My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Prince Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince Bandit Inferno Dragon
Giant Snowball
Hog Rider Witch Inferno Dragon
Zap
Witch Prince Bandit Inferno Dragon
Barbarian Barrel
Witch Bandit
The Log
Mini P.E.K.K.A Hog Rider Witch Prince Bandit
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Hog Rider Witch Prince Bandit Inferno Dragon
Fireball
Hog Rider Witch Bandit Inferno Dragon
Poison
Witch
Lightning
Mini P.E.K.K.A Witch Prince Bandit Inferno Dragon
Rocket
Hog Rider Witch Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Bandit Mini P.E.K.K.A Hog Rider Inferno Dragon Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Bandit Mini P.E.K.K.A

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mini P.E.K.K.A Prince Bandit
Mini P.E.K.K.A
Arrows Hog Rider The Log
Hog Rider
Arrows The Log Mini P.E.K.K.A Witch Prince Bandit
Witch
Hog Rider Prince Bandit
Prince
Arrows Hog Rider Witch The Log
The Log
Hog Rider Mini P.E.K.K.A Prince Bandit
Bandit
Arrows Hog Rider Witch The Log
Inferno Dragon

Defense Synergies 2 9

Arrows
Mini P.E.K.K.A Prince Bandit
Mini P.E.K.K.A
The Log Arrows Witch
Hog Rider
Witch
Mini P.E.K.K.A Prince The Log Bandit
Prince
The Log Arrows Witch
The Log
Mini P.E.K.K.A Prince Witch Bandit Inferno Dragon
Bandit
Arrows Witch The Log
Inferno Dragon
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Mini P.E.K.K.A Inferno Dragon Witch Prince The Log Bandit
Mini P.E.K.K.A Witch Prince Bandit Inferno Dragon
Mini P.E.K.K.A Witch Prince Inferno Dragon Bandit
Arrows Mini P.E.K.K.A Prince The Log
Arrows The Log Bandit
Inferno Dragon Arrows Witch
Arrows The Log Bandit
Mini P.E.K.K.A Witch Inferno Dragon Prince
Mini P.E.K.K.A Prince Bandit
Witch Arrows The Log Bandit
Arrows Inferno Dragon Witch
Mini P.E.K.K.A Prince Witch The Log Bandit
Arrows Mini P.E.K.K.A Witch Prince The Log
Mini P.E.K.K.A Inferno Dragon Prince Bandit
Mini P.E.K.K.A Prince The Log Bandit Inferno Dragon
Arrows Mini P.E.K.K.A Witch Prince
Arrows Witch Prince The Log Bandit
Arrows Witch The Log Bandit Inferno Dragon
Mini P.E.K.K.A Prince Inferno Dragon
Arrows Mini P.E.K.K.A Witch Prince The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch Prince Bandit
Bandit Arrows Mini P.E.K.K.A Prince The Log Inferno Dragon
Bandit Mini P.E.K.K.A Witch Prince The Log
Mini P.E.K.K.A Prince The Log Bandit
Mini P.E.K.K.A Witch Prince Bandit Inferno Dragon
Arrows Witch
Mini P.E.K.K.A Prince Witch Bandit
Mini P.E.K.K.A Prince Inferno Dragon
Mini P.E.K.K.A Witch Prince The Log Bandit Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Witch Prince
Arrows Prince The Log
Mini P.E.K.K.A Prince Witch Bandit
Witch
Witch Mini P.E.K.K.A Prince The Log Inferno Dragon
Arrows Mini P.E.K.K.A Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Bandit
Arrows The Log Bandit
Arrows The Log Bandit
Arrows Prince The Log
Arrows The Log
Arrows Witch
Arrows Witch The Log
Arrows The Log
Arrows The Log Bandit
Mini P.E.K.K.A Prince
Arrows Prince The Log Bandit
Arrows
The Log Bandit
Arrows Bandit
Arrows Prince The Log
Arrows Witch The Log Bandit
Arrows The Log Bandit
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Prince The Log Bandit
Arrows Witch The Log
Prince The Log
Arrows
Prince The Log
Arrows The Log
Arrows The Log Witch
Witch Inferno Dragon
Arrows The Log Witch Bandit
Arrows Witch Prince The Log Bandit
Arrows The Log Bandit
Arrows Witch
Witch
Mini P.E.K.K.A
Arrows The Log Bandit
Arrows
Prince
Arrows The Log
Witch Prince Bandit
Arrows Witch
Arrows The Log
Mini P.E.K.K.A Prince
Arrows The Log
Arrows
Prince
Witch The Log
Witch
Witch Prince The Log Bandit

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