My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Balloon
Giant Snowball
Goblin Gang Skeleton Army Witch Balloon
Zap
Goblin Gang Firecracker Skeleton Army Witch Balloon
Barbarian Barrel
Knight Goblin Gang Firecracker Skeleton Army Witch
The Log
Goblin Gang Firecracker Skeleton Army Witch
Earthquake
Goblin Gang Firecracker Skeleton Army Witch
Arrows
Goblin Gang Firecracker Skeleton Army Witch
Royal Delivery
Knight Goblin Gang Firecracker Skeleton Army Witch Balloon
Fireball
Goblin Gang Firecracker Skeleton Army Witch Balloon
Poison
Goblin Gang Firecracker Skeleton Army Witch Balloon
Lightning
Knight Witch Balloon
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Firecracker Skeleton Army Freeze Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Firecracker

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Knight Freeze
Knight
Goblin Gang Firecracker Balloon Arrows Witch
Goblin Gang
Knight Firecracker Balloon
Firecracker
Knight Goblin Gang Balloon
Skeleton Army
Freeze
Balloon Arrows
Witch
Knight
Balloon
Arrows Knight Freeze Goblin Gang Firecracker

Defense Synergies 2 7

Arrows
Knight
Knight
Goblin Gang Firecracker Arrows Skeleton Army Witch
Goblin Gang
Knight Firecracker Skeleton Army
Firecracker
Knight Goblin Gang Skeleton Army
Skeleton Army
Knight Goblin Gang Firecracker Freeze
Freeze
Skeleton Army
Witch
Knight
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Skeleton Army Knight Goblin Gang Firecracker Witch
Goblin Gang Skeleton Army Witch Knight Freeze
Skeleton Army Witch Knight Goblin Gang Firecracker
Arrows Firecracker Skeleton Army
Arrows Goblin Gang Skeleton Army Freeze Firecracker
Arrows Goblin Gang Firecracker Freeze Witch
Arrows
Witch Goblin Gang Skeleton Army
Knight Goblin Gang Skeleton Army Firecracker
Goblin Gang Skeleton Army Witch Arrows Knight Firecracker Freeze
Arrows Goblin Gang Firecracker Witch
Skeleton Army Knight Goblin Gang Freeze Witch
Skeleton Army Arrows Goblin Gang Firecracker Freeze Witch
Skeleton Army Knight Goblin Gang
Skeleton Army Goblin Gang Freeze
Arrows Knight Goblin Gang Firecracker Skeleton Army Witch
Arrows Knight Goblin Gang Firecracker Skeleton Army Witch
Arrows Freeze Witch Knight Firecracker
Goblin Gang Skeleton Army Arrows Knight Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeleton Army Witch
Arrows Knight Goblin Gang Firecracker
Goblin Gang Skeleton Army Knight Witch
Goblin Gang Skeleton Army Knight
Knight Goblin Gang Skeleton Army Witch
Arrows Firecracker Goblin Gang Freeze Witch
Goblin Gang Skeleton Army Knight Witch
Knight Skeleton Army
Freeze Knight Firecracker Skeleton Army Witch
Witch Goblin Gang Skeleton Army
Knight Witch
Skeleton Army Arrows
Skeleton Army Knight Goblin Gang Witch
Firecracker Skeleton Army Witch
Goblin Gang Skeleton Army Witch Knight Firecracker Freeze
Arrows Firecracker Freeze Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Freeze
Arrows Firecracker
Arrows
Arrows Knight Firecracker Freeze
Arrows Firecracker
Arrows Firecracker Freeze Witch
Arrows Firecracker Witch
Arrows Firecracker Freeze
Arrows Firecracker
Goblin Gang
Firecracker Arrows Knight
Arrows Firecracker
Knight Firecracker
Arrows Firecracker Freeze
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker
Arrows Freeze
Arrows Firecracker
Arrows Firecracker Witch
Arrows
Arrows
Arrows Firecracker Freeze Witch
Witch
Arrows Firecracker Witch
Arrows Witch
Arrows Firecracker
Arrows Firecracker Witch
Firecracker Freeze Witch
Arrows
Arrows Firecracker Freeze
Arrows Firecracker
Goblin Gang Skeleton Army Freeze Witch
Arrows Firecracker Witch
Freeze
Arrows
Knight Goblin Gang Firecracker
Arrows Firecracker
Arrows
Firecracker
Goblin Gang Firecracker Freeze Witch
Firecracker Witch
Firecracker Freeze Witch

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