My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Tornado Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Dart Goblin
Zap
Minions Dart Goblin
Barbarian Barrel
Dart Goblin Wizard Electro Wizard
The Log
Dart Goblin
Earthquake
Arrows
Minions Dart Goblin
Royal Delivery
Minions Dart Goblin Wizard Electro Wizard
Fireball
Minions Dart Goblin Wizard Electro Wizard
Poison
Minions Dart Goblin Wizard Electro Wizard
Lightning
Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Wizard Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Dart Goblin Tornado Fireball Freeze Electro Wizard Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Dart Goblin Tornado

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Freeze
Minions
Dart Goblin
Fireball
Arrows Tornado Freeze Electro Wizard
Wizard
Tornado
Tornado
Fireball Wizard Freeze
Freeze
Arrows Fireball Tornado
Electro Wizard
Fireball

Defense Synergies 2 13

Arrows
Fireball Tornado
Minions
Dart Goblin Freeze Electro Wizard
Dart Goblin
Minions Tornado Electro Wizard
Fireball
Tornado Arrows Freeze Electro Wizard
Wizard
Tornado Freeze Electro Wizard
Tornado
Fireball Wizard Arrows Dart Goblin Electro Wizard
Freeze
Minions Fireball Wizard Electro Wizard
Electro Wizard
Minions Dart Goblin Fireball Wizard Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Fireball Wizard Electro Wizard
Minions Dart Goblin Electro Wizard
Tornado Minions Dart Goblin Freeze Electro Wizard
Minions Dart Goblin Electro Wizard
Arrows Fireball Tornado
Arrows Fireball Tornado Freeze Minions Dart Goblin Electro Wizard
Minions Dart Goblin Tornado Electro Wizard Arrows Fireball Wizard Freeze
Arrows Dart Goblin Fireball Electro Wizard
Minions Tornado
Tornado Dart Goblin Electro Wizard
Minions Dart Goblin Electro Wizard Arrows Fireball Wizard Tornado Freeze
Arrows Minions Dart Goblin Fireball Wizard Tornado Electro Wizard
Minions Fireball Wizard Freeze Electro Wizard
Fireball Wizard Arrows Minions Dart Goblin Tornado Freeze Electro Wizard
Electro Wizard
Tornado Fireball Freeze Electro Wizard
Wizard Arrows Minions Fireball Tornado Electro Wizard
Arrows Fireball Minions Dart Goblin Wizard Tornado Electro Wizard
Arrows Wizard Tornado Freeze Minions Dart Goblin Fireball Electro Wizard
Dart Goblin Tornado Electro Wizard
Wizard Arrows Minions Dart Goblin Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Electro Wizard
Fireball Electro Wizard Arrows Wizard
Minions Electro Wizard
Fireball Tornado Electro Wizard
Arrows Fireball Wizard Minions Dart Goblin Tornado Freeze Electro Wizard
Minions Dart Goblin Fireball Electro Wizard
Freeze Electro Wizard Minions Fireball Tornado
Dart Goblin
Minions Dart Goblin
Arrows Fireball Tornado Electro Wizard
Fireball Wizard
Wizard Dart Goblin Fireball
Electro Wizard Minions Dart Goblin Fireball Tornado Freeze
Arrows Minions Dart Goblin Fireball Wizard Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Dart Goblin Freeze
Arrows Fireball Dart Goblin Tornado Electro Wizard
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball Freeze
Fireball Wizard Arrows
Arrows Fireball Wizard Minions Dart Goblin Tornado Freeze
Arrows Dart Goblin Wizard Tornado
Arrows Fireball Dart Goblin Wizard Tornado Freeze
Arrows Fireball Dart Goblin Wizard Tornado
Minions Fireball Tornado Electro Wizard
Arrows Dart Goblin Fireball Wizard Tornado Electro Wizard
Fireball Arrows Dart Goblin Wizard Tornado
Dart Goblin Fireball
Arrows Minions Dart Goblin Fireball Freeze
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball Wizard
Arrows Dart Goblin Fireball Wizard
Arrows Fireball Tornado Freeze
Minions
Arrows Dart Goblin Fireball Wizard Electro Wizard
Arrows Dart Goblin Fireball Wizard Tornado
Minions Fireball
Arrows Fireball Wizard Tornado
Tornado
Arrows Fireball
Arrows Tornado Freeze Fireball Wizard
Arrows Fireball Dart Goblin Wizard Tornado Electro Wizard
Fireball Arrows Wizard Tornado
Fireball Arrows Dart Goblin Tornado
Arrows Dart Goblin Fireball Wizard Tornado Electro Wizard
Electro Wizard Minions Dart Goblin Fireball Wizard Freeze
Fireball
Arrows Dart Goblin Fireball Wizard
Arrows Fireball Freeze Electro Wizard
Arrows Fireball Wizard
Electro Wizard Minions Dart Goblin Fireball Freeze
Fireball Arrows Dart Goblin Wizard Tornado Electro Wizard
Freeze
Arrows Fireball
Fireball Dart Goblin Wizard Electro Wizard
Arrows Dart Goblin Fireball Wizard
Arrows Fireball Tornado
Dart Goblin
Minions Dart Goblin Fireball Tornado Freeze Electro Wizard
Dart Goblin Fireball Tornado Electro Wizard
Dart Goblin Fireball Tornado Freeze Electro Wizard

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