My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Miner
Giant Snowball
Minion Horde Furnace Witch Miner
Zap
Minion Horde Furnace Witch
Barbarian Barrel
Furnace Wizard Witch Electro Wizard
The Log
Furnace Witch
Earthquake
Furnace Witch
Arrows
Minion Horde Furnace Witch
Royal Delivery
Minion Horde Wizard Witch Miner Electro Wizard
Fireball
Minion Horde Furnace Wizard Witch Electro Wizard
Poison
Minion Horde Furnace Wizard Witch Electro Wizard
Lightning
Furnace Wizard Witch Electro Wizard
Rocket
Minion Horde Furnace Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Furnace Electro Wizard Minion Horde Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Miner Furnace Electro Wizard

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Miner Mega Knight
Minion Horde
Miner Mega Knight
Furnace
Miner
Wizard
Miner Mega Knight
Witch
Miner Mega Knight
Miner
Minion Horde Furnace Arrows Wizard Witch Electro Wizard Mega Knight
Electro Wizard
Miner Mega Knight
Mega Knight
Minion Horde Arrows Wizard Witch Miner Electro Wizard

Defense Synergies 1 8

Arrows
Mega Knight Furnace
Minion Horde
Furnace
Arrows Electro Wizard
Wizard
Electro Wizard Mega Knight
Witch
Electro Wizard Mega Knight
Miner
Mega Knight
Electro Wizard
Furnace Wizard Witch Mega Knight
Mega Knight
Arrows Wizard Witch Miner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard Electro Wizard
Minion Horde Furnace Witch Electro Wizard Mega Knight
Minion Horde Furnace Witch Mega Knight Electro Wizard
Minion Horde Witch Furnace Electro Wizard Mega Knight
Arrows Mega Knight
Arrows Furnace Electro Wizard Mega Knight
Minion Horde Furnace Electro Wizard Arrows Wizard Witch
Arrows Electro Wizard Mega Knight
Minion Horde Witch Furnace
Minion Horde Miner Electro Wizard Mega Knight
Minion Horde Witch Electro Wizard Arrows Furnace Wizard Mega Knight
Arrows Minion Horde Furnace Wizard Witch Electro Wizard
Minion Horde Furnace Mega Knight Wizard Witch Electro Wizard
Wizard Mega Knight Arrows Minion Horde Furnace Witch Electro Wizard
Minion Horde Furnace Electro Wizard Mega Knight
Minion Horde Furnace Electro Wizard Mega Knight
Minion Horde Wizard Mega Knight Arrows Furnace Witch Electro Wizard
Arrows Mega Knight Minion Horde Furnace Wizard Witch Electro Wizard
Arrows Furnace Wizard Witch Electro Wizard Mega Knight
Electro Wizard
Wizard Mega Knight Arrows Minion Horde Furnace Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Witch Electro Wizard
Electro Wizard Arrows Wizard Miner Mega Knight
Mega Knight Minion Horde Furnace Witch Electro Wizard
Mega Knight Minion Horde Electro Wizard
Minion Horde Witch Mega Knight
Arrows Furnace Wizard Minion Horde Witch Electro Wizard
Minion Horde Furnace Witch Electro Wizard
Mega Knight Minion Horde
Minion Horde Electro Wizard Mega Knight Witch
Witch Minion Horde
Mega Knight Minion Horde Witch
Mega Knight Arrows Electro Wizard
Mega Knight Minion Horde Wizard Witch
Wizard Minion Horde Furnace Witch Mega Knight
Witch Electro Wizard Minion Horde Furnace
Arrows Mega Knight Minion Horde Wizard Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Miner Electro Wizard
Arrows Minion Horde Miner
Arrows
Wizard Arrows Minion Horde Furnace Mega Knight
Arrows Wizard Minion Horde Furnace Witch
Arrows Minion Horde Furnace Wizard Witch
Arrows Wizard
Arrows Miner Wizard
Minion Horde Electro Wizard
Miner Arrows Minion Horde Wizard Electro Wizard
Arrows Wizard
Miner
Arrows Minion Horde
Arrows Furnace
Arrows Minion Horde Furnace Wizard Witch
Arrows Minion Horde Furnace Wizard Mega Knight
Arrows
Minion Horde
Arrows Wizard Electro Wizard Mega Knight
Arrows Wizard Witch Miner Mega Knight
Minion Horde Mega Knight
Arrows Wizard
Arrows Minion Horde
Arrows Furnace Wizard Witch Mega Knight
Minion Horde Witch
Arrows Miner Wizard Witch Electro Wizard
Arrows Wizard Witch Miner Mega Knight
Miner Arrows
Arrows Minion Horde Furnace Wizard Witch Electro Wizard
Electro Wizard Minion Horde Wizard Witch
Minion Horde
Arrows Minion Horde Wizard Miner Mega Knight
Arrows Minion Horde Electro Wizard
Minion Horde Mega Knight
Arrows Wizard
Minion Horde Electro Wizard Witch
Arrows Wizard Witch Electro Wizard
Arrows
Miner Minion Horde Wizard Electro Wizard Mega Knight
Arrows Wizard
Arrows
Minion Horde Mega Knight
Minion Horde Witch Electro Wizard
Witch Electro Wizard
Witch Miner Electro Wizard Mega Knight

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