My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Balloon Phoenix Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Miner Phoenix
Giant Snowball
Balloon Miner Little Prince
Zap
Balloon Little Prince
Barbarian Barrel
Knight Tesla Little Prince
The Log
Little Prince
Earthquake
Tesla
Arrows
Little Prince
Royal Delivery
Knight Balloon Miner Little Prince
Fireball
Tesla Balloon Little Prince
Poison
Balloon Phoenix Little Prince
Lightning
Knight Tesla Balloon Phoenix Little Prince
Rocket
Balloon Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Void Miner Little Prince Tesla Phoenix Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Void Miner

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void Balloon Knight Miner Phoenix
Knight
Balloon Arrows Miner Little Prince
Tesla
Void
Arrows Balloon
Balloon
Arrows Knight Miner Void Little Prince
Miner
Balloon Arrows Knight
Phoenix
Arrows
Little Prince
Knight Balloon

Defense Synergies 2 8

Arrows
Knight Tesla Void Phoenix Little Prince
Knight
Tesla Little Prince Arrows Phoenix
Tesla
Knight Arrows Little Prince
Void
Arrows
Balloon
Miner
Phoenix
Arrows Knight Little Prince
Little Prince
Knight Arrows Tesla Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Void
Knight Tesla Phoenix
Tesla Knight Void
Tesla Knight Phoenix
Arrows
Arrows Tesla
Tesla Arrows Void Phoenix Little Prince
Arrows Tesla Void Phoenix
Tesla Phoenix
Knight Tesla Miner Phoenix Little Prince
Arrows Knight Tesla
Arrows Tesla Phoenix
Tesla Knight
Arrows Tesla
Knight Tesla Phoenix
Tesla
Tesla Arrows Knight
Arrows Tesla Knight Little Prince
Arrows Knight Tesla Little Prince
Tesla Phoenix
Arrows Knight Tesla Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Void
Void Arrows Knight Tesla Miner Phoenix
Knight
Knight Tesla Phoenix
Knight Tesla Phoenix
Arrows Tesla
Knight Tesla Void Phoenix
Knight Tesla Phoenix
Void Knight Phoenix
Tesla Phoenix
Knight Tesla Phoenix
Arrows Void Phoenix
Knight Tesla
Tesla
Tesla Phoenix Knight Little Prince
Arrows Tesla Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Knight
Arrows Void Miner
Arrows Void Miner
Arrows Knight Void
Arrows
Arrows
Arrows
Arrows
Arrows Void Miner
Void
Void Miner Arrows Knight
Void Arrows
Knight Void Miner
Arrows Void
Arrows
Arrows
Arrows
Arrows
Void Arrows
Arrows Miner Little Prince
Void
Arrows Void
Void
Arrows Void
Arrows Little Prince
Arrows Void Miner
Void Arrows Miner
Void Miner Arrows
Arrows Little Prince
Void
Void
Void Arrows Miner
Void Arrows
Arrows
Void
Arrows
Arrows
Void Miner Knight
Arrows
Void Arrows
Void
Void Miner Little Prince

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