My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider
Zap
Minions Inferno Tower
Barbarian Barrel
Valkyrie Inferno Tower Electro Wizard
The Log
Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Minions
Royal Delivery
Minions Valkyrie Hog Rider Electro Wizard
Fireball
Minions Hog Rider Inferno Tower Electro Wizard
Poison
Minions Inferno Tower Electro Wizard
Lightning
Valkyrie Inferno Tower Electro Wizard
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Rocket Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Valkyrie Hog Rider Freeze Electro Wizard Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Valkyrie Hog Rider

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Freeze
Minions
Hog Rider Valkyrie
Valkyrie
Hog Rider Minions Electro Wizard
Hog Rider
Arrows Minions Valkyrie Freeze Rocket Electro Wizard
Inferno Tower
Rocket
Hog Rider
Freeze
Hog Rider Arrows
Electro Wizard
Valkyrie Hog Rider

Defense Synergies 2 9

Arrows
Valkyrie Inferno Tower
Minions
Valkyrie Inferno Tower Freeze Electro Wizard
Valkyrie
Minions Arrows Inferno Tower Freeze Electro Wizard
Hog Rider
Inferno Tower
Electro Wizard Arrows Minions Valkyrie
Rocket
Freeze
Minions Valkyrie Electro Wizard
Electro Wizard
Inferno Tower Minions Valkyrie Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Valkyrie Inferno Tower Electro Wizard
Inferno Tower Minions Valkyrie Electro Wizard
Inferno Tower Rocket Minions Valkyrie Freeze Electro Wizard
Inferno Tower Minions Valkyrie Electro Wizard
Arrows Valkyrie Rocket
Arrows Freeze Minions Valkyrie Electro Wizard
Minions Inferno Tower Rocket Electro Wizard Arrows Freeze
Rocket Arrows Valkyrie Inferno Tower Electro Wizard
Inferno Tower Minions
Valkyrie Inferno Tower Electro Wizard
Minions Valkyrie Electro Wizard Arrows Freeze
Arrows Minions Inferno Tower Electro Wizard
Inferno Tower Minions Valkyrie Rocket Freeze Electro Wizard
Valkyrie Rocket Arrows Minions Freeze Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Rocket Freeze Electro Wizard
Arrows Minions Valkyrie Inferno Tower Electro Wizard
Arrows Minions Valkyrie Electro Wizard
Arrows Valkyrie Freeze Minions Electro Wizard
Inferno Tower Electro Wizard
Valkyrie Arrows Minions Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Electro Wizard
Electro Wizard Arrows Valkyrie Rocket
Minions Valkyrie Inferno Tower Rocket Electro Wizard
Valkyrie Rocket Inferno Tower Electro Wizard
Inferno Tower Valkyrie
Arrows Rocket Minions Freeze Electro Wizard
Rocket Minions Valkyrie Inferno Tower Electro Wizard
Inferno Tower Valkyrie
Rocket Freeze Electro Wizard Minions Valkyrie Inferno Tower
Inferno Tower
Minions Valkyrie Inferno Tower
Rocket Arrows Valkyrie Electro Wizard
Rocket Valkyrie Inferno Tower
Valkyrie
Inferno Tower Electro Wizard Minions Valkyrie Rocket Freeze
Arrows Minions Valkyrie Inferno Tower Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket Freeze
Arrows Electro Wizard
Rocket Arrows
Arrows Valkyrie Rocket Freeze
Rocket Arrows Valkyrie
Arrows Minions Rocket Freeze
Arrows
Arrows Freeze
Arrows
Rocket Minions Electro Wizard
Rocket Arrows Valkyrie Electro Wizard
Arrows Rocket
Rocket
Arrows Minions Rocket Freeze
Arrows
Rocket Arrows
Arrows Rocket
Arrows Rocket Freeze
Minions Rocket
Rocket Arrows Electro Wizard
Rocket Arrows Valkyrie
Rocket Minions
Rocket Arrows
Rocket
Rocket Arrows
Arrows Freeze Valkyrie
Arrows Electro Wizard
Arrows
Rocket Arrows
Arrows Electro Wizard
Rocket Electro Wizard Minions Freeze
Arrows Rocket
Rocket Arrows Freeze Electro Wizard
Rocket Arrows
Electro Wizard Minions Rocket Freeze
Rocket Arrows Electro Wizard
Freeze
Arrows
Valkyrie Rocket Electro Wizard
Arrows
Rocket Arrows
Minions Rocket Freeze Electro Wizard
Rocket Electro Wizard
Rocket Freeze Electro Wizard

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