My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Electro Wizard Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Skeleton Barrel Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Electro Wizard Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel
Giant Snowball
Goblin Gang Skeleton Barrel Lumberjack
Zap
Goblin Gang Skeleton Barrel Firecracker
Barbarian Barrel
Knight Goblin Gang Skeleton Barrel Firecracker Electro Wizard Lumberjack
The Log
Goblin Gang Skeleton Barrel Firecracker Lumberjack
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Skeleton Barrel Firecracker
Royal Delivery
Knight Goblin Gang Skeleton Barrel Firecracker Electro Wizard Lumberjack
Fireball
Goblin Gang Skeleton Barrel Firecracker Electro Wizard Lumberjack
Poison
Goblin Gang Skeleton Barrel Firecracker Electro Wizard
Lightning
Knight Electro Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Skeleton Barrel Firecracker Electro Wizard Lumberjack Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Skeleton Barrel

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Skeleton Barrel Lumberjack
Knight
Goblin Gang Skeleton Barrel Firecracker Arrows Electro Wizard Lumberjack
Goblin Gang
Knight Skeleton Barrel Firecracker
Skeleton Barrel
Knight Firecracker Arrows Goblin Gang Lumberjack Golden Knight
Firecracker
Knight Skeleton Barrel Goblin Gang Lumberjack
Electro Wizard
Knight Lumberjack
Lumberjack
Arrows Knight Skeleton Barrel Firecracker Electro Wizard
Golden Knight
Skeleton Barrel

Defense Synergies 3 11

Arrows
Knight Lumberjack Golden Knight
Knight
Goblin Gang Firecracker Electro Wizard Arrows Lumberjack
Goblin Gang
Knight Firecracker Electro Wizard Lumberjack
Skeleton Barrel
Firecracker
Knight Goblin Gang Electro Wizard Lumberjack Golden Knight
Electro Wizard
Knight Goblin Gang Firecracker Lumberjack
Lumberjack
Arrows Knight Goblin Gang Firecracker Electro Wizard
Golden Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker Electro Wizard Golden Knight
Lumberjack Knight Goblin Gang Firecracker Electro Wizard
Goblin Gang Lumberjack Knight Electro Wizard
Lumberjack Knight Goblin Gang Firecracker Electro Wizard
Arrows Firecracker Lumberjack
Arrows Goblin Gang Firecracker Electro Wizard Lumberjack
Electro Wizard Arrows Goblin Gang Firecracker
Arrows Skeleton Barrel Electro Wizard Golden Knight
Goblin Gang Lumberjack
Knight Goblin Gang Firecracker Electro Wizard Lumberjack
Goblin Gang Electro Wizard Arrows Knight Firecracker Lumberjack
Arrows Goblin Gang Firecracker Electro Wizard
Lumberjack Knight Goblin Gang Electro Wizard
Arrows Goblin Gang Firecracker Electro Wizard Lumberjack Golden Knight
Knight Goblin Gang Electro Wizard Lumberjack
Goblin Gang Electro Wizard Lumberjack
Arrows Knight Goblin Gang Firecracker Electro Wizard Lumberjack
Arrows Knight Goblin Gang Firecracker Electro Wizard Lumberjack Golden Knight
Arrows Knight Firecracker Electro Wizard Lumberjack
Electro Wizard Lumberjack
Goblin Gang Arrows Knight Firecracker Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Lumberjack Electro Wizard
Electro Wizard Arrows Knight Goblin Gang Skeleton Barrel Firecracker Lumberjack
Goblin Gang Lumberjack Knight Electro Wizard Golden Knight
Goblin Gang Lumberjack Knight Electro Wizard
Knight Goblin Gang Lumberjack
Arrows Firecracker Goblin Gang Skeleton Barrel Electro Wizard
Goblin Gang Knight Electro Wizard Lumberjack
Knight Lumberjack
Electro Wizard Knight Firecracker
Goblin Gang
Knight Lumberjack Golden Knight
Arrows Electro Wizard
Knight Goblin Gang Lumberjack Golden Knight
Firecracker
Goblin Gang Electro Wizard Knight Firecracker Lumberjack Golden Knight
Arrows Firecracker Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Knight Firecracker Golden Knight
Arrows Firecracker Skeleton Barrel Electro Wizard Golden Knight
Arrows Skeleton Barrel
Arrows Knight Skeleton Barrel Firecracker
Arrows Firecracker
Arrows Firecracker Skeleton Barrel
Arrows Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Golden Knight
Goblin Gang Electro Wizard Lumberjack
Firecracker Arrows Knight Skeleton Barrel Electro Wizard Golden Knight
Arrows Firecracker
Knight Skeleton Barrel Firecracker Golden Knight
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Golden Knight
Arrows Skeleton Barrel Firecracker
Arrows
Arrows Skeleton Barrel Firecracker Electro Wizard
Arrows Skeleton Barrel Firecracker Golden Knight
Arrows
Arrows Skeleton Barrel
Arrows Firecracker
Arrows Firecracker Skeleton Barrel Electro Wizard Golden Knight
Arrows Skeleton Barrel Golden Knight
Arrows Skeleton Barrel Firecracker Golden Knight
Arrows Firecracker Electro Wizard
Electro Wizard Skeleton Barrel Firecracker
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker
Skeleton Barrel Electro Wizard Goblin Gang
Arrows Firecracker Electro Wizard
Arrows
Knight Goblin Gang Firecracker Electro Wizard Lumberjack
Arrows Skeleton Barrel Firecracker
Arrows
Firecracker
Goblin Gang Firecracker Electro Wizard Golden Knight
Firecracker Electro Wizard
Skeleton Barrel Firecracker Electro Wizard Golden Knight

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