My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Valkyrie Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Elixir Golem Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Dart Goblin Witch
Zap
Dart Goblin Witch
Barbarian Barrel
Knight Dart Goblin Elixir Golem Valkyrie Wizard Witch
The Log
Dart Goblin Elixir Golem Witch
Earthquake
Elixir Golem Witch
Arrows
Dart Goblin Witch
Royal Delivery
Knight Dart Goblin Elixir Golem Valkyrie Wizard Witch
Fireball
Dart Goblin Elixir Golem Wizard Witch
Poison
Dart Goblin Elixir Golem Wizard Witch
Lightning
Knight Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Elixir Golem Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Dart Goblin Elixir Golem Valkyrie Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Dart Goblin Elixir Golem

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Elixir Golem Mega Knight
Knight
Dart Goblin Arrows Wizard Witch
Dart Goblin
Knight Valkyrie Elixir Golem Mega Knight
Elixir Golem
Arrows Dart Goblin Wizard Witch
Valkyrie
Dart Goblin Wizard Witch
Wizard
Knight Elixir Golem Valkyrie Mega Knight
Witch
Knight Elixir Golem Valkyrie Mega Knight
Mega Knight
Arrows Dart Goblin Wizard Witch

Defense Synergies 2 10

Arrows
Mega Knight Knight Valkyrie
Knight
Dart Goblin Arrows Wizard Witch
Dart Goblin
Knight Valkyrie Mega Knight
Elixir Golem
Valkyrie
Arrows Dart Goblin Wizard Witch
Wizard
Knight Valkyrie Mega Knight
Witch
Knight Valkyrie Mega Knight
Mega Knight
Arrows Dart Goblin Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Valkyrie Wizard
Knight Dart Goblin Valkyrie Witch Mega Knight
Witch Mega Knight Knight Dart Goblin Valkyrie
Witch Knight Dart Goblin Valkyrie Mega Knight
Arrows Valkyrie Mega Knight
Arrows Dart Goblin Valkyrie Mega Knight
Dart Goblin Arrows Wizard Witch
Arrows Dart Goblin Valkyrie Mega Knight
Witch
Knight Dart Goblin Valkyrie Mega Knight
Dart Goblin Valkyrie Witch Arrows Knight Wizard Mega Knight
Arrows Dart Goblin Wizard Witch
Mega Knight Knight Valkyrie Wizard Witch
Valkyrie Wizard Mega Knight Arrows Dart Goblin Witch
Knight Mega Knight
Mega Knight
Wizard Mega Knight Arrows Knight Valkyrie Witch
Arrows Mega Knight Knight Dart Goblin Valkyrie Wizard Witch
Arrows Valkyrie Wizard Witch Knight Dart Goblin Mega Knight
Dart Goblin
Valkyrie Wizard Mega Knight Arrows Knight Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Witch
Arrows Knight Valkyrie Wizard Mega Knight
Mega Knight Knight Valkyrie Witch
Valkyrie Mega Knight Knight
Knight Valkyrie Witch Mega Knight
Arrows Wizard Dart Goblin Witch
Knight Dart Goblin Valkyrie Witch
Mega Knight Knight Valkyrie
Mega Knight Knight Valkyrie Witch
Witch Dart Goblin
Mega Knight Knight Dart Goblin Valkyrie Witch
Mega Knight Arrows Valkyrie
Mega Knight Knight Valkyrie Wizard Witch
Wizard Dart Goblin Valkyrie Witch Mega Knight
Witch Knight Dart Goblin Valkyrie
Arrows Valkyrie Mega Knight Dart Goblin Wizard Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Valkyrie
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Knight Dart Goblin Valkyrie
Wizard Arrows Valkyrie Mega Knight
Arrows Wizard Dart Goblin Witch
Arrows Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Knight Dart Goblin Valkyrie Wizard
Arrows Dart Goblin Wizard
Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard Mega Knight
Arrows
Arrows Dart Goblin Wizard Mega Knight
Arrows Dart Goblin Valkyrie Wizard Witch Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Valkyrie Wizard Witch Mega Knight
Witch
Arrows Dart Goblin Wizard Witch
Arrows Wizard Witch Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin Wizard Witch
Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Dart Goblin Witch
Arrows Dart Goblin Wizard Witch
Arrows
Knight Dart Goblin Valkyrie Wizard Mega Knight
Arrows Dart Goblin Wizard
Arrows
Dart Goblin Mega Knight
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: