My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner Goblin Giant P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Giant P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Goblin Giant
Barbarian Barrel
Knight Executioner Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Knight Executioner P.E.K.K.A Lumberjack
Fireball
Executioner Lumberjack
Poison
Executioner
Lightning
Knight Executioner Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Freeze Poison Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Freeze Poison Lumberjack Executioner Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Freeze Poison

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Freeze Goblin Giant Lumberjack
Knight
Executioner Arrows Poison Lumberjack
Freeze
Arrows Poison
Poison
P.E.K.K.A Knight Freeze Goblin Giant
Executioner
Knight P.E.K.K.A
Goblin Giant
Arrows Poison Lumberjack
P.E.K.K.A
Arrows Poison Executioner Lumberjack
Lumberjack
Arrows Knight Goblin Giant P.E.K.K.A

Defense Synergies 1 7

Arrows
Knight P.E.K.K.A Lumberjack
Knight
Executioner Arrows Poison Lumberjack
Freeze
Lumberjack
Poison
Knight
Executioner
Knight Lumberjack
Goblin Giant
P.E.K.K.A
Arrows
Lumberjack
Arrows Knight Freeze Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Executioner Goblin Giant
P.E.K.K.A Lumberjack Knight Executioner
P.E.K.K.A Lumberjack Knight Freeze Executioner
P.E.K.K.A Lumberjack Knight
Arrows Poison P.E.K.K.A Lumberjack
Arrows Freeze Executioner Lumberjack
Arrows Freeze Poison Executioner
Arrows Poison Goblin Giant P.E.K.K.A
P.E.K.K.A Lumberjack
Knight Lumberjack
Poison Executioner Arrows Knight Freeze Goblin Giant Lumberjack
Arrows Executioner Poison
P.E.K.K.A Lumberjack Knight Freeze
Executioner Arrows Freeze Poison P.E.K.K.A Lumberjack
P.E.K.K.A Knight Lumberjack
Freeze P.E.K.K.A Lumberjack
Arrows Knight Poison Executioner P.E.K.K.A Lumberjack
Arrows Knight Executioner Lumberjack
Arrows Freeze Poison Executioner Knight Lumberjack
P.E.K.K.A Lumberjack
Arrows Knight Poison Executioner Goblin Giant P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack P.E.K.K.A
Poison Arrows Knight Executioner Lumberjack
P.E.K.K.A Lumberjack Knight Goblin Giant
P.E.K.K.A Lumberjack Knight Goblin Giant
P.E.K.K.A Knight Executioner Goblin Giant Lumberjack
Arrows Poison Executioner Freeze Goblin Giant
P.E.K.K.A Knight Goblin Giant Lumberjack
P.E.K.K.A Knight Goblin Giant Lumberjack
Freeze P.E.K.K.A Knight Poison
P.E.K.K.A Goblin Giant
P.E.K.K.A Knight Lumberjack
P.E.K.K.A Arrows Poison Goblin Giant
P.E.K.K.A Knight Executioner Goblin Giant Lumberjack
Executioner
Knight Freeze Poison Executioner Goblin Giant P.E.K.K.A Lumberjack
Arrows Poison Executioner Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Freeze
Arrows Poison Executioner
Arrows Poison Goblin Giant
Arrows Knight Freeze Poison
Poison Executioner Arrows
Arrows Poison Executioner Freeze Goblin Giant
Arrows Poison Executioner
Arrows Poison Freeze Executioner
Arrows Poison
Poison Lumberjack
Poison Arrows Knight
Poison Arrows Executioner
Poison Knight Executioner
Arrows Freeze Poison
Arrows Poison
Arrows Poison Executioner
Arrows Poison Executioner
Arrows Freeze Poison
Arrows Poison Executioner
Arrows Poison
Poison
Arrows Poison
Arrows Poison
Arrows Freeze Poison Executioner
Arrows Poison Executioner
Arrows Poison
Poison Arrows
Poison Arrows Executioner
Freeze Poison
Poison Arrows
Arrows Freeze Poison
P.E.K.K.A
Arrows Poison
Freeze
Poison Arrows Executioner
Freeze
Arrows
Poison Knight Executioner Lumberjack
Arrows Poison Executioner
Arrows Poison
Executioner P.E.K.K.A
Freeze Poison
Poison Executioner
Poison Freeze Executioner Goblin Giant

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