My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Bandit Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Bandit Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Bandit Mighty Miner
Giant Snowball
Minions Furnace Mighty Miner
Zap
Minions Furnace Bandit Mighty Miner
Barbarian Barrel
Elite Barbarians Furnace Wizard Bandit
The Log
Elite Barbarians Furnace Bandit
Earthquake
Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Elite Barbarians Wizard Bandit
Fireball
Minions Elite Barbarians Furnace Wizard Bandit Mighty Miner
Poison
Minions Furnace Wizard
Lightning
Elite Barbarians Furnace Wizard Bandit Mighty Miner
Rocket
Elite Barbarians Furnace Wizard Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Bandit Furnace Mighty Miner Wizard Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Bandit Furnace

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Lightning Bandit Mighty Miner
Minions
Elite Barbarians Bandit
Elite Barbarians
Arrows Minions Furnace Wizard Bandit
Furnace
Elite Barbarians Bandit
Wizard
Elite Barbarians Bandit
Lightning
Arrows
Bandit
Arrows Minions Elite Barbarians Furnace Wizard
Mighty Miner
Arrows

Defense Synergies 0 8

Arrows
Furnace Lightning Bandit
Minions
Bandit
Elite Barbarians
Wizard
Furnace
Arrows Bandit
Wizard
Elite Barbarians Bandit Mighty Miner
Lightning
Arrows
Bandit
Arrows Minions Furnace Wizard
Mighty Miner
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Wizard
Elite Barbarians Minions Furnace Bandit
Furnace Minions Elite Barbarians Lightning Bandit
Elite Barbarians Minions Furnace Bandit
Lightning Arrows Elite Barbarians
Arrows Minions Furnace Bandit
Minions Furnace Lightning Arrows Wizard
Lightning Arrows Bandit
Mighty Miner Minions Elite Barbarians Furnace
Elite Barbarians Bandit
Minions Arrows Furnace Wizard Bandit
Arrows Minions Furnace Wizard
Furnace Minions Elite Barbarians Wizard Lightning Bandit
Wizard Arrows Minions Furnace
Elite Barbarians Furnace Bandit
Elite Barbarians Furnace Lightning Bandit
Wizard Arrows Minions Elite Barbarians Furnace
Arrows Minions Elite Barbarians Furnace Wizard Bandit
Arrows Furnace Wizard Minions Bandit
Elite Barbarians
Wizard Arrows Minions Elite Barbarians Furnace Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Furnace Bandit
Bandit Arrows Elite Barbarians Wizard Lightning
Bandit Minions Elite Barbarians Furnace Lightning
Lightning Elite Barbarians Bandit
Elite Barbarians Bandit Mighty Miner
Arrows Furnace Wizard Minions
Minions Elite Barbarians Furnace Lightning Bandit
Mighty Miner Elite Barbarians
Lightning Minions Elite Barbarians Bandit
Minions Elite Barbarians
Lightning Arrows Elite Barbarians
Elite Barbarians Lightning Wizard Bandit
Wizard Furnace
Elite Barbarians Minions Furnace Lightning Mighty Miner
Arrows Minions Elite Barbarians Wizard Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Bandit
Arrows Bandit
Lightning Arrows Bandit
Lightning Arrows
Wizard Arrows Furnace
Arrows Wizard Minions Furnace
Arrows Furnace Wizard
Arrows Wizard Lightning
Arrows Wizard Lightning Bandit
Lightning Minions Elite Barbarians
Lightning Arrows Wizard Bandit
Lightning Arrows Wizard
Lightning Elite Barbarians Bandit
Lightning Arrows Minions Bandit
Lightning Arrows Elite Barbarians Furnace
Lightning Arrows Furnace Wizard Bandit
Lightning Arrows Furnace Wizard Bandit
Lightning Arrows
Minions Lightning
Lightning Arrows Wizard Bandit
Lightning Arrows Wizard
Lightning Minions
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Furnace Wizard
Arrows Wizard Lightning Bandit
Lightning Arrows Wizard Bandit
Lightning Arrows Bandit
Elite Barbarians Lightning Arrows Furnace Wizard
Lightning Minions Wizard
Lightning Elite Barbarians
Lightning Arrows Wizard Bandit
Lightning Arrows
Mighty Miner
Arrows Wizard Lightning
Lightning Minions Bandit
Lightning Arrows Wizard
Arrows
Lightning Wizard
Arrows Wizard Lightning
Lightning Arrows
Elite Barbarians
Minions Elite Barbarians Lightning
Lightning
Lightning Bandit

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