My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Electro Dragon Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Barbarian Barrel Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Night Witch
Giant Snowball
Electro Dragon Night Witch
Zap
Royal Giant Night Witch
Barbarian Barrel
Bomb Tower Royal Ghost Night Witch
The Log
Royal Giant
Earthquake
Bomb Tower
Arrows
Night Witch
Royal Delivery
Electro Dragon Royal Ghost Night Witch
Fireball
Bomb Tower Electro Dragon Night Witch
Poison
Bomb Tower Electro Dragon Night Witch
Lightning
Bomb Tower Electro Dragon Night Witch
Rocket
Bomb Tower Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Barbarian Barrel Tornado Electro Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Royal Ghost Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Tornado Royal Ghost Bomb Tower Night Witch Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Tornado Royal Ghost

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Night Witch
Royal Giant
Arrows Barbarian Barrel Tornado Electro Dragon Royal Ghost Night Witch
Bomb Tower
Barbarian Barrel
Royal Giant Tornado Electro Dragon
Tornado
Royal Giant Barbarian Barrel Electro Dragon Night Witch
Electro Dragon
Royal Giant Barbarian Barrel Tornado
Royal Ghost
Royal Giant
Night Witch
Arrows Royal Giant Tornado

Defense Synergies 2 7

Arrows
Bomb Tower Barbarian Barrel Tornado
Royal Giant
Bomb Tower
Barbarian Barrel Tornado Arrows
Barbarian Barrel
Bomb Tower Arrows Tornado Electro Dragon Night Witch
Tornado
Bomb Tower Arrows Barbarian Barrel Electro Dragon
Electro Dragon
Barbarian Barrel Tornado
Royal Ghost
Night Witch
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Electro Dragon
Bomb Tower Electro Dragon Night Witch
Bomb Tower Tornado Electro Dragon Night Witch
Bomb Tower Night Witch Electro Dragon
Arrows Bomb Tower Barbarian Barrel Tornado
Arrows Barbarian Barrel Tornado Bomb Tower Electro Dragon Royal Ghost Night Witch
Tornado Arrows Bomb Tower Electro Dragon Night Witch
Arrows Bomb Tower Barbarian Barrel Electro Dragon
Bomb Tower Tornado Night Witch
Tornado Barbarian Barrel Royal Ghost Night Witch
Arrows Bomb Tower Barbarian Barrel Tornado Electro Dragon Royal Ghost Night Witch
Arrows Tornado Electro Dragon Night Witch
Bomb Tower Night Witch Electro Dragon
Bomb Tower Arrows Barbarian Barrel Tornado Electro Dragon Royal Ghost Night Witch
Bomb Tower
Bomb Tower Tornado
Bomb Tower Arrows Tornado Electro Dragon Night Witch
Arrows Bomb Tower Barbarian Barrel Tornado Electro Dragon Royal Ghost Night Witch
Arrows Bomb Tower Barbarian Barrel Tornado Electro Dragon Royal Ghost
Bomb Tower Tornado
Royal Ghost Arrows Bomb Tower Barbarian Barrel Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Royal Ghost
Arrows Bomb Tower Barbarian Barrel Electro Dragon Royal Ghost
Bomb Tower Electro Dragon
Barbarian Barrel Tornado Night Witch
Night Witch
Arrows Bomb Tower Tornado Electro Dragon
Bomb Tower Night Witch
Bomb Tower
Electro Dragon Bomb Tower Barbarian Barrel Tornado
Bomb Tower Electro Dragon
Arrows Tornado
Bomb Tower Night Witch
Bomb Tower Electro Dragon
Electro Dragon Bomb Tower Barbarian Barrel Tornado Night Witch
Arrows Bomb Tower Barbarian Barrel Electro Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel Electro Dragon Royal Ghost
Arrows Barbarian Barrel Tornado Electro Dragon Royal Ghost
Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Tornado Electro Dragon
Arrows Tornado
Arrows Barbarian Barrel Tornado Electro Dragon
Arrows Tornado Electro Dragon
Tornado Electro Dragon Night Witch
Arrows Barbarian Barrel Tornado Electro Dragon
Arrows Tornado Electro Dragon
Barbarian Barrel
Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel
Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel Tornado
Night Witch
Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel Tornado Electro Dragon
Night Witch
Arrows Tornado
Tornado
Arrows Barbarian Barrel Electro Dragon
Arrows Tornado Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel Tornado Electro Dragon Royal Ghost
Arrows Tornado Electro Dragon
Arrows Barbarian Barrel Tornado
Arrows Tornado Electro Dragon Night Witch
Electro Dragon
Night Witch
Arrows Electro Dragon Night Witch
Arrows Electro Dragon
Arrows
Barbarian Barrel Electro Dragon Night Witch
Arrows Tornado Electro Dragon
Arrows Barbarian Barrel
Electro Dragon
Arrows Electro Dragon
Arrows Tornado
Electro Dragon
Electro Dragon Tornado
Tornado Electro Dragon
Electro Dragon Barbarian Barrel Tornado Royal Ghost

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