My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Prince Princess Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Wall Breakers Prince Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Prince
Giant Snowball
Goblin Gang Wall Breakers Princess Little Prince
Zap
Goblin Gang Wall Breakers Prince Princess Little Prince
Barbarian Barrel
Goblin Gang Rascals Wall Breakers Princess Little Prince
The Log
Goblin Gang Rascals Wall Breakers Prince Princess Little Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Rascals Wall Breakers Princess Little Prince
Royal Delivery
Goblin Gang Rascals Wall Breakers Prince Princess Little Prince
Fireball
Goblin Gang Rascals Wall Breakers Princess Little Prince
Poison
Goblin Gang Rascals Princess Little Prince
Lightning
Prince Little Prince
Rocket
Rascals Prince Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Goblin Gang Void Princess Little Prince Rascals Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Arrows Goblin Gang Void

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void Wall Breakers Prince
Goblin Gang
Prince Princess
Rascals
Wall Breakers Prince
Wall Breakers
Arrows Rascals Princess
Void
Arrows
Prince
Arrows Goblin Gang Rascals Princess Little Prince
Princess
Goblin Gang Wall Breakers Prince
Little Prince
Prince

Defense Synergies 0 7

Arrows
Void Prince Little Prince
Goblin Gang
Rascals Prince Princess
Rascals
Goblin Gang Princess
Wall Breakers
Void
Arrows
Prince
Arrows Goblin Gang
Princess
Goblin Gang Rascals
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void
Goblin Gang Rascals Prince
Goblin Gang Prince Rascals Void
Prince Goblin Gang Rascals
Arrows Prince Princess
Arrows Goblin Gang Rascals
Arrows Goblin Gang Rascals Void Princess Little Prince
Arrows Rascals Void
Goblin Gang Rascals Prince Princess
Goblin Gang Rascals Prince Little Prince
Goblin Gang Arrows Rascals Princess
Arrows Goblin Gang Rascals Princess
Prince Goblin Gang Rascals
Arrows Goblin Gang Rascals Prince Princess
Goblin Gang Rascals Prince
Goblin Gang Rascals Prince
Arrows Goblin Gang Rascals Prince
Arrows Goblin Gang Rascals Prince Little Prince
Arrows Rascals Princess Little Prince
Prince
Goblin Gang Rascals Arrows Prince Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Void Prince
Void Arrows Goblin Gang Prince
Goblin Gang Rascals Prince
Goblin Gang Prince Rascals
Goblin Gang Rascals Prince
Arrows Goblin Gang Rascals Princess
Goblin Gang Rascals Prince Void
Rascals Prince
Void Prince
Goblin Gang
Rascals Prince
Arrows Void Prince
Rascals Prince Goblin Gang
Rascals Princess
Goblin Gang Rascals Prince Little Prince
Arrows Rascals Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Princess Arrows Rascals
Arrows Void Princess
Arrows Void
Arrows Rascals Void Prince
Arrows
Arrows Princess
Arrows Princess
Arrows Princess
Arrows Void
Goblin Gang Void Prince
Void Arrows Prince Princess
Void Arrows Princess
Void Princess
Arrows Void Princess
Princess Arrows Prince
Arrows Princess
Arrows Princess
Arrows
Void Arrows Prince Princess
Arrows Princess Little Prince
Void Prince
Arrows Void Princess
Void Prince
Arrows Void
Arrows Princess Little Prince
Arrows Void Princess
Void Arrows Prince Princess
Void Arrows
Arrows Princess Little Prince
Void
Void
Void Arrows
Void Arrows Princess
Prince
Arrows Princess
Goblin Gang Void Prince Princess
Arrows Princess
Arrows
Void Goblin Gang Rascals Prince Princess
Arrows Princess
Void Arrows
Prince
Goblin Gang Rascals Princess
Void Princess
Void Prince Princess Little Prince

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