My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer Ram Rider Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Prince Royal Ghost Magic Archer Ram Rider Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Royal Ghost Magic Archer Ram Rider Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Ram Rider
Giant Snowball
Tombstone Ram Rider
Zap
Tombstone Prince Ram Rider
Barbarian Barrel
Tombstone Royal Ghost Magic Archer
The Log
Tombstone Prince Ram Rider
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Prince Royal Ghost Magic Archer Ram Rider
Fireball
Tombstone Magic Archer Ram Rider
Poison
Tombstone Magic Archer
Lightning
Tombstone Prince Magic Archer Ram Rider Archer Queen
Rocket
Prince Magic Archer Ram Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Prince Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Tombstone Royal Ghost Magic Archer Prince Ram Rider Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Tombstone Royal Ghost

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Prince Ram Rider
Tombstone
Prince
Arrows The Log Royal Ghost Magic Archer Ram Rider
The Log
Prince Magic Archer Ram Rider
Royal Ghost
Prince Magic Archer Ram Rider
Magic Archer
Ram Rider Prince The Log Royal Ghost
Ram Rider
Magic Archer Arrows Prince The Log Royal Ghost Archer Queen
Archer Queen
Ram Rider

Defense Synergies 2 11

Arrows
Tombstone Prince
Tombstone
Arrows Prince Magic Archer Ram Rider Archer Queen
Prince
The Log Arrows Tombstone Magic Archer
The Log
Prince Archer Queen Royal Ghost Magic Archer Ram Rider
Royal Ghost
The Log
Magic Archer
Tombstone Prince The Log Ram Rider
Ram Rider
Tombstone The Log Magic Archer
Archer Queen
The Log Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone The Log Magic Archer Ram Rider
Tombstone Prince The Log Ram Rider
Prince Ram Rider Tombstone
Prince Tombstone Ram Rider
Arrows Tombstone Prince The Log
Arrows The Log Royal Ghost Magic Archer
Ram Rider Arrows Tombstone Magic Archer
Arrows The Log Magic Archer Ram Rider
Tombstone Prince Archer Queen
Prince Royal Ghost
Arrows Tombstone The Log Royal Ghost Magic Archer Ram Rider
Arrows Magic Archer Ram Rider
Tombstone Prince The Log Ram Rider
Arrows Tombstone Prince The Log Royal Ghost Magic Archer
Tombstone Prince Ram Rider
Prince The Log Ram Rider
Arrows Tombstone Prince
Arrows Tombstone Prince The Log Royal Ghost Magic Archer Ram Rider
Arrows The Log Tombstone Royal Ghost Magic Archer Ram Rider
Prince Ram Rider
Royal Ghost Arrows Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Prince Royal Ghost
Arrows Prince The Log Royal Ghost Magic Archer
Tombstone Prince The Log Ram Rider
Prince The Log Ram Rider
Tombstone Prince Ram Rider
Arrows Magic Archer Ram Rider
Prince Tombstone Ram Rider
Prince
Tombstone Prince The Log Magic Archer
Tombstone
Tombstone Prince
Arrows Prince The Log Archer Queen
Prince Tombstone Ram Rider
Magic Archer
Tombstone Prince The Log Magic Archer Archer Queen
Arrows The Log Royal Ghost Magic Archer Archer Queen
Arrows Tombstone
Tombstone
Tombstone Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows The Log Royal Ghost
Arrows The Log Royal Ghost Magic Archer Ram Rider
Arrows The Log Magic Archer
Arrows Prince The Log
Arrows The Log Magic Archer
Arrows Magic Archer Ram Rider
Arrows The Log Magic Archer
Arrows The Log Magic Archer Ram Rider
Arrows The Log Ram Rider
Prince
Arrows Prince The Log Magic Archer Ram Rider
Arrows Magic Archer Archer Queen
The Log Magic Archer
Arrows Magic Archer
Arrows Prince The Log Magic Archer
Arrows The Log Magic Archer
Magic Archer Arrows The Log
Arrows
Arrows Prince The Log Magic Archer
Arrows The Log Magic Archer
Prince The Log Magic Archer
Arrows
Prince The Log
Arrows The Log
Arrows The Log Magic Archer
Arrows The Log Royal Ghost Magic Archer Ram Rider
Arrows Prince The Log Magic Archer Ram Rider
Arrows The Log Magic Archer
Arrows Magic Archer
Arrows The Log Magic Archer
Arrows Magic Archer
Prince
Arrows The Log Magic Archer
Tombstone Prince Magic Archer
Arrows Magic Archer Ram Rider Archer Queen
Arrows The Log
Prince Magic Archer
Arrows The Log Magic Archer
Arrows Archer Queen
Prince Archer Queen
The Log Magic Archer Archer Queen
Magic Archer Archer Queen
Prince The Log Royal Ghost Magic Archer Archer Queen
Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: