My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Ghost Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Graveyard
Giant Snowball
Minions Guards Graveyard
Zap
Minions Firecracker Guards Graveyard
Barbarian Barrel
Firecracker Valkyrie Guards Royal Ghost Graveyard
The Log
Firecracker Guards Graveyard
Earthquake
Firecracker Guards Graveyard
Arrows
Minions Firecracker Guards Graveyard
Royal Delivery
Minions Firecracker Valkyrie Guards Royal Ghost Graveyard
Fireball
Minions Firecracker
Poison
Minions Firecracker Guards Graveyard
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Freeze Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Freeze Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Firecracker Guards Royal Ghost Valkyrie Freeze Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Firecracker Guards

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Freeze
Minions
Firecracker Valkyrie Graveyard
Firecracker
Minions Valkyrie
Valkyrie
Graveyard Minions Firecracker Royal Ghost
Guards
Graveyard
Freeze
Graveyard Arrows
Royal Ghost
Valkyrie
Graveyard
Arrows Valkyrie Freeze Minions Guards

Defense Synergies 2 5

Arrows
Valkyrie
Minions
Valkyrie Firecracker Freeze
Firecracker
Valkyrie Minions Guards
Valkyrie
Minions Firecracker Arrows Freeze
Guards
Firecracker
Freeze
Minions Valkyrie
Royal Ghost
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Valkyrie
Minions Firecracker Valkyrie
Minions Valkyrie Freeze
Minions Firecracker Valkyrie Guards
Arrows Firecracker Valkyrie
Arrows Freeze Minions Firecracker Valkyrie Guards Royal Ghost
Minions Arrows Firecracker Freeze
Arrows Valkyrie
Minions
Guards Firecracker Valkyrie Royal Ghost
Minions Valkyrie Guards Arrows Firecracker Freeze Royal Ghost
Arrows Minions Firecracker
Minions Valkyrie Guards Freeze
Valkyrie Arrows Minions Firecracker Guards Freeze Royal Ghost
Freeze
Arrows Minions Firecracker Valkyrie
Arrows Minions Firecracker Valkyrie Guards Royal Ghost
Arrows Valkyrie Freeze Minions Firecracker Guards Royal Ghost
Valkyrie Royal Ghost Arrows Minions Firecracker Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Royal Ghost
Arrows Firecracker Valkyrie Royal Ghost
Guards Minions Valkyrie
Valkyrie Guards
Valkyrie Guards
Arrows Firecracker Minions Freeze
Guards Minions Valkyrie
Valkyrie
Freeze Minions Firecracker Valkyrie
Guards
Minions Valkyrie Guards
Arrows Valkyrie Guards
Valkyrie Guards
Firecracker Valkyrie
Guards Minions Firecracker Valkyrie Freeze
Arrows Minions Valkyrie Firecracker Freeze Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Guards Freeze Royal Ghost
Arrows Firecracker Royal Ghost
Arrows
Arrows Firecracker Valkyrie Guards Freeze
Arrows Firecracker Valkyrie
Arrows Firecracker Minions Freeze
Arrows Firecracker
Arrows Firecracker Freeze
Arrows Firecracker
Minions Guards
Firecracker Arrows Valkyrie
Arrows Firecracker
Firecracker
Arrows Minions Firecracker Freeze
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Freeze
Minions
Arrows Firecracker
Arrows Firecracker Valkyrie
Minions
Arrows
Arrows
Arrows Firecracker Freeze Valkyrie
Arrows Firecracker Royal Ghost
Arrows
Arrows Firecracker
Arrows Firecracker
Minions Firecracker Guards Freeze
Arrows
Arrows Firecracker Freeze
Arrows Firecracker
Minions Guards Freeze
Arrows Firecracker
Freeze
Arrows
Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker
Minions Firecracker Guards Freeze
Firecracker
Firecracker Freeze Royal Ghost

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