My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Inferno Dragon Lumberjack Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon Lumberjack
Zap
Inferno Dragon
Barbarian Barrel
Tesla Lumberjack
The Log
Hog Rider Lumberjack
Earthquake
Tesla Hog Rider
Arrows
Royal Delivery
Hog Rider Inferno Dragon Lumberjack
Fireball
Tesla Hog Rider Inferno Dragon Lumberjack
Poison
Lightning
Tesla Inferno Dragon Lumberjack Archer Queen
Rocket
Hog Rider Inferno Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Tesla Fireball Hog Rider Inferno Dragon Lumberjack Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Tesla Fireball

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider Lumberjack
Tesla
Fireball
Arrows Hog Rider The Log Archer Queen
Hog Rider
Arrows Fireball The Log Lumberjack Archer Queen
The Log
Hog Rider Fireball Lumberjack
Inferno Dragon
Lumberjack
Arrows Hog Rider The Log
Archer Queen
Fireball Hog Rider

Defense Synergies 3 8

Arrows
Tesla Fireball Lumberjack
Tesla
The Log Arrows Fireball Inferno Dragon
Fireball
The Log Arrows Tesla Lumberjack
Hog Rider
The Log
Tesla Fireball Archer Queen Inferno Dragon Lumberjack
Inferno Dragon
Tesla The Log
Lumberjack
Arrows Fireball The Log
Archer Queen
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball The Log
Inferno Dragon Lumberjack Tesla The Log
Tesla Lumberjack Inferno Dragon
Tesla Inferno Dragon Lumberjack
Arrows Fireball The Log Lumberjack
Arrows Fireball The Log Tesla Lumberjack
Tesla Inferno Dragon Arrows Fireball
Arrows Tesla Fireball The Log
Tesla Inferno Dragon Lumberjack Archer Queen
Tesla Lumberjack
Arrows Tesla Fireball The Log Lumberjack
Arrows Tesla Inferno Dragon Fireball
Tesla Lumberjack Fireball The Log
Fireball Arrows Tesla The Log Lumberjack
Inferno Dragon Tesla Lumberjack
Tesla Fireball The Log Inferno Dragon Lumberjack
Tesla Arrows Fireball Lumberjack
Arrows Tesla Fireball The Log Lumberjack
Arrows The Log Tesla Fireball Inferno Dragon Lumberjack
Tesla Inferno Dragon Lumberjack
Arrows Tesla Fireball The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Fireball
Fireball Arrows Tesla The Log Inferno Dragon Lumberjack
Lumberjack The Log
Lumberjack Tesla Fireball The Log
Tesla Inferno Dragon Lumberjack
Arrows Fireball Tesla
Tesla Fireball Lumberjack
Tesla Inferno Dragon Lumberjack
Fireball The Log Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Lumberjack
Arrows Fireball The Log Archer Queen
Tesla Fireball Lumberjack
Tesla Fireball
Tesla Fireball The Log Inferno Dragon Lumberjack Archer Queen
Arrows Tesla Fireball The Log Inferno Dragon Archer Queen
Arrows Fireball
Tesla
Tesla Inferno Dragon Lumberjack Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows The Log
Arrows Fireball The Log
Arrows Fireball The Log
Arrows Fireball The Log
Fireball Arrows The Log
Arrows Fireball
Arrows The Log
Arrows Fireball The Log
Arrows Fireball The Log
Fireball Lumberjack
Arrows Fireball The Log
Fireball Arrows Archer Queen
Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Arrows Fireball The Log
Arrows Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Arrows Fireball The Log
Fireball The Log
Arrows Fireball
The Log
Arrows Fireball The Log
Arrows The Log Fireball
Inferno Dragon
Arrows Fireball The Log
Fireball Arrows The Log
Fireball Arrows The Log
Arrows Fireball
Fireball
Fireball
Arrows Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Fireball
Fireball Arrows Archer Queen
Arrows The Log Fireball
Fireball Lumberjack
Arrows The Log Fireball
Arrows Fireball Archer Queen
Archer Queen
Fireball The Log Archer Queen
Fireball Archer Queen
Fireball The Log Archer Queen
Inferno Dragon
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: