My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Elixir Golem Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Dart Goblin Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Barrel
Giant Snowball
Barbarians Tombstone Dart Goblin Goblin Barrel Witch
Zap
Tombstone Dart Goblin Goblin Barrel Witch
Barbarian Barrel
Knight Barbarians Tombstone Dart Goblin Elixir Golem Goblin Barrel Witch
The Log
Barbarians Tombstone Dart Goblin Elixir Golem Goblin Barrel Witch
Earthquake
Barbarians Tombstone Elixir Golem Goblin Barrel Witch
Arrows
Tombstone Dart Goblin Goblin Barrel Witch
Royal Delivery
Knight Barbarians Dart Goblin Elixir Golem Goblin Barrel Witch
Fireball
Barbarians Tombstone Dart Goblin Elixir Golem Goblin Barrel Witch
Poison
Barbarians Tombstone Dart Goblin Elixir Golem Witch
Lightning
Knight Tombstone Witch
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tombstone Elixir Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Tombstone Dart Goblin Elixir Golem Goblin Barrel Barbarians Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Tombstone Dart Goblin

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Elixir Golem Goblin Barrel
Knight
Dart Goblin Goblin Barrel Arrows Witch
Barbarians
Tombstone
Dart Goblin
Knight Goblin Barrel Elixir Golem
Elixir Golem
Arrows Dart Goblin Goblin Barrel Witch
Goblin Barrel
Knight Dart Goblin Arrows Elixir Golem
Witch
Knight Elixir Golem

Defense Synergies 2 4

Arrows
Knight Barbarians Tombstone
Knight
Dart Goblin Arrows Witch
Barbarians
Arrows
Tombstone
Dart Goblin Arrows
Dart Goblin
Knight Tombstone
Elixir Golem
Goblin Barrel
Witch
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Dart Goblin
Barbarians Knight Tombstone Dart Goblin Witch
Barbarians Witch Knight Tombstone Dart Goblin
Barbarians Witch Knight Tombstone Dart Goblin
Arrows Barbarians Tombstone
Arrows Dart Goblin
Dart Goblin Arrows Tombstone Witch
Arrows Barbarians Dart Goblin
Barbarians Witch Tombstone
Knight Barbarians Dart Goblin
Barbarians Dart Goblin Witch Arrows Knight Tombstone
Arrows Dart Goblin Witch
Barbarians Tombstone Knight Witch
Arrows Barbarians Tombstone Dart Goblin Witch
Barbarians Knight Tombstone
Barbarians
Barbarians Arrows Knight Tombstone Witch
Arrows Tombstone Knight Barbarians Dart Goblin Witch
Arrows Witch Knight Barbarians Tombstone Dart Goblin
Barbarians Dart Goblin
Arrows Knight Barbarians Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Tombstone Witch
Arrows Knight
Barbarians Tombstone Knight Witch
Knight Barbarians
Barbarians Knight Tombstone Witch
Arrows Dart Goblin Witch
Knight Barbarians Tombstone Dart Goblin Witch
Knight Barbarians
Knight Barbarians Tombstone Witch
Witch Barbarians Tombstone Dart Goblin
Knight Barbarians Tombstone Dart Goblin Witch
Arrows Barbarians
Barbarians Knight Tombstone Witch
Barbarians Dart Goblin Witch
Barbarians Tombstone Witch Knight Dart Goblin
Arrows Barbarians Dart Goblin Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Knight Barbarians Dart Goblin
Arrows
Arrows Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Knight Dart Goblin
Arrows Dart Goblin
Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Witch
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin Witch
Arrows
Arrows Barbarians
Arrows Witch
Witch
Arrows Dart Goblin Witch
Arrows Witch
Arrows Dart Goblin
Arrows Dart Goblin Witch
Dart Goblin Witch
Arrows Dart Goblin
Arrows
Arrows
Barbarians Tombstone Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows
Knight Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch

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