My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Valkyrie Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Inferno Dragon
Giant Snowball
Cannon Inferno Dragon Little Prince
Zap
Cannon Royal Giant Inferno Dragon Little Prince
Barbarian Barrel
Knight Cannon Valkyrie Little Prince
The Log
Cannon Royal Giant Little Prince
Earthquake
Cannon
Arrows
Little Prince
Royal Delivery
Knight Valkyrie Inferno Dragon Little Prince
Fireball
Cannon Inferno Dragon Little Prince
Poison
Cannon Little Prince
Lightning
Knight Cannon Valkyrie Inferno Dragon Little Prince
Rocket
Valkyrie Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Poison Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Cannon Little Prince Valkyrie Poison Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Cannon Little Prince

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Knight
Knight
Arrows Poison Little Prince
Cannon
Royal Giant
Arrows Poison
Valkyrie
Little Prince
Poison
Royal Giant Knight
Inferno Dragon
Little Prince
Knight Valkyrie

Defense Synergies 2 10

Arrows
Knight Cannon Valkyrie Little Prince
Knight
Cannon Little Prince Arrows Poison
Cannon
Knight Arrows Valkyrie Poison Inferno Dragon Little Prince
Royal Giant
Valkyrie
Arrows Cannon Little Prince
Poison
Knight Cannon
Inferno Dragon
Cannon
Little Prince
Knight Arrows Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Valkyrie
Inferno Dragon Knight Cannon Valkyrie
Cannon Knight Valkyrie Inferno Dragon
Cannon Inferno Dragon Knight Valkyrie
Arrows Valkyrie Poison
Arrows Cannon Valkyrie
Inferno Dragon Arrows Cannon Poison Little Prince
Arrows Cannon Valkyrie Poison
Cannon Inferno Dragon
Knight Cannon Valkyrie Little Prince
Valkyrie Poison Arrows Knight Cannon
Arrows Inferno Dragon Poison
Cannon Knight Valkyrie
Valkyrie Arrows Cannon Poison
Inferno Dragon Knight Cannon
Cannon Inferno Dragon
Arrows Knight Cannon Valkyrie Poison
Arrows Cannon Knight Valkyrie Little Prince
Arrows Valkyrie Poison Knight Cannon Inferno Dragon Little Prince
Cannon Inferno Dragon
Valkyrie Arrows Knight Cannon Poison Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie
Poison Arrows Knight Valkyrie Inferno Dragon
Knight Valkyrie
Valkyrie Knight
Knight Cannon Valkyrie Inferno Dragon
Arrows Poison
Knight Valkyrie
Knight Valkyrie Inferno Dragon
Knight Valkyrie Poison Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon Knight Valkyrie
Arrows Valkyrie Poison
Knight Cannon Valkyrie
Cannon Valkyrie
Knight Valkyrie Poison Inferno Dragon Little Prince
Arrows Valkyrie Poison Cannon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Valkyrie
Arrows Poison
Arrows Poison
Arrows Knight Valkyrie Poison
Poison Arrows Valkyrie
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Poison
Poison Arrows Knight Valkyrie
Poison Arrows
Poison Knight
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Valkyrie Poison Little Prince
Poison
Arrows Poison
Arrows Poison
Arrows Poison Valkyrie Little Prince
Inferno Dragon
Arrows Poison
Arrows Poison
Poison Arrows
Poison Arrows Little Prince
Poison
Poison Arrows
Arrows Poison
Arrows Poison
Poison Arrows
Arrows
Poison Knight Valkyrie
Arrows Poison
Arrows Poison
Poison
Poison
Poison Little Prince

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