My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Baby Dragon Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Furnace Baby Dragon Inferno Dragon
Zap
Furnace Inferno Dragon
Barbarian Barrel
Valkyrie Furnace
The Log
Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Furnace
Royal Delivery
Valkyrie Hog Rider Baby Dragon Inferno Dragon
Fireball
Hog Rider Furnace Baby Dragon Inferno Dragon
Poison
Furnace
Lightning
Valkyrie Furnace Baby Dragon Inferno Dragon
Rocket
Valkyrie Hog Rider Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Baby Dragon Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Valkyrie Hog Rider Furnace Baby Dragon Inferno Dragon Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Valkyrie Hog Rider Furnace

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Lightning Mega Knight
Valkyrie
Hog Rider Furnace Baby Dragon
Hog Rider
Arrows Valkyrie Lightning Furnace Baby Dragon Mega Knight
Furnace
Valkyrie Hog Rider Baby Dragon
Baby Dragon
Valkyrie Hog Rider Furnace Lightning Inferno Dragon Mega Knight
Lightning
Hog Rider Arrows Baby Dragon
Inferno Dragon
Mega Knight Baby Dragon
Mega Knight
Inferno Dragon Arrows Hog Rider Baby Dragon

Defense Synergies 1 9

Arrows
Mega Knight Valkyrie Furnace Lightning
Valkyrie
Arrows Furnace Baby Dragon
Hog Rider
Furnace
Arrows Valkyrie Baby Dragon
Baby Dragon
Valkyrie Furnace Inferno Dragon Mega Knight
Lightning
Arrows
Inferno Dragon
Baby Dragon Mega Knight
Mega Knight
Arrows Baby Dragon Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Baby Dragon
Inferno Dragon Valkyrie Furnace Mega Knight
Furnace Mega Knight Valkyrie Lightning Inferno Dragon
Inferno Dragon Valkyrie Furnace Mega Knight
Lightning Arrows Valkyrie Mega Knight
Arrows Valkyrie Furnace Baby Dragon Mega Knight
Furnace Lightning Inferno Dragon Arrows Baby Dragon
Lightning Arrows Valkyrie Baby Dragon Mega Knight
Inferno Dragon Furnace
Valkyrie Mega Knight
Valkyrie Arrows Furnace Baby Dragon Mega Knight
Arrows Inferno Dragon Furnace Baby Dragon
Furnace Mega Knight Valkyrie Lightning
Valkyrie Mega Knight Arrows Furnace Baby Dragon
Inferno Dragon Furnace Mega Knight
Furnace Lightning Inferno Dragon Mega Knight
Mega Knight Arrows Valkyrie Furnace
Arrows Mega Knight Valkyrie Furnace Baby Dragon
Arrows Valkyrie Furnace Baby Dragon Inferno Dragon Mega Knight
Inferno Dragon
Valkyrie Mega Knight Arrows Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Furnace
Arrows Valkyrie Baby Dragon Lightning Inferno Dragon Mega Knight
Mega Knight Valkyrie Furnace Lightning
Valkyrie Lightning Mega Knight
Valkyrie Inferno Dragon Mega Knight
Arrows Furnace Baby Dragon
Valkyrie Furnace Lightning
Mega Knight Valkyrie Inferno Dragon
Lightning Mega Knight Valkyrie Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Valkyrie
Lightning Mega Knight Arrows Valkyrie
Lightning Mega Knight Valkyrie
Valkyrie Furnace Baby Dragon Mega Knight
Valkyrie Furnace Baby Dragon Lightning Inferno Dragon
Arrows Valkyrie Mega Knight Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie Baby Dragon
Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Valkyrie
Arrows Valkyrie Furnace Baby Dragon Mega Knight
Arrows Furnace Baby Dragon
Arrows Furnace Baby Dragon
Arrows Baby Dragon Lightning
Arrows Lightning
Lightning
Lightning Arrows Valkyrie
Lightning Arrows Baby Dragon
Lightning Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Furnace Baby Dragon
Lightning Arrows Furnace Baby Dragon
Lightning Arrows Furnace Baby Dragon Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Baby Dragon Mega Knight
Lightning Arrows Valkyrie Baby Dragon Mega Knight
Lightning Baby Dragon Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Baby Dragon
Arrows Valkyrie Furnace Baby Dragon Mega Knight
Inferno Dragon
Arrows Baby Dragon Lightning
Lightning Arrows Baby Dragon Mega Knight
Lightning Arrows Baby Dragon
Lightning Arrows Furnace Baby Dragon
Lightning
Lightning
Lightning Arrows Mega Knight
Lightning Arrows
Mega Knight
Arrows Lightning
Lightning
Lightning Arrows Baby Dragon
Arrows
Lightning Valkyrie Baby Dragon Mega Knight
Arrows Baby Dragon Lightning
Lightning Arrows
Mega Knight
Baby Dragon Lightning
Lightning
Lightning Baby Dragon Mega Knight

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