My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Giant Baby Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Sparky
Giant Snowball
Mega Minion Baby Dragon
Zap
Sparky
Barbarian Barrel
Knight Bomb Tower Sparky
The Log
Sparky
Earthquake
Bomb Tower
Arrows
Royal Delivery
Knight Mega Minion Baby Dragon Sparky
Fireball
Mega Minion Bomb Tower Baby Dragon Sparky
Poison
Mega Minion Bomb Tower Sparky
Lightning
Knight Mega Minion Bomb Tower Baby Dragon Sparky
Rocket
Bomb Tower Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Baby Dragon Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Baby Dragon Poison Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Mega Minion Bomb Tower Baby Dragon Poison Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Mega Minion Bomb Tower

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Sparky Knight Mega Minion
Knight
Mega Minion Baby Dragon Arrows Poison Sparky
Mega Minion
Knight Giant Arrows Baby Dragon Poison Sparky
Bomb Tower
Giant
Arrows Mega Minion Poison Sparky Baby Dragon
Baby Dragon
Knight Mega Minion Giant Poison Sparky
Poison
Giant Knight Mega Minion Baby Dragon
Sparky
Arrows Giant Knight Mega Minion Baby Dragon

Defense Synergies 2 12

Arrows
Knight Mega Minion Bomb Tower Sparky
Knight
Mega Minion Bomb Tower Arrows Baby Dragon Poison Sparky
Mega Minion
Knight Arrows Bomb Tower Baby Dragon Sparky
Bomb Tower
Knight Arrows Mega Minion Baby Dragon
Giant
Baby Dragon
Knight Mega Minion Bomb Tower
Poison
Knight Sparky
Sparky
Arrows Knight Mega Minion Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Baby Dragon Sparky
Bomb Tower Sparky Knight Mega Minion
Bomb Tower Sparky Knight Mega Minion
Bomb Tower Sparky Knight Mega Minion
Arrows Bomb Tower Poison Sparky
Arrows Mega Minion Bomb Tower Baby Dragon
Mega Minion Arrows Bomb Tower Baby Dragon Poison
Arrows Bomb Tower Baby Dragon Poison Sparky
Sparky Bomb Tower
Knight Sparky
Poison Arrows Knight Mega Minion Bomb Tower Baby Dragon
Arrows Mega Minion Baby Dragon Poison
Bomb Tower Sparky Knight
Bomb Tower Sparky Arrows Mega Minion Baby Dragon Poison
Sparky Knight Bomb Tower
Bomb Tower Sparky
Bomb Tower Sparky Arrows Knight Poison
Arrows Bomb Tower Knight Mega Minion Baby Dragon
Arrows Bomb Tower Baby Dragon Poison Knight Mega Minion
Sparky Bomb Tower
Arrows Knight Bomb Tower Baby Dragon Poison Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Sparky
Poison Arrows Knight Mega Minion Bomb Tower Baby Dragon
Knight Bomb Tower Sparky
Knight Sparky
Knight Sparky
Arrows Poison Bomb Tower Baby Dragon
Sparky Knight Mega Minion Bomb Tower
Knight Bomb Tower Sparky
Knight Mega Minion Bomb Tower Baby Dragon Poison Sparky
Mega Minion Sparky
Knight Mega Minion Bomb Tower Sparky
Arrows Poison
Knight Bomb Tower Sparky
Bomb Tower Baby Dragon Sparky
Sparky Knight Mega Minion Bomb Tower Baby Dragon Poison
Arrows Poison Mega Minion Bomb Tower Baby Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Baby Dragon Sparky
Arrows Poison Baby Dragon
Arrows Baby Dragon Poison Sparky
Arrows Knight Poison Sparky
Poison Arrows Baby Dragon Sparky
Arrows Poison Mega Minion Baby Dragon
Arrows Baby Dragon Poison Sparky
Arrows Poison Baby Dragon
Arrows Poison
Poison Sparky
Poison Arrows Knight Sparky
Poison Arrows Baby Dragon
Poison Knight Baby Dragon Sparky
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison Sparky
Arrows Baby Dragon Poison Sparky
Arrows Baby Dragon Poison Sparky
Arrows Poison Sparky
Sparky
Arrows Mega Minion Baby Dragon Poison Sparky
Arrows Baby Dragon Poison
Baby Dragon Poison Sparky
Arrows Poison
Sparky
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon Sparky
Mega Minion
Arrows Poison Baby Dragon Sparky
Arrows Baby Dragon Poison Sparky
Poison Arrows Baby Dragon Sparky
Poison Arrows Baby Dragon Sparky
Mega Minion Poison
Mega Minion Sparky
Poison Arrows Sparky
Arrows Poison Sparky
Sparky
Arrows Poison Sparky
Poison Arrows Mega Minion Baby Dragon
Arrows
Poison Knight Mega Minion Baby Dragon Sparky
Arrows Baby Dragon Poison
Arrows Poison Sparky
Mega Minion Sparky
Baby Dragon Poison Sparky
Poison
Poison Baby Dragon Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: