My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Goblin Barrel
Giant Snowball
Minions Hog Rider Goblin Barrel Witch
Zap
Minions Goblin Barrel Witch
Barbarian Barrel
Valkyrie Goblin Barrel Witch
The Log
Hog Rider Goblin Barrel Witch
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Minions Goblin Barrel Witch
Royal Delivery
Minions Valkyrie Hog Rider Goblin Barrel Witch
Fireball
Minions Hog Rider Goblin Barrel Witch
Poison
Minions Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Barrel Valkyrie Hog Rider Freeze Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Goblin Barrel Valkyrie

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Goblin Barrel Freeze Mega Knight
Minions
Hog Rider Mega Knight Valkyrie
Valkyrie
Hog Rider Goblin Barrel Minions Witch
Hog Rider
Arrows Minions Valkyrie Freeze Goblin Barrel Witch Mega Knight
Goblin Barrel
Valkyrie Arrows Hog Rider Mega Knight
Freeze
Hog Rider Arrows
Witch
Valkyrie Hog Rider Mega Knight
Mega Knight
Minions Arrows Hog Rider Goblin Barrel Witch

Defense Synergies 2 7

Arrows
Mega Knight Valkyrie
Minions
Valkyrie Freeze Mega Knight
Valkyrie
Minions Arrows Freeze Witch
Hog Rider
Goblin Barrel
Freeze
Minions Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
Mega Knight
Arrows Minions Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie
Minions Valkyrie Witch Mega Knight
Witch Mega Knight Minions Valkyrie Freeze
Witch Minions Valkyrie Mega Knight
Arrows Valkyrie Mega Knight
Arrows Freeze Minions Valkyrie Mega Knight
Minions Arrows Freeze Witch
Arrows Valkyrie Mega Knight
Witch Minions
Valkyrie Mega Knight
Minions Valkyrie Witch Arrows Freeze Mega Knight
Arrows Minions Witch
Mega Knight Minions Valkyrie Freeze Witch
Valkyrie Mega Knight Arrows Minions Freeze Witch
Mega Knight
Freeze Mega Knight
Mega Knight Arrows Minions Valkyrie Witch
Arrows Mega Knight Minions Valkyrie Witch
Arrows Valkyrie Freeze Witch Minions Mega Knight
Valkyrie Mega Knight Arrows Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch
Arrows Valkyrie Mega Knight
Mega Knight Minions Valkyrie Witch
Valkyrie Mega Knight
Valkyrie Witch Mega Knight
Arrows Minions Freeze Witch
Minions Valkyrie Witch
Mega Knight Valkyrie
Freeze Mega Knight Minions Valkyrie Witch
Witch
Mega Knight Minions Valkyrie Witch
Mega Knight Arrows Valkyrie
Mega Knight Valkyrie Witch
Valkyrie Witch Mega Knight
Witch Minions Valkyrie Freeze
Arrows Minions Valkyrie Mega Knight Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows
Arrows
Arrows Valkyrie Freeze
Arrows Valkyrie Mega Knight
Arrows Minions Freeze Witch
Arrows Witch
Arrows Freeze
Arrows
Minions
Arrows Valkyrie
Arrows
Arrows Minions Freeze
Arrows
Arrows Witch
Arrows Mega Knight
Arrows Freeze
Minions
Arrows Mega Knight
Arrows Valkyrie Witch Mega Knight
Minions Mega Knight
Arrows
Arrows
Arrows Freeze Valkyrie Witch Mega Knight
Witch
Arrows Witch
Arrows Witch Mega Knight
Arrows
Arrows Witch
Minions Freeze Witch
Arrows Mega Knight
Arrows Freeze
Mega Knight
Arrows
Minions Freeze Witch
Arrows Witch
Freeze
Arrows
Valkyrie Mega Knight
Arrows
Arrows
Mega Knight
Minions Freeze Witch
Witch
Freeze Witch Mega Knight

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