My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Goblin Giant Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Goblin Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Sparky
Giant Snowball
Bats
Zap
Bats Firecracker Goblin Giant Sparky
Barbarian Barrel
Firecracker Sparky
The Log
Firecracker Mini P.E.K.K.A Sparky
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Sparky
Fireball
Firecracker Sparky
Poison
Bats Firecracker Sparky
Lightning
Mini P.E.K.K.A Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Poison Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Poison Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Mini P.E.K.K.A Poison Goblin Giant Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Firecracker Mini P.E.K.K.A

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Mini P.E.K.K.A Goblin Giant Sparky
Arrows
Sparky Mini P.E.K.K.A Goblin Giant Mega Knight
Firecracker
Bats Mini P.E.K.K.A Goblin Giant Sparky Mega Knight
Mini P.E.K.K.A
Sparky Bats Arrows Firecracker Goblin Giant Mega Knight
Poison
Goblin Giant Mega Knight
Goblin Giant
Sparky Bats Arrows Firecracker Mini P.E.K.K.A Poison
Sparky
Arrows Mini P.E.K.K.A Goblin Giant Bats Firecracker
Mega Knight
Bats Arrows Firecracker Mini P.E.K.K.A Poison

Defense Synergies 1 12

Bats
Firecracker Mini P.E.K.K.A Goblin Giant Sparky Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A Sparky
Firecracker
Bats Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Arrows Firecracker
Poison
Sparky Mega Knight
Goblin Giant
Bats Sparky
Sparky
Bats Arrows Poison Goblin Giant
Mega Knight
Arrows Bats Firecracker Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Giant Sparky
Mini P.E.K.K.A Sparky Bats Firecracker Mega Knight
Mini P.E.K.K.A Sparky Mega Knight Bats
Mini P.E.K.K.A Sparky Bats Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A Poison Sparky Mega Knight
Arrows Bats Firecracker Mega Knight
Bats Arrows Firecracker Poison
Arrows Poison Goblin Giant Sparky Mega Knight
Mini P.E.K.K.A Sparky
Firecracker Mini P.E.K.K.A Sparky Mega Knight
Bats Poison Arrows Firecracker Goblin Giant Mega Knight
Arrows Bats Firecracker Poison
Mini P.E.K.K.A Sparky Mega Knight Bats
Sparky Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A Poison
Mini P.E.K.K.A Sparky Mega Knight
Mini P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A Poison
Arrows Mega Knight Bats Firecracker
Arrows Poison Bats Firecracker Mega Knight
Mini P.E.K.K.A Sparky
Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A Poison Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Sparky
Poison Arrows Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight Bats Mini P.E.K.K.A Goblin Giant Sparky
Mini P.E.K.K.A Mega Knight Bats Goblin Giant Sparky
Mini P.E.K.K.A Goblin Giant Sparky Mega Knight
Arrows Firecracker Poison Bats Goblin Giant
Mini P.E.K.K.A Sparky Bats Goblin Giant
Mini P.E.K.K.A Mega Knight Goblin Giant Sparky
Mega Knight Bats Firecracker Mini P.E.K.K.A Poison Sparky
Goblin Giant Sparky
Mega Knight Bats Mini P.E.K.K.A Sparky
Mega Knight Arrows Poison Goblin Giant
Mini P.E.K.K.A Mega Knight Goblin Giant Sparky
Firecracker Sparky Mega Knight
Sparky Bats Firecracker Mini P.E.K.K.A Poison Goblin Giant
Bats Arrows Poison Mega Knight Firecracker Mini P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker Sparky
Arrows Firecracker Poison
Arrows Poison Goblin Giant Sparky
Arrows Firecracker Poison Sparky
Poison Arrows Firecracker Sparky Mega Knight
Arrows Firecracker Poison Bats Goblin Giant
Arrows Firecracker Poison Sparky
Arrows Poison Firecracker
Arrows Poison Firecracker
Bats Mini P.E.K.K.A Poison Sparky
Firecracker Poison Arrows Sparky
Poison Arrows Firecracker
Poison Firecracker Sparky
Arrows Firecracker Poison
Arrows Firecracker Poison Sparky
Arrows Firecracker Poison Sparky
Arrows Firecracker Poison Sparky Mega Knight
Arrows Poison Sparky
Bats Mini P.E.K.K.A Sparky
Arrows Firecracker Mini P.E.K.K.A Poison Sparky Mega Knight
Arrows Firecracker Poison Mega Knight
Poison Sparky Mega Knight
Arrows Poison
Sparky
Arrows Poison
Arrows Firecracker Poison Sparky Mega Knight
Arrows Firecracker Poison Sparky
Arrows Poison Sparky Mega Knight
Poison Arrows Firecracker Sparky
Poison Bats Arrows Firecracker Sparky
Bats Firecracker Poison
Mini P.E.K.K.A Sparky
Poison Arrows Sparky Mega Knight
Arrows Firecracker Poison Sparky
Sparky Mega Knight
Arrows Firecracker Poison Sparky
Bats
Poison Arrows Firecracker
Arrows
Poison Firecracker Mini P.E.K.K.A Sparky Mega Knight
Arrows Firecracker Poison
Arrows Poison Sparky
Firecracker Sparky Mega Knight
Bats Firecracker Poison Sparky
Firecracker Bats Poison
Poison Firecracker Goblin Giant Sparky Mega Knight

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