wizard
Arrows Wizard
Arrows
Electro Wizard
Electro Wizard
Miner Electro Wizard

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