My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon P.E.K.K.A Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon
Zap
Barbarian Barrel
Valkyrie Wizard Electro Wizard
The Log
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Wizard Baby Dragon Electro Wizard
Poison
Wizard Electro Wizard
Lightning
Valkyrie Wizard Baby Dragon Electro Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Baby Dragon P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Valkyrie Baby Dragon Electro Wizard Wizard Lightning P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Valkyrie Baby Dragon Electro Wizard

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Golem Lightning
Valkyrie
Wizard Baby Dragon P.E.K.K.A Electro Wizard
Wizard
Valkyrie P.E.K.K.A Golem
Baby Dragon
Golem Valkyrie Lightning P.E.K.K.A Electro Wizard
Lightning
Golem Arrows Baby Dragon
P.E.K.K.A
Arrows Electro Wizard Valkyrie Wizard Baby Dragon
Golem
Arrows Baby Dragon Lightning Wizard Electro Wizard
Electro Wizard
P.E.K.K.A Valkyrie Baby Dragon Golem

Defense Synergies 0 11

Arrows
Valkyrie Lightning P.E.K.K.A
Valkyrie
Arrows Wizard Baby Dragon P.E.K.K.A Electro Wizard
Wizard
Valkyrie P.E.K.K.A Electro Wizard
Baby Dragon
Valkyrie P.E.K.K.A
Lightning
Arrows
P.E.K.K.A
Arrows Valkyrie Wizard Baby Dragon Electro Wizard
Golem
Electro Wizard
Valkyrie Wizard P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Wizard Baby Dragon Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Lightning Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard
Lightning Arrows Valkyrie P.E.K.K.A
Arrows Valkyrie Baby Dragon Electro Wizard
Lightning Electro Wizard Arrows Wizard Baby Dragon
Lightning Arrows Valkyrie Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A
Valkyrie Electro Wizard
Valkyrie Electro Wizard Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Electro Wizard
P.E.K.K.A Valkyrie Wizard Lightning Electro Wizard
Valkyrie Wizard Arrows Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Lightning P.E.K.K.A Electro Wizard
Wizard Arrows Valkyrie P.E.K.K.A Electro Wizard
Arrows Valkyrie Wizard Baby Dragon Electro Wizard
Arrows Valkyrie Wizard Baby Dragon Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Wizard Arrows Baby Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A Electro Wizard
Electro Wizard Arrows Valkyrie Wizard Baby Dragon Lightning
P.E.K.K.A Valkyrie Lightning Electro Wizard
Valkyrie Lightning P.E.K.K.A Electro Wizard
P.E.K.K.A Valkyrie
Arrows Wizard Baby Dragon Electro Wizard
P.E.K.K.A Valkyrie Lightning Electro Wizard
P.E.K.K.A Valkyrie
Lightning P.E.K.K.A Electro Wizard Valkyrie Baby Dragon
P.E.K.K.A
P.E.K.K.A Valkyrie
Lightning P.E.K.K.A Arrows Valkyrie Electro Wizard
Lightning P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie Baby Dragon
Electro Wizard Valkyrie Baby Dragon Lightning P.E.K.K.A
Arrows Valkyrie Wizard Baby Dragon P.E.K.K.A Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie Baby Dragon
Arrows Baby Dragon Electro Wizard
Lightning Arrows Baby Dragon
Lightning Arrows Valkyrie
Wizard Arrows Valkyrie Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Lightning
Arrows Wizard Lightning
Lightning Electro Wizard
Lightning Arrows Valkyrie Wizard Electro Wizard
Lightning Arrows Wizard Baby Dragon
Lightning Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Wizard Baby Dragon
Lightning Arrows Wizard Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Wizard Baby Dragon Electro Wizard
Lightning Arrows Valkyrie Wizard Baby Dragon
Lightning Baby Dragon
Lightning Arrows Wizard
Lightning
Lightning Arrows Baby Dragon
Arrows Valkyrie Wizard Baby Dragon
Arrows Wizard Baby Dragon Lightning Electro Wizard
Lightning Arrows Wizard Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Wizard Baby Dragon Electro Wizard
Lightning Electro Wizard Wizard
Lightning
Lightning Arrows Wizard
Lightning Arrows Electro Wizard
P.E.K.K.A
Arrows Wizard Lightning
Lightning Electro Wizard
Lightning Arrows Wizard Baby Dragon Electro Wizard
Arrows
Lightning Valkyrie Wizard Baby Dragon Electro Wizard
Arrows Wizard Baby Dragon Lightning
Lightning Arrows
P.E.K.K.A
Baby Dragon Lightning Electro Wizard
Lightning Electro Wizard
Lightning Baby Dragon Electro Wizard

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