My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Skeleton Dragons Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Valkyrie Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Wall Breakers Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Wall Breakers
Giant Snowball
Minions Goblin Gang Skeleton Dragons Wall Breakers Lumberjack
Zap
Minions Goblin Gang Wall Breakers
Barbarian Barrel
Goblin Gang Valkyrie Wall Breakers Magic Archer Lumberjack
The Log
Goblin Gang Wall Breakers Lumberjack
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Skeleton Dragons Wall Breakers
Royal Delivery
Minions Goblin Gang Skeleton Dragons Valkyrie Wall Breakers Magic Archer Lumberjack
Fireball
Minions Goblin Gang Skeleton Dragons Wall Breakers Magic Archer Lumberjack
Poison
Minions Goblin Gang Skeleton Dragons Magic Archer
Lightning
Skeleton Dragons Valkyrie Magic Archer Lumberjack
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Valkyrie Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Minions Goblin Gang Skeleton Dragons Valkyrie Magic Archer Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Arrows Minions Goblin Gang

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Wall Breakers Lumberjack
Minions
Valkyrie Wall Breakers Lumberjack
Goblin Gang
Valkyrie
Skeleton Dragons
Valkyrie Lumberjack
Valkyrie
Lumberjack Minions Goblin Gang Skeleton Dragons Wall Breakers Magic Archer
Wall Breakers
Arrows Minions Valkyrie
Magic Archer
Valkyrie Lumberjack
Lumberjack
Valkyrie Arrows Minions Skeleton Dragons Magic Archer

Defense Synergies 1 12

Arrows
Valkyrie Lumberjack
Minions
Valkyrie Lumberjack
Goblin Gang
Skeleton Dragons Valkyrie Magic Archer Lumberjack
Skeleton Dragons
Goblin Gang Valkyrie Lumberjack
Valkyrie
Minions Arrows Goblin Gang Skeleton Dragons Magic Archer Lumberjack
Wall Breakers
Magic Archer
Goblin Gang Valkyrie Lumberjack
Lumberjack
Arrows Minions Goblin Gang Skeleton Dragons Valkyrie Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Dragons Valkyrie Magic Archer
Lumberjack Minions Goblin Gang Skeleton Dragons Valkyrie
Goblin Gang Lumberjack Minions Skeleton Dragons Valkyrie
Lumberjack Minions Goblin Gang Skeleton Dragons Valkyrie
Arrows Valkyrie Lumberjack
Arrows Goblin Gang Minions Skeleton Dragons Valkyrie Magic Archer Lumberjack
Minions Skeleton Dragons Arrows Goblin Gang Magic Archer
Arrows Skeleton Dragons Valkyrie Magic Archer
Minions Goblin Gang Lumberjack
Goblin Gang Valkyrie Lumberjack
Minions Goblin Gang Skeleton Dragons Valkyrie Arrows Magic Archer Lumberjack
Arrows Minions Skeleton Dragons Goblin Gang Magic Archer
Lumberjack Minions Goblin Gang Skeleton Dragons Valkyrie
Valkyrie Arrows Minions Goblin Gang Skeleton Dragons Magic Archer Lumberjack
Goblin Gang Lumberjack
Goblin Gang Lumberjack
Arrows Minions Goblin Gang Skeleton Dragons Valkyrie Lumberjack
Arrows Minions Goblin Gang Skeleton Dragons Valkyrie Magic Archer Lumberjack
Arrows Valkyrie Minions Skeleton Dragons Magic Archer Lumberjack
Lumberjack
Goblin Gang Skeleton Dragons Valkyrie Arrows Minions Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack
Arrows Goblin Gang Skeleton Dragons Valkyrie Magic Archer Lumberjack
Goblin Gang Lumberjack Minions Valkyrie
Goblin Gang Valkyrie Lumberjack
Goblin Gang Valkyrie Lumberjack
Arrows Skeleton Dragons Minions Goblin Gang Magic Archer
Goblin Gang Minions Valkyrie Lumberjack
Valkyrie Lumberjack
Minions Skeleton Dragons Valkyrie Magic Archer
Goblin Gang Skeleton Dragons
Minions Valkyrie Lumberjack
Arrows Valkyrie
Goblin Gang Valkyrie Lumberjack
Skeleton Dragons Valkyrie Magic Archer
Goblin Gang Minions Skeleton Dragons Valkyrie Magic Archer Lumberjack
Arrows Minions Valkyrie Skeleton Dragons Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Skeleton Dragons Valkyrie
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Valkyrie
Arrows Skeleton Dragons Valkyrie Magic Archer
Arrows Skeleton Dragons Minions Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons
Minions Goblin Gang Lumberjack
Arrows Skeleton Dragons Valkyrie Magic Archer
Arrows Skeleton Dragons Magic Archer
Skeleton Dragons Magic Archer
Arrows Minions Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Magic Archer
Magic Archer Arrows Skeleton Dragons
Arrows
Minions Skeleton Dragons
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Valkyrie Magic Archer
Minions Skeleton Dragons Magic Archer
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Valkyrie Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Magic Archer
Minions Skeleton Dragons
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Magic Archer
Minions Goblin Gang Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows
Goblin Gang Skeleton Dragons Valkyrie Magic Archer Lumberjack
Arrows Skeleton Dragons Magic Archer
Arrows
Skeleton Dragons
Minions Goblin Gang Skeleton Dragons Magic Archer
Skeleton Dragons Magic Archer
Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: