My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Guards
Zap
Royal Giant Guards
Barbarian Barrel
Valkyrie Wizard Guards Electro Wizard
The Log
Royal Giant Mini P.E.K.K.A Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Guards Electro Wizard
Fireball
Wizard Electro Wizard
Poison
Wizard Guards Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Mini P.E.K.K.A Valkyrie Electro Wizard Wizard Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Guards Mini P.E.K.K.A Valkyrie

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Mini P.E.K.K.A Lightning
Royal Giant
Arrows Lightning Wizard Guards Electro Wizard
Mini P.E.K.K.A
Arrows Valkyrie Wizard Lightning Electro Wizard
Valkyrie
Mini P.E.K.K.A Wizard Electro Wizard
Wizard
Royal Giant Mini P.E.K.K.A Valkyrie
Guards
Royal Giant
Lightning
Royal Giant Arrows Mini P.E.K.K.A
Electro Wizard
Royal Giant Mini P.E.K.K.A Valkyrie

Defense Synergies 1 11

Arrows
Mini P.E.K.K.A Valkyrie Lightning
Royal Giant
Mini P.E.K.K.A
Electro Wizard Arrows Valkyrie Wizard Guards
Valkyrie
Arrows Mini P.E.K.K.A Wizard Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Guards Electro Wizard
Guards
Mini P.E.K.K.A Wizard Electro Wizard
Lightning
Arrows
Electro Wizard
Mini P.E.K.K.A Valkyrie Wizard Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Wizard Electro Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Lightning Electro Wizard
Mini P.E.K.K.A Valkyrie Guards Electro Wizard
Lightning Arrows Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Guards Electro Wizard
Lightning Electro Wizard Arrows Wizard
Lightning Arrows Valkyrie Electro Wizard
Mini P.E.K.K.A
Guards Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Guards Electro Wizard Arrows Wizard
Arrows Wizard Electro Wizard
Mini P.E.K.K.A Valkyrie Wizard Guards Lightning Electro Wizard
Valkyrie Wizard Arrows Mini P.E.K.K.A Guards Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Lightning Electro Wizard
Wizard Arrows Mini P.E.K.K.A Valkyrie Electro Wizard
Arrows Valkyrie Wizard Guards Electro Wizard
Arrows Valkyrie Wizard Guards Electro Wizard
Mini P.E.K.K.A Electro Wizard
Valkyrie Wizard Arrows Mini P.E.K.K.A Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Valkyrie Wizard Lightning
Guards Mini P.E.K.K.A Valkyrie Lightning Electro Wizard
Mini P.E.K.K.A Valkyrie Guards Lightning Electro Wizard
Mini P.E.K.K.A Valkyrie Guards
Arrows Wizard Electro Wizard
Mini P.E.K.K.A Guards Valkyrie Lightning Electro Wizard
Mini P.E.K.K.A Valkyrie
Lightning Electro Wizard Mini P.E.K.K.A Valkyrie
Guards
Mini P.E.K.K.A Valkyrie Guards
Lightning Arrows Valkyrie Guards Electro Wizard
Mini P.E.K.K.A Lightning Valkyrie Wizard Guards
Wizard Valkyrie
Guards Electro Wizard Mini P.E.K.K.A Valkyrie Lightning
Arrows Valkyrie Mini P.E.K.K.A Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie Guards
Arrows Electro Wizard
Lightning Arrows
Lightning Arrows Valkyrie Guards
Wizard Arrows Valkyrie
Arrows Wizard
Arrows Wizard
Arrows Wizard Lightning
Arrows Wizard Lightning
Lightning Mini P.E.K.K.A Guards Electro Wizard
Lightning Arrows Valkyrie Wizard Electro Wizard
Lightning Arrows Wizard
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Arrows Mini P.E.K.K.A Wizard Electro Wizard
Lightning Arrows Valkyrie Wizard
Lightning
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Valkyrie Wizard
Arrows Wizard Lightning Electro Wizard
Lightning Arrows Wizard
Lightning Arrows
Lightning Arrows Wizard Electro Wizard
Lightning Electro Wizard Wizard Guards
Lightning Mini P.E.K.K.A
Lightning Arrows Wizard
Lightning Arrows Electro Wizard
Arrows Wizard Lightning
Lightning Electro Wizard Guards
Lightning Arrows Wizard Electro Wizard
Arrows
Lightning Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Arrows Wizard Lightning
Lightning Arrows
Guards Lightning Electro Wizard
Lightning Electro Wizard
Lightning Electro Wizard

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