My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Barbarians Musketeer
Zap
Goblin Gang
Barbarian Barrel
Knight Goblin Gang Barbarians Musketeer Valkyrie Wizard
The Log
Goblin Gang Barbarians Musketeer
Earthquake
Goblin Gang Barbarians
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Barbarians Musketeer Valkyrie Wizard
Fireball
Goblin Gang Barbarians Musketeer Wizard
Poison
Goblin Gang Barbarians Musketeer Wizard
Lightning
Knight Musketeer Valkyrie Wizard
Rocket
Barbarians Musketeer Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Goblin Gang Musketeer Valkyrie Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Goblin Gang

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight
Knight
Goblin Gang Musketeer Arrows Wizard The Log
Goblin Gang
Knight Valkyrie
Barbarians
Musketeer
Knight Valkyrie The Log
Valkyrie
Musketeer Goblin Gang Wizard
Wizard
Knight Valkyrie
The Log
Knight Musketeer

Defense Synergies 5 11

Arrows
Knight Barbarians Valkyrie
Knight
Goblin Gang Musketeer Arrows Wizard The Log
Goblin Gang
Knight Musketeer Barbarians Valkyrie The Log
Barbarians
Arrows Goblin Gang
Musketeer
Knight Goblin Gang Valkyrie The Log
Valkyrie
Musketeer Arrows Goblin Gang Wizard The Log
Wizard
Knight Valkyrie The Log
The Log
Musketeer Knight Goblin Gang Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Valkyrie Wizard The Log
Barbarians Knight Goblin Gang Musketeer Valkyrie The Log
Goblin Gang Barbarians Knight Musketeer Valkyrie
Barbarians Knight Goblin Gang Musketeer Valkyrie
Arrows Barbarians Valkyrie The Log
Arrows Goblin Gang The Log Musketeer Valkyrie
Musketeer Arrows Goblin Gang Wizard
Arrows Barbarians Musketeer Valkyrie The Log
Barbarians Goblin Gang Musketeer
Knight Goblin Gang Barbarians Musketeer Valkyrie
Goblin Gang Barbarians Valkyrie Arrows Knight Musketeer Wizard The Log
Arrows Musketeer Goblin Gang Wizard
Barbarians Knight Goblin Gang Musketeer Valkyrie Wizard The Log
Valkyrie Wizard Arrows Goblin Gang Barbarians The Log
Barbarians Knight Goblin Gang
Barbarians Goblin Gang The Log
Barbarians Wizard Arrows Knight Goblin Gang Musketeer Valkyrie
Arrows Knight Goblin Gang Barbarians Musketeer Valkyrie Wizard The Log
Arrows Valkyrie Wizard The Log Knight Barbarians Musketeer
Barbarians Musketeer
Goblin Gang Valkyrie Wizard Arrows Knight Barbarians Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Barbarians Valkyrie
Arrows Knight Goblin Gang Musketeer Valkyrie Wizard The Log
Goblin Gang Barbarians Knight Musketeer Valkyrie The Log
Goblin Gang Valkyrie Knight Barbarians Musketeer The Log
Barbarians Knight Goblin Gang Musketeer Valkyrie
Arrows Wizard Goblin Gang Musketeer
Goblin Gang Knight Barbarians Musketeer Valkyrie
Knight Barbarians Valkyrie
Knight Barbarians Valkyrie The Log
Goblin Gang Barbarians Musketeer
Knight Barbarians Musketeer Valkyrie
Arrows Barbarians Valkyrie The Log
Barbarians Knight Goblin Gang Valkyrie Wizard
Wizard Barbarians Musketeer Valkyrie
Goblin Gang Barbarians Knight Musketeer Valkyrie The Log
Arrows Valkyrie Barbarians Musketeer Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer Valkyrie The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Knight Barbarians Musketeer Valkyrie The Log
Wizard Arrows Valkyrie The Log
Arrows Wizard Musketeer
Arrows Musketeer Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Goblin Gang Musketeer
Arrows Knight Musketeer Valkyrie Wizard The Log
Arrows Musketeer Wizard
Knight Musketeer The Log
Arrows Musketeer
Arrows Musketeer The Log
Arrows Musketeer Wizard The Log
Arrows Musketeer Wizard The Log
Arrows
Arrows Musketeer Wizard The Log
Arrows Valkyrie Wizard The Log
Musketeer The Log
Arrows Wizard
Musketeer The Log
Arrows Barbarians Musketeer The Log
Arrows The Log Valkyrie Wizard
Arrows The Log Musketeer Wizard
Arrows Musketeer Wizard The Log
Arrows Musketeer The Log
Arrows Musketeer Wizard
Musketeer Wizard
Arrows Musketeer Wizard The Log
Arrows
Arrows Wizard The Log
Goblin Gang Barbarians Musketeer
Arrows Musketeer Wizard
Arrows The Log
Knight Goblin Gang Musketeer Valkyrie Wizard
Arrows The Log Musketeer Wizard
Arrows
Musketeer
Goblin Gang Musketeer The Log
Musketeer
Musketeer The Log

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