My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Giant Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Giant
Giant Snowball
Minion Horde Baby Dragon
Zap
Minion Horde Royal Giant
Barbarian Barrel
Wizard
The Log
Royal Giant
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Wizard Baby Dragon
Fireball
Minion Horde Wizard Baby Dragon
Poison
Minion Horde Wizard
Lightning
Wizard Baby Dragon
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Rocket Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Baby Dragon Minion Horde Giant Wizard Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Arrows Baby Dragon Minion Horde

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Giant
Minion Horde
Royal Giant Giant
Royal Giant
Arrows Minion Horde Wizard Rocket Baby Dragon The Log
Giant
Arrows Minion Horde Wizard Rocket Baby Dragon The Log
Wizard
Royal Giant Giant
Rocket
Royal Giant Giant
Baby Dragon
Royal Giant Giant
The Log
Royal Giant Giant

Defense Synergies 0 4

Arrows
Minion Horde
The Log
Royal Giant
Giant
Wizard
The Log
Rocket
The Log
Baby Dragon
The Log
The Log
Minion Horde Wizard Rocket Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Wizard Baby Dragon The Log
Minion Horde The Log
Minion Horde Rocket
Minion Horde
Arrows Rocket The Log
Arrows The Log Baby Dragon
Minion Horde Rocket Arrows Wizard Baby Dragon
Rocket Arrows Baby Dragon The Log
Minion Horde
Minion Horde
Minion Horde Arrows Wizard Baby Dragon The Log
Arrows Minion Horde Wizard Baby Dragon
Minion Horde Wizard Rocket The Log
Wizard Rocket Arrows Minion Horde Baby Dragon The Log
Minion Horde
Minion Horde Rocket The Log
Minion Horde Wizard Arrows
Arrows Minion Horde Wizard Baby Dragon The Log
Arrows Wizard Baby Dragon The Log
Wizard Arrows Minion Horde Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows Wizard Rocket Baby Dragon The Log
Minion Horde Rocket The Log
Rocket Minion Horde The Log
Minion Horde
Arrows Wizard Rocket Minion Horde Baby Dragon
Rocket Minion Horde
Minion Horde
Minion Horde Rocket Baby Dragon The Log
Minion Horde
Minion Horde
Rocket Arrows The Log
Rocket Minion Horde Wizard
Wizard Minion Horde Baby Dragon
Minion Horde Rocket Baby Dragon The Log
Arrows Minion Horde Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Rocket Baby Dragon The Log
Arrows Baby Dragon The Log
Rocket Arrows Minion Horde Baby Dragon The Log
Arrows Rocket The Log
Wizard Rocket Arrows Minion Horde Baby Dragon The Log
Arrows Wizard Minion Horde Rocket Baby Dragon
Arrows Minion Horde Wizard Baby Dragon The Log
Arrows The Log Wizard Baby Dragon
Arrows The Log Wizard
Rocket Minion Horde
Rocket Arrows Minion Horde Wizard The Log
Arrows Wizard Rocket Baby Dragon
Rocket Baby Dragon The Log
Arrows Minion Horde Rocket Baby Dragon
Arrows Baby Dragon The Log
Rocket Arrows Minion Horde Wizard Baby Dragon The Log
Arrows Minion Horde Wizard Rocket Baby Dragon The Log
Arrows Rocket
Minion Horde Rocket
Rocket Arrows Wizard Baby Dragon The Log
Rocket Arrows Wizard Baby Dragon The Log
Rocket Minion Horde Baby Dragon The Log
Rocket Arrows Wizard
Rocket The Log
Rocket Arrows Minion Horde Baby Dragon The Log
Arrows The Log Wizard Baby Dragon
Minion Horde
Arrows The Log Wizard Baby Dragon
Arrows Wizard Baby Dragon The Log
Rocket Arrows Baby Dragon The Log
Arrows Minion Horde Wizard Baby Dragon
Rocket Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard Rocket The Log
Rocket Arrows Minion Horde
Minion Horde
Rocket Arrows Wizard The Log
Minion Horde Rocket
Rocket Arrows Wizard Baby Dragon
Arrows The Log
Minion Horde Wizard Rocket Baby Dragon
Arrows The Log Wizard Baby Dragon
Rocket Arrows
Minion Horde
Minion Horde Rocket Baby Dragon The Log
Rocket
Rocket Baby Dragon The Log

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