My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Wizard P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Tombstone Hog Rider Skeleton Army Princess
Zap
Tombstone Skeleton Army Princess
Barbarian Barrel
Tombstone Wizard Skeleton Army Princess
The Log
Tombstone Hog Rider Skeleton Army Princess
Earthquake
Tombstone Hog Rider Skeleton Army
Arrows
Tombstone Skeleton Army Princess
Royal Delivery
Hog Rider Wizard Skeleton Army P.E.K.K.A Princess
Fireball
Tombstone Hog Rider Wizard Skeleton Army Princess
Poison
Tombstone Wizard Skeleton Army Princess
Lightning
Tombstone Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Skeleton Army P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Skeleton Army Princess Hog Rider Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Tombstone Skeleton Army Princess

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Lightning
Tombstone
Hog Rider
Arrows Lightning Wizard Princess
Wizard
Hog Rider P.E.K.K.A
Skeleton Army
Lightning
Hog Rider Arrows
P.E.K.K.A
Arrows Wizard Princess
Princess
Hog Rider P.E.K.K.A

Defense Synergies 0 8

Arrows
Tombstone Lightning P.E.K.K.A
Tombstone
Arrows Wizard
Hog Rider
Wizard
Tombstone Skeleton Army P.E.K.K.A
Skeleton Army
Wizard Princess
Lightning
Arrows
P.E.K.K.A
Arrows Wizard Princess
Princess
Skeleton Army P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tombstone Wizard
Skeleton Army P.E.K.K.A Tombstone
Skeleton Army P.E.K.K.A Tombstone Lightning
Skeleton Army P.E.K.K.A Tombstone
Lightning Arrows Tombstone Skeleton Army P.E.K.K.A Princess
Arrows Skeleton Army
Lightning Arrows Tombstone Wizard Princess
Lightning Arrows P.E.K.K.A
P.E.K.K.A Tombstone Skeleton Army Princess
Skeleton Army
Skeleton Army Arrows Tombstone Wizard Princess
Arrows Wizard Princess
Tombstone Skeleton Army P.E.K.K.A Wizard Lightning
Wizard Skeleton Army Arrows Tombstone P.E.K.K.A Princess
Skeleton Army P.E.K.K.A Tombstone
Skeleton Army Lightning P.E.K.K.A
Wizard Arrows Tombstone Skeleton Army P.E.K.K.A
Arrows Tombstone Wizard Skeleton Army
Arrows Wizard Tombstone Princess
P.E.K.K.A
Wizard Skeleton Army Arrows P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tombstone P.E.K.K.A
Arrows Wizard Lightning
Tombstone Skeleton Army P.E.K.K.A Lightning
Skeleton Army Lightning P.E.K.K.A
P.E.K.K.A Tombstone Skeleton Army
Arrows Wizard Princess
Skeleton Army P.E.K.K.A Tombstone Lightning
P.E.K.K.A Skeleton Army
Lightning P.E.K.K.A Tombstone Skeleton Army
P.E.K.K.A Tombstone Skeleton Army
P.E.K.K.A Tombstone
Skeleton Army Lightning P.E.K.K.A Arrows
Skeleton Army Lightning P.E.K.K.A Tombstone Wizard
Wizard Skeleton Army Princess
Tombstone Skeleton Army Lightning P.E.K.K.A
Arrows Wizard P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Arrows
Arrows Princess
Lightning Arrows
Lightning Arrows
Wizard Arrows
Arrows Wizard Princess
Arrows Wizard Princess
Arrows Wizard Lightning Princess
Arrows Wizard Lightning
Lightning
Lightning Arrows Wizard Princess
Lightning Arrows Wizard Princess
Lightning Princess
Lightning Arrows Princess
Lightning Princess Arrows
Lightning Arrows Wizard Princess
Lightning Arrows Wizard Princess
Lightning Arrows
Lightning
Lightning Arrows Wizard Princess
Lightning Arrows Wizard Princess
Lightning
Lightning Arrows Wizard Princess
Lightning
Lightning Arrows
Arrows Wizard Princess
Arrows Wizard Lightning Princess
Lightning Arrows Wizard Princess
Lightning Arrows
Lightning Arrows Wizard Princess
Lightning Wizard
Lightning
Lightning Arrows Wizard
Lightning Arrows Princess
P.E.K.K.A
Arrows Wizard Lightning Princess
Lightning Tombstone Skeleton Army Princess
Lightning Arrows Wizard Princess
Arrows
Lightning Wizard Princess
Arrows Wizard Lightning Princess
Lightning Arrows
P.E.K.K.A
Lightning Princess
Lightning Princess
Lightning Princess

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