My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Zap
Firecracker Bandit
Barbarian Barrel
Knight Firecracker Bandit Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Bandit Electro Wizard
Fireball
Firecracker Bandit Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Knight Mini P.E.K.K.A Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Bandit Fireball Mini P.E.K.K.A Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Firecracker Bandit

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Knight Mini P.E.K.K.A Bandit
Knight
Firecracker Arrows Fireball Electro Wizard
Firecracker
Knight Mini P.E.K.K.A P.E.K.K.A Bandit
Fireball
Arrows Knight Electro Wizard
Mini P.E.K.K.A
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Firecracker
Bandit
Arrows Firecracker Electro Wizard
Electro Wizard
P.E.K.K.A Knight Fireball Mini P.E.K.K.A Bandit

Defense Synergies 3 16

Arrows
Knight Fireball Mini P.E.K.K.A P.E.K.K.A Bandit
Knight
Firecracker Electro Wizard Arrows Fireball Mini P.E.K.K.A
Firecracker
Knight Mini P.E.K.K.A P.E.K.K.A Bandit Electro Wizard
Fireball
Arrows Knight Mini P.E.K.K.A Bandit Electro Wizard
Mini P.E.K.K.A
Electro Wizard Arrows Knight Firecracker Fireball
P.E.K.K.A
Arrows Firecracker Electro Wizard
Bandit
Arrows Firecracker Fireball Electro Wizard
Electro Wizard
Knight Mini P.E.K.K.A Firecracker Fireball P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Firecracker Bandit Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Bandit Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Firecracker Bandit Electro Wizard
Arrows Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A
Arrows Fireball Firecracker Bandit Electro Wizard
Electro Wizard Arrows Firecracker Fireball
Arrows Fireball P.E.K.K.A Bandit Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Bandit Electro Wizard
Electro Wizard Arrows Knight Firecracker Fireball Bandit
Arrows Firecracker Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Fireball Bandit Electro Wizard
Fireball Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Bandit Electro Wizard
Fireball Mini P.E.K.K.A P.E.K.K.A Bandit Electro Wizard
Arrows Knight Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows Fireball Knight Firecracker Bandit Electro Wizard
Arrows Knight Firecracker Fireball Bandit Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows Knight Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Arrows Knight Firecracker Mini P.E.K.K.A
P.E.K.K.A Bandit Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Fireball Bandit Electro Wizard
P.E.K.K.A Knight Mini P.E.K.K.A Bandit
Arrows Firecracker Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Fireball Bandit Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Knight Firecracker Fireball Mini P.E.K.K.A Bandit
P.E.K.K.A
P.E.K.K.A Knight Mini P.E.K.K.A
P.E.K.K.A Arrows Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Fireball Bandit
Firecracker Fireball
Electro Wizard Knight Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A
Arrows Firecracker Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Firecracker Bandit
Arrows Firecracker Fireball Bandit Electro Wizard
Arrows Fireball Bandit
Arrows Knight Firecracker Fireball
Fireball Arrows Firecracker
Arrows Firecracker Fireball
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Firecracker Bandit
Fireball Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Knight Fireball Bandit Electro Wizard
Fireball Arrows Firecracker
Knight Firecracker Fireball Bandit
Arrows Firecracker Fireball Bandit
Arrows Firecracker Fireball
Arrows Firecracker Fireball Bandit
Arrows Firecracker Fireball Bandit
Arrows Fireball
Mini P.E.K.K.A
Arrows Firecracker Fireball Mini P.E.K.K.A Bandit Electro Wizard
Arrows Firecracker Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Bandit Electro Wizard
Fireball Arrows Bandit
Fireball Arrows Firecracker Bandit
Arrows Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball Bandit
Arrows Firecracker Fireball Electro Wizard
P.E.K.K.A
Arrows Firecracker Fireball
Electro Wizard Fireball Bandit
Fireball Arrows Firecracker Electro Wizard
Arrows Fireball
Fireball Knight Firecracker Mini P.E.K.K.A Electro Wizard
Arrows Firecracker Fireball
Arrows Fireball
Firecracker P.E.K.K.A
Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Bandit Electro Wizard

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