My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon
Zap
Barbarian Barrel
Electro Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Hog Rider Baby Dragon Electro Wizard
Poison
Electro Wizard
Lightning
Baby Dragon Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Freeze Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Baby Dragon Freeze Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Freeze Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Hog Rider Baby Dragon Freeze Poison Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Arrows Hog Rider Baby Dragon

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Freeze
Hog Rider
Arrows Freeze Barbarian Barrel Baby Dragon Poison Electro Wizard
Barbarian Barrel
Hog Rider Baby Dragon P.E.K.K.A
Baby Dragon
Hog Rider Barbarian Barrel Poison P.E.K.K.A Electro Wizard
Freeze
Hog Rider Arrows Poison
Poison
P.E.K.K.A Hog Rider Baby Dragon Freeze
P.E.K.K.A
Arrows Poison Electro Wizard Barbarian Barrel Baby Dragon
Electro Wizard
P.E.K.K.A Hog Rider Baby Dragon

Defense Synergies 0 10

Arrows
Barbarian Barrel P.E.K.K.A
Hog Rider
Barbarian Barrel
Arrows Baby Dragon Poison P.E.K.K.A Electro Wizard
Baby Dragon
Barbarian Barrel P.E.K.K.A
Freeze
Electro Wizard
Poison
Barbarian Barrel Electro Wizard
P.E.K.K.A
Arrows Barbarian Barrel Baby Dragon Electro Wizard
Electro Wizard
Barbarian Barrel Freeze Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Baby Dragon Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Freeze Electro Wizard
P.E.K.K.A Electro Wizard
Arrows Barbarian Barrel Poison P.E.K.K.A
Arrows Barbarian Barrel Freeze Baby Dragon Electro Wizard
Electro Wizard Arrows Baby Dragon Freeze Poison
Arrows Barbarian Barrel Baby Dragon Poison P.E.K.K.A Electro Wizard
P.E.K.K.A
Barbarian Barrel Electro Wizard
Poison Electro Wizard Arrows Barbarian Barrel Baby Dragon Freeze
Arrows Baby Dragon Poison Electro Wizard
P.E.K.K.A Freeze Electro Wizard
Arrows Barbarian Barrel Baby Dragon Freeze Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Freeze P.E.K.K.A Electro Wizard
Arrows Poison P.E.K.K.A Electro Wizard
Arrows Barbarian Barrel Baby Dragon Electro Wizard
Arrows Barbarian Barrel Baby Dragon Freeze Poison Electro Wizard
P.E.K.K.A Electro Wizard
Arrows Barbarian Barrel Baby Dragon Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel P.E.K.K.A Electro Wizard
Poison Electro Wizard Arrows Barbarian Barrel Baby Dragon
P.E.K.K.A Electro Wizard
P.E.K.K.A Barbarian Barrel Electro Wizard
P.E.K.K.A
Arrows Poison Baby Dragon Freeze Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A
Freeze P.E.K.K.A Electro Wizard Barbarian Barrel Baby Dragon Poison
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Arrows Poison Electro Wizard
P.E.K.K.A
Baby Dragon
Electro Wizard Barbarian Barrel Baby Dragon Freeze Poison P.E.K.K.A
Arrows Poison Barbarian Barrel Baby Dragon Freeze P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Barbarian Barrel Baby Dragon Freeze
Arrows Poison Barbarian Barrel Baby Dragon Electro Wizard
Arrows Barbarian Barrel Baby Dragon Poison
Arrows Barbarian Barrel Freeze Poison
Poison Arrows Barbarian Barrel Baby Dragon
Arrows Poison Baby Dragon Freeze
Arrows Baby Dragon Poison
Arrows Poison Barbarian Barrel Baby Dragon Freeze
Arrows Poison
Poison Electro Wizard
Poison Arrows Barbarian Barrel Electro Wizard
Poison Arrows Baby Dragon
Poison Barbarian Barrel Baby Dragon
Arrows Barbarian Barrel Baby Dragon Freeze Poison
Arrows Barbarian Barrel Baby Dragon Poison
Arrows Barbarian Barrel Baby Dragon Poison
Arrows Barbarian Barrel Baby Dragon Poison
Arrows Barbarian Barrel Freeze Poison
Arrows Barbarian Barrel Baby Dragon Poison Electro Wizard
Arrows Barbarian Barrel Baby Dragon Poison
Baby Dragon Poison
Arrows Poison
Arrows Barbarian Barrel Baby Dragon Poison
Arrows Freeze Poison Barbarian Barrel Baby Dragon
Arrows Poison Barbarian Barrel Baby Dragon Electro Wizard
Arrows Baby Dragon Poison
Poison Arrows Barbarian Barrel Baby Dragon
Poison Arrows Baby Dragon Electro Wizard
Electro Wizard Freeze Poison
Poison Arrows
Arrows Freeze Poison Electro Wizard
P.E.K.K.A
Arrows Poison
Electro Wizard Barbarian Barrel Freeze
Poison Arrows Baby Dragon Electro Wizard
Freeze
Arrows Barbarian Barrel
Poison Baby Dragon Electro Wizard
Arrows Baby Dragon Poison
Arrows Poison
P.E.K.K.A
Baby Dragon Freeze Poison Electro Wizard
Poison Electro Wizard
Poison Barbarian Barrel Baby Dragon Freeze Electro Wizard

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