My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Musketeer Witch Miner
Zap
Witch
Barbarian Barrel
Knight Musketeer Witch
The Log
Mini P.E.K.K.A Musketeer Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Knight Mini P.E.K.K.A Musketeer Witch Miner
Fireball
Musketeer Witch
Poison
Musketeer Witch
Lightning
Knight Mini P.E.K.K.A Musketeer Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Poison Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Miner Mini P.E.K.K.A Musketeer Poison Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Miner Mini P.E.K.K.A

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Miner Mega Knight
Knight
Musketeer Arrows Poison Witch Miner
Mini P.E.K.K.A
Arrows Musketeer Mega Knight
Musketeer
Knight Mini P.E.K.K.A Miner Mega Knight
Poison
Miner Knight Mega Knight
Witch
Knight Miner Mega Knight
Miner
Poison Arrows Knight Musketeer Witch Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Musketeer Poison Witch Miner

Defense Synergies 2 12

Arrows
Mega Knight Knight Mini P.E.K.K.A
Knight
Musketeer Arrows Mini P.E.K.K.A Poison Witch
Mini P.E.K.K.A
Arrows Knight Musketeer Witch
Musketeer
Knight Mini P.E.K.K.A Miner Mega Knight
Poison
Knight Mega Knight
Witch
Knight Mini P.E.K.K.A Mega Knight
Miner
Musketeer Mega Knight
Mega Knight
Arrows Musketeer Poison Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer
Mini P.E.K.K.A Knight Musketeer Witch Mega Knight
Mini P.E.K.K.A Witch Mega Knight Knight Musketeer
Mini P.E.K.K.A Witch Knight Musketeer Mega Knight
Arrows Mini P.E.K.K.A Poison Mega Knight
Arrows Musketeer Mega Knight
Musketeer Arrows Poison Witch
Arrows Musketeer Poison Mega Knight
Mini P.E.K.K.A Witch Musketeer
Knight Mini P.E.K.K.A Musketeer Miner Mega Knight
Poison Witch Arrows Knight Musketeer Mega Knight
Arrows Musketeer Poison Witch
Mini P.E.K.K.A Mega Knight Knight Musketeer Witch
Mega Knight Arrows Mini P.E.K.K.A Poison Witch
Mini P.E.K.K.A Knight Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Knight Mini P.E.K.K.A Musketeer Poison Witch
Arrows Mega Knight Knight Musketeer Witch
Arrows Poison Witch Knight Musketeer Mega Knight
Mini P.E.K.K.A Musketeer
Mega Knight Arrows Knight Mini P.E.K.K.A Musketeer Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Witch
Poison Arrows Knight Mini P.E.K.K.A Musketeer Miner Mega Knight
Mega Knight Knight Mini P.E.K.K.A Musketeer Witch
Mini P.E.K.K.A Mega Knight Knight Musketeer
Knight Mini P.E.K.K.A Musketeer Witch Mega Knight
Arrows Poison Musketeer Witch
Mini P.E.K.K.A Knight Musketeer Witch
Mini P.E.K.K.A Mega Knight Knight
Mega Knight Knight Mini P.E.K.K.A Poison Witch
Witch Musketeer
Mega Knight Knight Mini P.E.K.K.A Musketeer Witch
Mega Knight Arrows Poison
Mini P.E.K.K.A Mega Knight Knight Witch
Musketeer Witch Mega Knight
Witch Knight Mini P.E.K.K.A Musketeer Poison
Arrows Poison Mega Knight Mini P.E.K.K.A Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Musketeer
Arrows Poison Musketeer Miner
Arrows Poison Miner
Arrows Knight Musketeer Poison
Poison Arrows Mega Knight
Arrows Poison Musketeer Witch
Arrows Musketeer Poison Witch
Arrows Poison
Arrows Poison Miner
Mini P.E.K.K.A Musketeer Poison
Poison Miner Arrows Knight Musketeer
Poison Arrows Musketeer
Poison Knight Musketeer Miner
Arrows Musketeer Poison
Arrows Musketeer Poison
Arrows Musketeer Poison Witch
Arrows Musketeer Poison Mega Knight
Arrows Poison
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer Poison Mega Knight
Arrows Poison Witch Miner Mega Knight
Musketeer Poison Mega Knight
Arrows Poison
Musketeer
Arrows Musketeer Poison
Arrows Poison Witch Mega Knight
Witch
Arrows Poison Miner Musketeer Witch
Arrows Musketeer Poison Witch Miner Mega Knight
Poison Miner Arrows Musketeer
Poison Arrows Musketeer Witch
Musketeer Poison Witch
Mini P.E.K.K.A
Poison Arrows Musketeer Miner Mega Knight
Arrows Poison
Mega Knight
Arrows Poison
Musketeer Witch
Poison Arrows Musketeer Witch
Arrows
Poison Miner Knight Mini P.E.K.K.A Musketeer Mega Knight
Arrows Musketeer Poison
Arrows Poison
Musketeer Mega Knight
Musketeer Poison Witch
Musketeer Poison Witch
Poison Musketeer Witch Miner Mega Knight

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