My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Healer Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Bats Furnace
Zap
Bats Furnace Prince
Barbarian Barrel
Valkyrie Furnace Wizard
The Log
Furnace Prince
Earthquake
Furnace
Arrows
Bats Furnace
Royal Delivery
Bats Valkyrie Battle Healer Wizard Prince
Fireball
Battle Healer Furnace Wizard
Poison
Bats Battle Healer Furnace Wizard
Lightning
Valkyrie Battle Healer Furnace Wizard Prince
Rocket
Valkyrie Battle Healer Furnace Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Battle Healer Rage Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Valkyrie Battle Healer Furnace Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Arrows Valkyrie

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Battle Healer Rage Prince
Arrows
Battle Healer Prince
Valkyrie
Bats Prince Battle Healer Furnace Wizard
Battle Healer
Rage Bats Arrows Valkyrie Furnace Prince
Furnace
Valkyrie Battle Healer Prince
Wizard
Valkyrie Rage Prince
Rage
Battle Healer Bats Wizard Prince
Prince
Valkyrie Bats Arrows Battle Healer Furnace Wizard Rage

Defense Synergies 0 15

Bats
Valkyrie Battle Healer Prince
Arrows
Valkyrie Battle Healer Furnace Prince
Valkyrie
Bats Arrows Battle Healer Furnace Wizard Prince
Battle Healer
Bats Arrows Valkyrie Furnace Prince
Furnace
Arrows Valkyrie Battle Healer Prince
Wizard
Valkyrie Prince
Rage
Prince
Bats Arrows Valkyrie Battle Healer Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Bats Valkyrie Battle Healer Furnace Prince
Furnace Prince Bats Valkyrie
Prince Bats Valkyrie Furnace
Arrows Valkyrie Battle Healer Prince
Arrows Bats Valkyrie Furnace
Bats Furnace Arrows Wizard
Arrows Valkyrie Battle Healer
Furnace Prince
Valkyrie Battle Healer Prince
Bats Valkyrie Arrows Furnace Wizard
Arrows Bats Furnace Wizard
Furnace Prince Bats Valkyrie Battle Healer Wizard
Valkyrie Wizard Bats Arrows Furnace Prince
Furnace Prince
Furnace Prince
Wizard Bats Arrows Valkyrie Furnace Prince
Arrows Bats Valkyrie Battle Healer Furnace Wizard Prince
Arrows Valkyrie Furnace Wizard Bats Battle Healer
Prince
Valkyrie Wizard Bats Arrows Battle Healer Furnace Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Battle Healer Furnace Prince
Arrows Valkyrie Battle Healer Wizard Prince
Bats Valkyrie Battle Healer Furnace Prince
Valkyrie Prince Bats Battle Healer
Valkyrie Battle Healer Prince
Arrows Furnace Wizard Bats
Prince Bats Valkyrie Battle Healer Furnace
Valkyrie Battle Healer Prince
Bats Valkyrie Prince
Bats Valkyrie Prince
Arrows Valkyrie Prince
Prince Valkyrie Wizard
Wizard Valkyrie Furnace
Bats Valkyrie Battle Healer Furnace Prince
Bats Arrows Valkyrie Battle Healer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Prince
Wizard Arrows Valkyrie Furnace
Arrows Wizard Bats Furnace
Arrows Furnace Wizard
Arrows Wizard
Arrows Wizard
Bats Prince
Arrows Valkyrie Wizard Prince
Arrows Wizard
Arrows
Arrows Furnace Prince
Arrows Furnace Wizard
Arrows Furnace Wizard
Arrows
Bats
Arrows Wizard Prince
Arrows Valkyrie Wizard
Prince
Arrows Wizard
Prince
Arrows
Arrows Valkyrie Furnace Wizard
Arrows Wizard
Arrows Wizard Prince
Arrows
Bats Arrows Furnace Wizard
Bats Wizard
Arrows Wizard
Arrows
Prince
Arrows Wizard
Bats Prince
Arrows Wizard
Arrows
Valkyrie Wizard Prince
Arrows Wizard
Arrows
Prince
Bats
Bats
Prince

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